examples/moveplayer: test 2 players
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2 changed files with 19 additions and 4 deletions
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@ -1,16 +1,30 @@
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return {
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[1] = {
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type = "keyboard",
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keys = {
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["left"] = "q",
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["right"] = "d",
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["up"] = "z",
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["down"] = "s",
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["A"] = "lshift",
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["B"] = "lctrl",
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["C"] = "w",
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["start"] = "space",
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["select"] = "c"
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}
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},
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[2] = {
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type = "keyboard",
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keys = {
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["left"] = "left",
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["right"] = "right",
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["up"] = "up",
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["down"] = "down",
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["A"] = "a",
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["B"] = "z",
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["C"] = "e",
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["A"] = "1",
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["B"] = "2",
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["C"] = "3",
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["start"] = "return",
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["select"] = "space"
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}
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}
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},
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}
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@ -32,6 +32,7 @@ function MovePlayer:new()
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self.world = World(self, "examples.gameplay.moveplayer.actors")
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self.world:addPlayer(self.world.obj.Player(self.world, 16, 16))
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self.world:addPlayer(self.world.obj.Player(self.world, 424 - 16, 16), 2)
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end
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function MovePlayer:update(dt)
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