Commit graph

265 commits

Author SHA1 Message Date
Kazhnuz
d908604dcb module/world: return camera coordinate in the right order 2019-05-01 10:39:19 +02:00
Kazhnuz
a2d38a1ef4 module/world: make sure that the view doesn't go outside the world 2019-05-01 10:27:07 +02:00
Kazhnuz
fd78d083af modules/world: add a way to load objects from tiled 2019-04-29 16:40:44 +02:00
Kazhnuz
00fe87f61d modules/world: invert player 1 and 2 cam in horizontal split mode 2019-04-29 15:10:02 +02:00
Kazhnuz
882f98bf40 modules/world: add a way to link the camera to an actor 2019-04-29 15:03:28 +02:00
Kazhnuz
cc5de7d5ff modules/world: attach and detach the camera when drawing the map 2019-04-29 14:12:34 +02:00
Kazhnuz
1ba74a534d modules/world: scissor the view when attaching the camera 2019-04-29 14:12:04 +02:00
Kazhnuz
bc0b1bb87b modules/world: initial functions to compute camera size and positionning 2019-04-29 13:58:13 +02:00
Kazhnuz
3c498f2d16 modules/world: add a basic view dimension system 2019-04-29 11:39:07 +02:00
Kazhnuz
a046eb5a9c modules/world: add camera system to the world system 2019-04-29 11:21:41 +02:00
Kazhnuz
ffac18d6a5 modules/world: add a way to get camera scale and view 2019-04-29 11:20:59 +02:00
Kazhnuz
06a5192b84 modules/world: fix a typo 2019-04-29 10:47:01 +02:00
Kazhnuz
699efeb2fb modules/world: add a view number limit 2019-04-29 10:42:43 +02:00
Kazhnuz
79ecdc822b modules/world: only attach view to camera if one is requested 2019-04-29 08:45:48 +02:00
Kazhnuz
9c3ef4ce65 modules/world: add initial basic camera system 2019-04-29 08:44:10 +02:00
Kazhnuz
116eb34aa2 modules/assets: initialize tilesets 2019-04-28 13:02:49 +02:00
Kazhnuz
5055f84320 modules/assets: add a basic batch importing system 2019-04-28 13:02:19 +02:00
Kazhnuz
fc34cdc199 modules/world: set default collision mode to slide 2019-04-28 11:15:35 +02:00
Kazhnuz
5777d9463b modules/world: add a way to simply set bounceFactor in the Actor2D 2019-04-28 11:12:54 +02:00
Kazhnuz
6c2b308580 modules/world: add a way to change speed to collision normal 2019-04-28 11:09:55 +02:00
Kazhnuz
0d25dbd839 modules/world: add collision response system 2019-04-28 11:06:07 +02:00
Kazhnuz
c43317bfe2 modules/world: add friction system to Actor2D 2019-04-28 09:31:10 +02:00
Kazhnuz
3ce567b113 modules/world: floor actor2D position when drawing it 2019-04-28 09:22:31 +02:00
Kazhnuz
dcfa657f64 utils: add a simple function to substract a variable to another to zero 2019-04-27 22:04:18 +02:00
Kazhnuz
ea5011642c modules/world: add a basic solidity system
It'll make easier the solidity system and will reserve custom filter to 
specific objects.
2019-04-25 17:54:51 +02:00
Kazhnuz
75eb198450 modules/world: fix an oops in Actor2D 2019-04-22 12:13:42 +02:00
Kazhnuz
90458757e5 modules/world: make hitbox drawing part of actor 2019-04-22 12:13:01 +02:00
Kazhnuz
05f62a6842 modules/world: make the move function return variables 2019-04-22 12:09:28 +02:00
Kazhnuz
a25e178628 modules/world: make speed relative to dt 2019-04-22 12:02:52 +02:00
Kazhnuz
93f710e0b0 modules/world: add filter function 2019-04-22 11:58:00 +02:00
Kazhnuz
42303da317 modules/world: fix movement functions for bump2D
The moveActor function is in bump2D a wrapper for the move function of
bump2D. But this function doesn't handle actual movement.

In order to make things samewise everywhere, let the actor handle actual
movement themselves.
