Kazhnuz
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8445dd2e84
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examples/plateformer : make the character clone its sprite
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2019-05-05 13:18:06 +02:00 |
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Kazhnuz
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977a735608
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examples/plateformer: make the player able to jump
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2019-05-02 20:10:41 +02:00 |
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Kazhnuz
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f04d0c6b4e
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modules/world: initial gravity system
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2019-05-02 19:51:43 +02:00 |
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Kazhnuz
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bbf8d02254
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examples/moveplayer: add 4 players
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2019-05-02 18:47:01 +02:00 |
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Kazhnuz
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c1cefa9f92
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examples/moveplayer: use the new map
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2019-05-01 17:22:04 +02:00 |
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Kazhnuz
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767fddadfa
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examples/moveplayer: use a different map for the moveplayer example
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2019-05-01 17:21:12 +02:00 |
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Kazhnuz
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40daa66eeb
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examples/moveplayer: add walls
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2019-05-01 17:20:31 +02:00 |
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Kazhnuz
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18d75f825c
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modules/world: separate map loading from level initialization
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2019-05-01 14:36:40 +02:00 |
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Kazhnuz
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257eec8290
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modules/assets: add a way to determine ox and oy in tileset metadata
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2019-05-01 11:24:41 +02:00 |
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Kazhnuz
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b754501102
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examples/plateform: add basic sprite functions
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2019-05-01 11:17:01 +02:00 |
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Kazhnuz
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1c167ba566
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example/plateform: add asset loading
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2019-04-29 21:23:51 +02:00 |
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Kazhnuz
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6dbbdc46dd
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example/moveplayer: remove playerid variable
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2019-04-29 21:21:07 +02:00 |
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Kazhnuz
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1922a975e9
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examples/gameplay: remove useless cameras
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2019-04-29 16:40:56 +02:00 |
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Kazhnuz
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66041ff511
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examples/gameplay: fix an oops in the wall actor
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2019-04-29 16:37:01 +02:00 |
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Kazhnuz
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a52abd0b97
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examples/plateformer: add basic actors
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2019-04-29 16:13:09 +02:00 |
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Kazhnuz
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dacff225a2
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examples: add cameras
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2019-04-29 15:27:40 +02:00 |
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Kazhnuz
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977f427893
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examples/plateformer: add assets for the player
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2019-04-28 17:08:08 +02:00 |
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Kazhnuz
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f321703260
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examples: load the plateformer example
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2019-04-28 17:07:53 +02:00 |
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Kazhnuz
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d3a4809295
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examples/plateformer: start as a basic sti loading example
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2019-04-28 17:07:39 +02:00 |
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Kazhnuz
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f90f89e728
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examples: add batch asset files
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2019-04-28 13:03:14 +02:00 |
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Kazhnuz
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7f8234b7f7
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examples/gameplay: apply friction
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2019-04-28 09:31:37 +02:00 |
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Kazhnuz
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ea5011642c
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modules/world: add a basic solidity system
It'll make easier the solidity system and will reserve custom filter to
specific objects.
