scenes/levels: add a basic pause system
This commit is contained in:
parent
d39ab7b651
commit
e27164a45c
|
@ -128,6 +128,10 @@ function Level:update(dt)
|
|||
assets:update(dt)
|
||||
self.camera:update(dt)
|
||||
end
|
||||
|
||||
if self.keys["start"].isPressed then
|
||||
self.pause = (self.pause == false)
|
||||
end
|
||||
end
|
||||
|
||||
-- DRAW FUNCTIONS
|
||||
|
|
Loading…
Reference in New Issue