2019-04-22 09:42:33 +02:00
Kazhnuz
eac75df874 modules/world: don't access directly to the actors manager inside worlds 2019-04-22 09:36:29 +02:00
Kazhnuz
ceb28eb445 modules/world: fix loading of baseworld in world2D 2019-04-22 08:35:07 +02:00
Kazhnuz
3ece29ef43 modules/world: add a Bump2D world backend 2019-04-20 22:51:56 +02:00
Kazhnuz
627395c83f modules/menusystem:add batch management functions for sounds 2019-04-20 17:56:18 +02:00
Kazhnuz
4c1acb0afa modules/menusystem: add a function to get sound from scene assetmanager 2019-04-20 17:54:22 +02:00
Kazhnuz
faa12d4ff7 modules/menusystem: link a menusystem to a scene 2019-04-20 17:54:01 +02:00
Kazhnuz
946b446844 modules/menusystem: reset sound activity to "false" in menus 2019-04-20 17:47:57 +02:00
Kazhnuz
51ea3629d0 modules/menusystem: add a function to reset menus' sound state 2019-04-20 17:45:58 +02:00
Kazhnuz
d1c2f8634b modules/menusystem: rename correctly internal navigations sound function 2019-04-20 17:42:04 +02:00
Kazhnuz
f37eaef79a modules/menusystem: add a way to manage menusystem activity 2019-04-15 16:30:45 +02:00
Kazhnuz
802e1a78a3 modules/scenes: fix an oops 2019-04-14 19:46:39 +02:00
Kazhnuz
324a5854b7 core: add a way to get keyboard callbacks from current scene 2019-04-14 19:45:52 +02:00
Kazhnuz
1aef8ad49d core: add a special file for callbacks 2019-04-14 19:24:10 +02:00
Kazhnuz
fdba16e2f2 options: add a way to set an input key 2019-04-14 18:27:24 +02:00
Kazhnuz
a470f53f8f lang: add a way to check language availability 2019-04-14 18:11:31 +02:00
Kazhnuz
cdf088e2a1 options: add the controller to the options manager 2019-04-14 18:08:52 +02:00
Kazhnuz
2affb1c789 lang: remove unused functions 2019-04-14 11:50:28 +02:00
Kazhnuz
b801c59a62 lang: update translation system 2019-04-14 11:48:05 +02:00
Kazhnuz
37b6613c4a lang: adapt lang name functions to the new medata format 2019-04-14 11:25:28 +02:00
Kazhnuz
1e215a99bf lang: improve data handling 2019-04-13 19:00:03 +02:00
Kazhnuz
1c51b35112 options: set default language as current language 2019-04-13 18:58:40 +02:00
Kazhnuz
fb29ae65b3 options: make language loading and changing part of the options 2019-04-13 18:54:07 +02:00
Kazhnuz
59029068f1 lang: return datas instead of directly putting them in self.datas 2019-04-13 18:42:47 +02:00
Kazhnuz
f40d2c9912 lang: add a constant for the translation path 2019-04-13 18:32:54 +02:00
Kazhnuz
113af71896 gamecore: load the lang module 2019-04-13 18:32:27 +02:00
Kazhnuz
a6b1f2da59 modules/menusystem: add a way to easily invalidate widget canvas 2019-04-13 10:44:07 +02:00
Kazhnuz
ae5a001e00 examples/options: export widgets canvas as a real texture
It'll avoid screen change clearing the texture content
2019-04-13 10:39:01 +02:00
Kazhnuz
193e9b6fbf modules/world: add speed variables 2019-04-13 09:40:14 +02:00
Kazhnuz
a81ac5b819 modules/menusystem: add an arbitrary order system to widgets & menus 2019-04-11 18:16:36 +02:00
Kazhnuz
9367bee577 modules/menusystem: add an arbitrary order variable to widgets 2019-04-11 17:31:29 +02:00
Kazhnuz
05a5f8d877 modules/menusystem: add a way to preserve creation order 2019-04-11 17:31:01 +02:00
Kazhnuz
1061e4822f gamecore: better comments and organization 2019-04-11 17:23:39 +02:00
Kazhnuz
65010fae16 loveutils: better comments and organisation 2019-04-11 17:10:28 +02:00
Kazhnuz
33143a0ba3 modules/scene: better comments and organisation 2019-04-11 17:03:53 +02:00
Kazhnuz
ab6475b3cf modules/menusystem: remove deprecated functions and objects 2019-04-11 16:59:58 +02:00
Kazhnuz
c9e3f5b82a modules/menusystem: more code cleanup 2019-04-11 16:58:42 +02:00
Kazhnuz
96f56a7284 modules/menusystem: better comments 2019-04-10 18:01:46 +02:00
Kazhnuz
915b4a2ab8 modules/assets: improve comments and organisation 2019-04-09 18:47:52 +02:00
Kazhnuz
f2680c37f3 modules/world: improve commenting and organisations 2019-04-08 19:58:41 +02:00
Kazhnuz
f30bbc7509 modules/world: better separation of init functions 2019-04-08 19:40:27 +02:00
Kazhnuz
dd1e25969e modules/world: improve keys sending to player object 2019-04-07 22:46:28 +02:00
Kazhnuz
