Kazhnuz
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07d2bda40a
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scenes/maps: add dot object when cursor
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2019-03-08 21:20:08 +01:00 |
Kazhnuz
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587f2e08a1
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scenes/map: improve cursor
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2019-03-08 20:04:24 +01:00 |
Kazhnuz
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d1f110f11b
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scenes/map: add a basic cursor
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2019-03-06 22:33:13 +01:00 |
Kazhnuz
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4fb216c471
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scenes/map: add a banner
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2019-03-06 22:04:56 +01:00 |
Kazhnuz
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c2f435f7b6
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game/gui: add banner generation in gui
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2019-03-06 19:52:41 +01:00 |
Kazhnuz
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0aef838079
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scenes/levels: some gold and score fixes
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2019-03-06 19:19:09 +01:00 |
Kazhnuz
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3360028a21
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src: don't load twice the scenes
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2019-03-06 17:36:46 +01:00 |
Kazhnuz
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8bea3d987a
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src: don't load the Core and Game constructor inside the main namespace
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2019-03-06 17:33:24 +01:00 |
Kazhnuz
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186a4c14ff
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scenes/levels: don't load unused librairies
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2019-03-06 17:32:12 +01:00 |
Kazhnuz
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221902e7f2
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scenes/levels: only load hump.camera inside the CameraSystem
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2019-03-06 17:24:11 +01:00 |
Kazhnuz
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257b83c61d
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scenes/levels: only load Sti and Bump inside the world manager
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2019-03-06 17:21:40 +01:00 |
Kazhnuz
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9853aaf1c1
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src: update game resolution to 480x274
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2019-03-05 19:41:14 +01:00 |
Kazhnuz
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20d617408a
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core/background: get screen size from screen object
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2019-03-05 19:37:38 +01:00 |
Kazhnuz
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cfdeefe301
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scenes/mainmenu: get screen size from screen manager
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2019-03-05 19:36:13 +01:00 |
Kazhnuz
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0fc2f85ef0
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scenes/mainmenu: make object menu take screen size from screen object
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2019-03-05 19:30:08 +01:00 |
Kazhnuz
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8c48370a48
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scenes/levels: make camera take screen dimensions from screen manager
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2019-03-05 19:28:26 +01:00 |
Kazhnuz
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838a68787b
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core/screen: load height from love.conf
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2019-03-05 19:22:23 +01:00 |
Kazhnuz
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e03c9a1768
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scenes: add the base of the worldmap scene
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2019-03-05 19:17:16 +01:00 |
Kazhnuz
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b6af6263e9
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scenes/levels: nerf a bit the jump
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2019-03-05 19:05:54 +01:00 |
Kazhnuz
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7b99c2588c
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scenes/levels: add a system to show number-type gfx
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2019-03-04 18:44:02 +01:00 |
Kazhnuz
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75be0acb2d
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scenes/levels: add a basic ennemy system
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2019-03-04 18:29:46 +01:00 |
Kazhnuz
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e4c0d11a1c
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scenes/levels: some general cleanup
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2019-03-04 17:58:26 +01:00 |
Kazhnuz
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443aeb82ea
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src: remove the old assets manager
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2019-03-04 12:55:10 +01:00 |
Kazhnuz
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35a44a0640
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scenes/levels: use contained asset system for pigs sprites
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2019-03-04 12:46:11 +01:00 |
Kazhnuz
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c738bb9bf9
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core/assets: add a function to know if an animation exists
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2019-03-04 12:37:07 +01:00 |
Kazhnuz
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f9b4adb3b7
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core/assets: force restart of animator when animation name have changed
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2019-03-04 12:33:13 +01:00 |
Kazhnuz
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38b0a732c5
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core/assets: don't set as true the restart argument when not passed
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2019-03-04 12:26:10 +01:00 |
Kazhnuz
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c4a4caf2ac
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scenes/levels: use contained asset system for life icons
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2019-03-04 11:48:43 +01:00 |
Kazhnuz
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e27164a45c
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scenes/levels: add a basic pause system
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2019-03-04 09:25:54 +01:00 |
Kazhnuz
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d39ab7b651
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scenes/levels: use a shorted default timelimit for debris
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2019-03-04 09:24:07 +01:00 |
Kazhnuz
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ec765f95c6
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scenes/levels: remove debris self-destruct when xspeed is 0
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2019-03-04 09:22:41 +01:00 |
Kazhnuz
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84882665d0
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scenes/levels: use the contained asset for debris images
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2019-03-03 20:19:13 +01:00 |
Kazhnuz
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144f0ec89e
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scenes/levels: remove some useless calls
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2019-03-03 20:10:41 +01:00 |
Kazhnuz
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8aba9615ee
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scenes/levels: use the contained asset system for gfx
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2019-03-03 20:09:56 +01:00 |
Kazhnuz
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343127cd7f
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core/assets: add a function to clone sprite
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2019-03-03 20:06:02 +01:00 |
Kazhnuz
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80d3d7e4d4
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assets: improve sprites speed
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2019-03-03 19:53:31 +01:00 |
Kazhnuz
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39df0ceb29
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scenes/levels: use the contained asset manager for sfx
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2019-03-03 19:47:23 +01:00 |
Kazhnuz
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2050b766b0
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scenes/levels: use contained assets manager for musics
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2019-03-03 19:41:16 +01:00 |
Kazhnuz
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f04d40418a
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game/gui: fix progressbar
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2019-03-03 19:39:40 +01:00 |
Kazhnuz
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bb0f452b83
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scenes/levels: use game.gui to generate progressbar and textbox
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2019-03-03 19:30:22 +01:00 |
Kazhnuz
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0386288e1e
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game/gui: new progressbar system
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2019-03-03 19:20:11 +01:00 |
Kazhnuz
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6df2e73264
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scenes/levels: use the contained asset manager for fonts
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2019-03-03 18:56:27 +01:00 |
Kazhnuz
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e458603918
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core/assets: add a config file for imagefonts
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2019-03-03 18:40:11 +01:00 |
Kazhnuz
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cc24fc300b
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scenes/levels: first batch of transition to integrated asset manager
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2019-03-03 18:24:31 +01:00 |
Kazhnuz
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47e699d14a
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core/assets: add a way to get current animation duration
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2019-03-03 18:18:56 +01:00 |
Kazhnuz
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f4ffc6023d
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assets: use horizontal orientation for coins
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2019-03-03 17:23:52 +01:00 |
Kazhnuz
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13bf047614
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Merge branch 'fuse-controller' of Kazhnuz/imperium-porcorum into master
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2019-03-03 17:12:44 +01:00 |
Kazhnuz
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e08e65cb65
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scenes/levels: fuse asset loading function in main file
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2019-03-03 17:11:38 +01:00 |
Kazhnuz
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1eb7fd9c91
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scenes/levels: remove unused controller
They'll be put back again when they'll be usefull
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2019-03-03 17:08:11 +01:00 |
Kazhnuz
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6cd1e1c4ae
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scenes/levels: place controllers file in root
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2019-03-03 17:07:20 +01:00 |