scenes/map: add a banner

This commit is contained in:
Kazhnuz 2019-03-06 22:04:56 +01:00
parent c2f435f7b6
commit 4fb216c471
2 changed files with 3 additions and 1 deletions

View File

@ -18,7 +18,7 @@ function love.load() -- On charge la scene de départ (pour l'instant le menu, b
game = Game()
game.pigmanager:addPig("cochon")
scenes.MainMenu()
scenes.WorldMap()
end
function love.update(dt)

View File

@ -4,6 +4,7 @@ local WorldMap = Scene:extend()
function WorldMap:new()
WorldMap.super.new(self)
self.assets:addImage("background", "assets/backgrounds/worldmap.png")
self.banner = game.gui.newBanner("banner.png", "Choose your level")
self:register()
end
@ -14,6 +15,7 @@ end
function WorldMap:draw()
self.assets:drawImage("background", 0, 0)
love.graphics.draw(self.banner, 0, 8)
end
return WorldMap