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2019-04-25 17:54:51 +02:00 |
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Kazhnuz
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90458757e5
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modules/world: make hitbox drawing part of actor
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2019-04-22 12:13:01 +02:00 |
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Kazhnuz
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a25e178628
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modules/world: make speed relative to dt
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2019-04-22 12:02:52 +02:00 |
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Kazhnuz
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c4ef90dcdf
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example/moveplayer: switch to bump2D world
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2019-04-22 11:57:56 +02:00 |
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Kazhnuz
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e0e7eaae10
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examples/options: add sfx
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2019-04-20 18:09:24 +02:00 |
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Kazhnuz
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5c8452b226
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example/mainmenu: add confirm and cancel sfx
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2019-04-20 18:03:34 +02:00 |
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Kazhnuz
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fe740edc13
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examples/mainmenu: add navigation sfx
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2019-04-20 17:56:30 +02:00 |
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Kazhnuz
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1e333fc179
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examples/mainmenu: add audio SFX for menu sounds
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2019-04-20 16:07:31 +02:00 |
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Kazhnuz
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59534f20b5
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examples/options: re-align widgets
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2019-04-20 15:51:29 +02:00 |
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Kazhnuz
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615875bcfd
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examples/options: add audio widgets
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2019-04-19 23:21:32 +02:00 |
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Kazhnuz
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dd0234a624
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examples/options: add music
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2019-04-17 19:05:53 +02:00 |
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Kazhnuz
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62358ded31
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examples/options: deactivate the key detector
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2019-04-15 18:50:09 +02:00 |
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Kazhnuz
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db4370803a
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examples/options: rough way to change keys
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2019-04-15 17:21:23 +02:00 |
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Kazhnuz
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ddaeff3101
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example: list keys inside the player submenu
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2019-04-15 17:13:42 +02:00 |
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Kazhnuz
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a25259e6b9
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examples/options : list players as submenus
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2019-04-15 17:04:44 +02:00 |
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Kazhnuz
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853a55cda4
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examples/options: support language changing
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2019-04-14 18:11:44 +02:00 |
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Kazhnuz
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0fd1c60b95
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examples/options : translate option menu
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2019-04-14 17:59:03 +02:00 |
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Kazhnuz
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a224021726
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examples/inventory: translate inventory
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2019-04-14 17:52:30 +02:00 |
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Kazhnuz
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1cc44dd54f
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mainmenu: translate main menu
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2019-04-14 17:49:25 +02:00 |
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Kazhnuz
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fee42e308a
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exemples/options : add resolution widget
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2019-04-13 14:34:35 +02:00 |
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Kazhnuz
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a370cefcd7
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modules/menusystem: invalidate widget's canvas when using its action
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2019-04-13 14:25:54 +02:00 |
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Kazhnuz
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defe5fea9a
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examples/options: add basic switches widgets
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2019-04-13 10:27:08 +02:00 |
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Kazhnuz
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0686b70b6a
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examples/options: add basic structure
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2019-04-13 10:14:15 +02:00 |
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Kazhnuz
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8a50e77796
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examples/options: separate widgets from main file
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2019-04-13 10:10:35 +02:00 |
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Kazhnuz
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2b45098bcf
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examples/options: make the Exit widget go back to mainmenu
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2019-04-13 10:00:34 +02:00 |
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Kazhnuz
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a1f59a60d6
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examples/options: Add a double text widget
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2019-04-13 09:59:23 +02:00 |
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Kazhnuz
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fb1871e0d9
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examples: register the option menu
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2019-04-13 09:55:15 +02:00 |
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Kazhnuz
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6c2be10628
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examples/options: use mainmenu as a base
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2019-04-13 09:47:53 +02:00 |
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Kazhnuz
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193e9b6fbf
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modules/world: add speed variables
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2019-04-13 09:40:14 +02:00 |
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Kazhnuz
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f61cb21d58
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examples/moveplayer: test 2 players
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2019-04-11 19:18:51 +02:00 |
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Kazhnuz
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a81ac5b819
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modules/menusystem: add an arbitrary order system to widgets & menus
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2019-04-11 18:16:36 +02:00 |
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Kazhnuz
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a4aaa28c24
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examples/moveplayer: use isDown instead of isPressed on player item
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2019-04-07 22:53:59 +02:00 |
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Kazhnuz
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18161313fe
