examples/gameplay: fix an oops in the wall actor

This commit is contained in:
Kazhnuz 2019-04-29 16:37:01 +02:00
parent a52abd0b97
commit 66041ff511
1 changed files with 1 additions and 1 deletions

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@ -2,7 +2,7 @@ local Base = require "gamecore.modules.world.actors.actor2D"
local Wall = Base:extend()
function Wall:new(world, x, y, w, h)
Parent.super.new(self, world, "wall", x, y, w, h, true)
Wall.super.new(self, world, "wall", x, y, w, h, true)
end
return Wall