modules/world: invert player 1 and 2 cam in horizontal split mode

This commit is contained in:
Kazhnuz 2019-04-29 15:10:02 +02:00
parent 882f98bf40
commit 00fe87f61d

View file

@ -63,11 +63,11 @@ function CameraSystem:initViews()
self.views.posList.dual[2].y = (self.views.baseheight/4)
else
self.views.posList.dual[1] = {}
self.views.posList.dual[1].x = (self.views.basewidth/4)
self.views.posList.dual[1].x = -(self.views.basewidth/4)
self.views.posList.dual[1].y = 0
self.views.posList.dual[2] = {}
self.views.posList.dual[2].x = -(self.views.basewidth/4)
self.views.posList.dual[2].x = (self.views.basewidth/4)
self.views.posList.dual[2].y = 0
end