examples/gameplay: fix an oops in the wall actor
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@ -2,7 +2,7 @@ local Base = require "gamecore.modules.world.actors.actor2D"
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local Wall = Base:extend()
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function Wall:new(world, x, y, w, h)
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Parent.super.new(self, world, "wall", x, y, w, h, true)
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Wall.super.new(self, world, "wall", x, y, w, h, true)
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end
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return Wall
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