examples/moveplayer: set the player object as player
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@ -31,7 +31,7 @@ function MovePlayer:new()
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self.world = World(self, "examples.gameplay.moveplayer.actors")
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self.world.obj.Player(self.world, 16, 16)
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self.world:addPlayer(self.world.obj.Player(self.world, 16, 16))
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end
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function MovePlayer:update(dt)
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