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examples/moveplayer: set the player object as player
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2019-04-07 22:52:28 +02:00 |
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Kazhnuz
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66d98ab9ea
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examples/moveplayer: use the right function to draw box
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2019-04-07 22:29:27 +02:00 |
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Kazhnuz
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5ec137416e
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examples/moveplayer: default dx and dy to 0 for the player
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2019-04-07 18:15:06 +02:00 |
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Kazhnuz
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54d56675a9
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modules/world: prepare structure for movable player example
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2019-04-07 17:00:47 +02:00 |
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Kazhnuz
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f3543680ba
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examples/test_2: load actors from the newActor function
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2019-04-07 13:48:52 +02:00 |
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Kazhnuz
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856d41beb5
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examples/test_2: always load from world and not from scene
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2019-04-07 13:47:37 +02:00 |
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Kazhnuz
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1d877a2eb1
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examples/test_2: load actor list
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2019-04-07 13:43:12 +02:00 |
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Kazhnuz
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836fd77435
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examples: reorganize folders
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2019-04-07 13:09:07 +02:00 |
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Kazhnuz
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00aedfd89b
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example/mainmenu : add an exit widget
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2019-04-07 13:02:39 +02:00 |
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Kazhnuz
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a9fb455ec0
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example/mainmenu: add a back button
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2019-04-07 13:01:02 +02:00 |
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Kazhnuz
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713b93eaf9
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modules/menusystem: add functions to easily lock and set activity
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2019-04-07 12:59:25 +02:00 |
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Kazhnuz
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d1497836a2
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examples/inventory: add an exit widget
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2019-04-07 12:48:03 +02:00 |
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Kazhnuz
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2462b29ea3
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examples/inventory: keep focus on main menu if the source is a pointer
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2019-04-07 12:43:11 +02:00 |
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Kazhnuz
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81f6b940a4
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examples : add basic inventory example
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2019-04-07 12:33:28 +02:00 |
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Kazhnuz
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4d1d0a51e3
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examples : add a main menu
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2019-04-06 19:08:30 +02:00 |
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Kazhnuz
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645cd7cb2a
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examples: add entity counting
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2019-04-01 13:19:39 +02:00 |
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Kazhnuz
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3e2e29539b
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examples: add a test for entities
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2019-04-01 13:12:06 +02:00 |
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Kazhnuz
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936cdc57f3
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modules/menus:add a basic depth system to the menus
Fix #2
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2019-03-22 18:02:33 +01:00 |
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Kazhnuz
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9519130613
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examples/menus: test switchMenu
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2019-03-22 17:45:22 +01:00 |
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Kazhnuz
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19aa49327c
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modules/menus: add a simple way to switch menu
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2019-03-22 17:27:59 +01:00 |
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Kazhnuz
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6f9235866d
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modules/menus : add a way to lock visibility
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2019-03-22 17:22:45 +01:00 |
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Kazhnuz
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fb1fee23a8
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examples/menus: add some text menus
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2019-03-18 19:30:25 +01:00 |
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Kazhnuz
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ccf1621123
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modules/assets: make animation support mask Fix #4
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2019-03-18 17:28:43 +01:00 |
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Kazhnuz
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2e608f7fac
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modules/assets: make tileset support mask drawing
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2019-03-18 17:23:12 +01:00 |
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Kazhnuz
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ae75fc46a0
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examples/test: add basic asset tests
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2019-03-18 17:17:15 +01:00 |
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Kazhnuz
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aa8daedc82
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examples: add a basic menu testing
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2019-03-16 15:38:02 +01:00 |
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Kazhnuz
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d6c6b64786
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gamecore: add scene storage system
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2019-03-16 15:15:01 +01:00 |
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Kazhnuz
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6fcbc7153c
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example: add exemple for scene switching
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2019-03-16 15:08:23 +01:00 |
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Kazhnuz
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ba8a666e45
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examples/test_scene: make color less flashy
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2019-03-16 15:06:11 +01:00 |
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Kazhnuz
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3b77a3c2c1
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gamecore/scene: scene should register themselves
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2019-03-16 15:03:35 +01:00 |
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Kazhnuz
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fa92576979
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example/test_scene: round the second number
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2019-03-16 15:00:58 +01:00 |
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Kazhnuz
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16df998d84
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examples: first basic exemple
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2019-03-16 14:56:55 +01:00 |
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