262bf97e67 modules/world: add basic move functions to entities 2019-04-07 18:33:41 +02:00
Kazhnuz
134edf345a scenes: remove "keys" table and replace it by a source table 2019-04-07 17:51:37 +02:00
Kazhnuz
0dce34e33a inputs: make inputs support multiple sources 2019-04-07 17:42:46 +02:00
Kazhnuz
bdd837d4da modules/world: basic player system 2019-04-07 17:15:27 +02:00
Kazhnuz
b74be06d26 modules/world: init fake keys for every actor
Only the "player object" will get the real inputs
2019-04-07 17:03:18 +02:00
Kazhnuz
064d5bd2a8 modules/world: separate actors functions from main functions 2019-04-07 14:06:04 +02:00
Kazhnuz
9a47584feb modules/world: add basic sti support 2019-04-07 14:03:44 +02:00
Kazhnuz
63238c4ec6 modules/world: add a function to add Actor from index 2019-04-07 13:46:08 +02:00
Kazhnuz
3bd7203e59 modules/world: correctly set actor list 2019-04-07 13:43:24 +02:00
Kazhnuz
f9ff7ff122 modules/world: fix typos 2019-04-07 13:36:21 +02:00
Kazhnuz
19cdf6c3ab modules/world: load the actorlist inside the world 2019-04-07 13:35:49 +02:00
Kazhnuz
5365f23c30 modules/world: port all actor functions from IP 2019-04-07 13:31:25 +02:00
Kazhnuz
171ff007e9 modules/world: add comment to make structure more explicit 2019-04-07 13:22:23 +02:00
Kazhnuz
696a568d0c modules/world: add needed libs 2019-04-07 13:15:55 +02:00
Kazhnuz
713b93eaf9 modules/menusystem: add functions to easily lock and set activity 2019-04-07 12:59:25 +02:00
Kazhnuz
3339e675d3 modules/menusystem : add a way to now the source of a widget action 2019-04-07 12:41:19 +02:00
Kazhnuz
10fb299158 modules/menusystem: separate activity and visibility locks 2019-04-07 12:38:33 +02:00
Kazhnuz
714a20ca23 modules/menusystem : add horizontal listbox 2019-04-07 11:44:00 +02:00
Kazhnuz
3fce24a211 modules/world: use only the "actor" name 2019-04-01 13:09:21 +02:00
Kazhnuz
c50f71f244 modules/world: autoregister actors 2019-04-01 13:08:03 +02:00
Kazhnuz
55aadc56c3 modules/world: fix an oops in the actor parent 2019-04-01 12:49:32 +02:00
Kazhnuz
8ba5644fb2 modules/world: add a way of counting actors 2019-04-01 12:47:08 +02:00
Kazhnuz
5a65b1ec0a modules/scene: fix an oops 2019-04-01 08:27:18 +02:00
Kazhnuz
793c05117a core/scenes: improve input locking system 2019-04-01 08:25:02 +02:00
Kazhnuz
824fdbdf86 utils/math: fix an oops 2019-04-01 08:09:36 +02:00
Kazhnuz
02b6cbd87d modules/world: add basic actor system 2019-04-01 08:08:54 +02:00
Kazhnuz
936cdc57f3 modules/menus:add a basic depth system to the menus
Fix #2
2019-03-22 18:02:33 +01:00
Kazhnuz
19aa49327c modules/menus: add a simple way to switch menu 2019-03-22 17:27:59 +01:00
Kazhnuz
6f9235866d modules/menus : add a way to lock visibility 2019-03-22 17:22:45 +01:00
Kazhnuz
ccf1621123 modules/assets: make animation support mask Fix #4 2019-03-18 17:28:43 +01:00
Kazhnuz
2e608f7fac modules/assets: make tileset support mask drawing 2019-03-18 17:23:12 +01:00
Kazhnuz
01bda0f70c modules/assets: make the tileset use a texture object 2019-03-18 17:20:33 +01:00
Kazhnuz
6f1f7af711 modules/assets: add a wrapper for getDimensions in texture object 2019-03-18 17:20:13 +01:00
Kazhnuz
fa7b265618 modules/assets: add a basic texture object 2019-03-18 16:52:27 +01:00
Kazhnuz
d6c6b64786 gamecore: add scene storage system 2019-03-16 15:15:01 +01:00
Kazhnuz
4c71e262bb gamecore/scenes: add a wrapper around Scene changing 2019-03-16 15:04:55 +01:00
Kazhnuz
3b77a3c2c1 gamecore/scene: scene should register themselves 2019-03-16 15:03:35 +01:00
Kazhnuz
610c65491c gamecore/modules: remove some instance of hardcoded path 2019-03-16 14:56:46 +01:00
Kazhnuz
2207ebcd89 gamecore: don't crash when there is no scene 2019-03-16 14:43:37 +01:00
Kazhnuz
f3855c5539 gamecore: avoid crashes when there is no data for translation or inputs 2019-03-16 14:41:31 +01:00
Kazhnuz
41a2eb0518 gamecore: load classic globally at start 2019-03-16 13:15:25 +01:00
Kazhnuz
be8845eaa4 gamecore: loveutils should be part of gamecore as global utils 2019-03-16 13:14:21 +01:00
Kazhnuz
e79066cd58 gamecore: put all gamecore files in a folder 2019-03-16 13:07:38 +01:00