Kazhnuz
|
3b28c5b776
|
feat: add teleportation from leaving the map
|
2021-04-21 19:06:38 +02:00 |
|
Kazhnuz
|
38c197a9fb
|
feat: add sfx for terrains
|
2021-04-21 16:46:41 +02:00 |
|
Kazhnuz
|
e7878c1efa
|
feat: add damage system
Fixes: #90
|
2021-04-19 18:04:29 +02:00 |
|
Kazhnuz
|
e62e97b2d7
|
feat: add terrain tests in the cave map
|
2021-04-18 16:37:06 +02:00 |
|
Kazhnuz
|
32c72c18e9
|
feat: initial terrain collision system
Fixes #79
|
2021-04-18 12:34:30 +02:00 |
|
Kazhnuz
|
15973e491a
|
feat: initial terrain data loading
|
2021-04-18 10:53:35 +02:00 |
|
Kazhnuz
|
70029ba7bd
|
feat: Finish PNJ system
Fixes #4
|
2021-04-05 16:29:51 +02:00 |
|
Kazhnuz
|
207d37eddc
|
improvement: new titlescreen
|
2021-04-05 12:06:02 +02:00 |
|
Kazhnuz
|
63922790e0
|
feat: add teleportation between maps
|
2021-04-03 00:04:22 +02:00 |
|
Kazhnuz
|
001ae44eec
|
feat(overworld): add transition to the cbs
|
2021-04-02 22:46:37 +02:00 |
|
Kazhnuz
|
3335671a65
|
feat: add multimap support
|
2021-03-23 21:59:33 +01:00 |
|
Kazhnuz
|
9d589dba8f
|
fix: use right type for number
|
2021-03-22 21:32:53 +01:00 |
|
Kazhnuz
|
62d9684944
|
feat: rings and boxes
|
2021-03-22 21:15:33 +01:00 |
|
Kazhnuz
|
83d3bfa775
|
feat: add condition system for events
|
2021-03-22 16:12:15 +01:00 |
|
Kazhnuz
|
d8c9a652ae
|
feat: add options dialog
Fix #5
|
2021-03-22 14:57:21 +01:00 |
|
Kazhnuz
|
a890e42352
|
feat: add event loading
|
2021-03-21 22:02:13 +01:00 |
|
Kazhnuz
|
ec04a8c86c
|
feat: add charset attribution to gizmo
|
2021-03-21 19:21:51 +01:00 |
|
Kazhnuz
|
b48b02d64a
|
chore: space more test gizmo
|
2021-03-21 16:29:50 +01:00 |
|
Kazhnuz
|
c8803585a1
|
improvement: ditto
|
2021-03-20 16:36:32 +01:00 |
|
Kazhnuz
|
f4a24903a2
|
improvement: some map update
|
2021-03-20 16:36:18 +01:00 |
|
Kazhnuz
|
3ab7771352
|
feat: add support for tile collision and overlay
|
2021-03-14 18:21:44 +01:00 |
|
Kazhnuz
|
70ed18202d
|
feat: backport code from bluestreak
It'll give us the following features
- Support for autorun in shoot-style maps
- Pause menu in subgames
- Chunk in shoot maps
- Rings
|
2020-08-16 10:52:00 +02:00 |
|
Kazhnuz
|
cf377f15b8
|
feat: make possible to load all Battle maps
|
2020-08-02 10:18:40 +02:00 |
|
Kazhnuz
|
5d83f2ba12
|
fix: fix club rouge name
|
2020-08-02 10:18:14 +02:00 |
|
Kazhnuz
|
0ba0d0ae1e
|
feat(datas): add Battle's Tails Lab map
|
2019-08-04 10:56:12 +02:00 |
|
Kazhnuz
|
5fe4ae3cad
|
feat(datas): add Battle's Metal Depot map
|
2019-08-03 21:09:30 +02:00 |
|
Kazhnuz
|
413ba82e3f
|
feat(datas): add Battle's Library map
|
2019-08-03 20:52:17 +02:00 |
|
Kazhnuz
|
a5e8f54ce9
|
feat(datas): add Battle's Holy Summit map
|
2019-08-03 20:25:30 +02:00 |
|
Kazhnuz
|
f53b3b221a
|
feat(datas): add Battle's GHZ
|
2019-08-03 18:19:56 +02:00 |
|
Kazhnuz
|
b49f0ceafb
|
feat(datas): add Battle's map Club Rouge
|
2019-08-03 17:59:04 +02:00 |
|
Kazhnuz
|
54e73a6cfe
|
feat(datas): add Battle's map Chao Ruins
|
2019-08-03 17:36:16 +02:00 |
|
Kazhnuz
|
efc0f8926b
|
feat(datas): add Battle's map Battle Highway
|
2019-08-03 15:46:41 +02:00 |
|
Kazhnuz
|
473aa189c0
|
feat(datas): add Battle's map Amy's Room
|
2019-08-03 15:23:47 +02:00 |
|
Kazhnuz
|
001c1a3d5a
|
feat(maps): add a Shadow Shoot map loader
|
2019-08-02 13:54:04 +02:00 |
|
Kazhnuz
|
1041688c8e
|
feat(battlemaps): add basic parallax capabilities
|
2019-07-28 00:35:16 +02:00 |
|
Kazhnuz
|
26d3dbd34d
|
fix: add missing datas for Emerald Beach
|
2019-07-27 15:10:33 +02:00 |
|
Kazhnuz
|
fe8b71a0dc
|
improvement: update Emerald Beach datas
|
2019-07-27 14:38:50 +02:00 |
|
Kazhnuz
|
fb2600c363
|
chore:refactor RedianceWorld out of the test scene
|
2019-07-26 20:22:18 +02:00 |
|
Kazhnuz
|
7135204c9a
|
feat: add base test scene
|
2019-07-26 19:39:32 +02:00 |
|
Kazhnuz
|
37036760a3
|
feat: add bases to handle emerald beach map
|
2019-07-26 17:36:07 +02:00 |
|