Commit graph

  • 0710086b25 feat: add ennemies new-cbs Kazhnuz 2022-05-28 11:55:40 +0200
  • 2f8ffc4240 fix: add hit combo to sprites Kazhnuz 2022-05-28 11:55:34 +0200
  • 4598b25e05 feat: add hit combo Kazhnuz 2022-05-28 11:55:21 +0200
  • 3545e6b898 improvement: replace actions by the state machine Kazhnuz 2022-05-27 09:29:39 +0200
  • 75145f1485 feat: add a finite state machine to actors Kazhnuz 2022-05-26 13:12:08 +0200
  • 84e48c0320 fix: add fallback for animations Kazhnuz 2022-05-26 13:09:47 +0200
  • 7993e6b6fe fix: fix player initialization Kazhnuz 2022-05-26 11:22:17 +0200
  • aa2b14a509 improvement: make fighter non-solid Kazhnuz 2022-05-26 11:21:57 +0200
  • b1bd072f94 fix: fix zsorting crash Kazhnuz 2022-05-22 19:43:01 +0200
  • b4f7cdb44b chore: forgot something again woops Kazhnuz 2022-05-20 19:11:48 +0200
  • 5368b94f88 feat: get hitbox and z position from datas Kazhnuz 2022-05-20 19:11:23 +0200
  • 4bb1635cce chore: add forgotten file to commit Kazhnuz 2022-05-20 18:25:49 +0200
  • 303bee4e37 feat: add support for abstract Kazhnuz 2022-05-20 18:25:07 +0200
  • 084d31a13c improvement: mise en commun de fonction de sprite Kazhnuz 2022-05-20 14:46:08 +0200
  • 4d22e35288 improvement: add a fighter parent Kazhnuz 2022-05-19 12:45:20 +0200
  • 62b382a4d6 chore(fighter): rename folder Kazhnuz 2022-05-19 12:34:52 +0200
  • 27bd6da373 improvement(player): separate inputs Kazhnuz 2022-05-19 12:34:16 +0200
  • a35079f1c7 feat: initial new battles scene Kazhnuz 2022-05-12 17:07:27 +0200
  • 102fc467eb feat: add statutbar to new cbs Kazhnuz 2022-05-12 13:29:38 +0200
  • cdc5b083ca feat: add character switching to subgames Kazhnuz 2022-05-11 23:07:55 +0200
  • f5bff3e1b9 improvement: adapt overworld to changes Kazhnuz 2022-05-11 23:07:19 +0200
  • 6c7e0caf4b improvement: refactor subgame Player Kazhnuz 2022-05-11 20:44:14 +0200
  • 1bb9d13e5d feat: add more keys Kazhnuz 2022-05-11 20:44:00 +0200
  • ffd58ea1cb fix(hitbox3D): adapt dz to oz checking collision master Kazhnuz 2022-01-23 18:55:48 +0100
  • 0b77dc8857 fix: comment out unused attacks Kazhnuz 2022-01-07 13:11:41 +0100
  • dc61322c16 Merge pull request 'Refonte pour utiliser le systeme de GUI' (#112) from feat/gui into master Kazhnuz Klappsthul 2022-01-06 19:15:13 +0100
  • 272627c937 chore: remove completely the old menusystem feat/gui Kazhnuz 2022-01-06 19:11:10 +0100
  • 1db72079bf chore: delete the old radiance menus Kazhnuz 2022-01-06 18:59:29 +0100
  • f8a831d280 improvement: port subgames to gui Kazhnuz 2022-01-06 18:57:42 +0100
  • e19dd22d8c chore: remove old common menu Kazhnuz 2022-01-06 14:35:34 +0100
  • 11e028e0e9 improvement: port the debug menu to gui Kazhnuz 2022-01-06 14:34:45 +0100
  • 17c4b0de8e feat: port the main menu to the new gui system Kazhnuz 2022-01-05 23:26:09 +0100
  • d85cd894fb feat: add a way to get screens from the gui Kazhnuz 2022-01-05 23:25:19 +0100
  • 783ca58c78 fix: only redraw visible elements Kazhnuz 2022-01-05 21:30:12 +0100
  • ac63e377f9 feat: add a way to pack listbox at their end Kazhnuz 2022-01-05 18:31:54 +0100
  • ce1b1044e8 improvement: better textboxes Kazhnuz 2022-01-05 18:26:05 +0100
  • 13803e7560 feat: add delay to screen changes Kazhnuz 2022-01-04 17:11:45 +0100
  • e902ad6d82 fix: add haveTransform function Kazhnuz 2022-01-04 17:11:30 +0100
  • 2ccf4d2e4e fix: don't pass key press to moving elements Kazhnuz 2022-01-04 17:11:08 +0100
  • 193b9cffbc feat: add a way to know if there is tweens Kazhnuz 2022-01-04 17:10:39 +0100
  • b20b9e5dd4 fix: remove two stray print() Kazhnuz 2022-01-02 22:29:40 +0100
  • 5c5b551d8d feat: make the cursor part of texture Kazhnuz 2022-01-02 22:28:38 +0100
  • af23416c4e fix: redraw when adding a widget Kazhnuz 2022-01-02 20:17:17 +0100
  • d118a998ad feat: add a way to pass arbitrary in scene switch Kazhnuz 2022-01-02 20:17:03 +0100
  • 47b86c1862 feat: add wrap function Kazhnuz 2022-01-02 17:11:52 +0100
  • a677902f6c feat: add more actions in menus Kazhnuz 2022-01-02 17:11:42 +0100
  • f7e1beae68 fix: make the box of boxedmenu part of its texture Kazhnuz 2022-01-02 15:18:23 +0100
  • e35d89f21e fix: remove an use of scissor for hp bars Kazhnuz 2022-01-02 10:02:48 +0100
  • 784059f8f4 feat: add support for animated menu widgets Kazhnuz 2022-01-02 10:02:16 +0100
  • b779a55eb7 feat: ajouter un peu de marge au menu fancy Kazhnuz 2021-12-31 15:40:30 +0100
  • 3c90fd1fe8 feat: add API to change focus on showing a screen Kazhnuz 2021-12-31 15:39:50 +0100
  • 1a889163ae feat: new subscreen system Kazhnuz 2021-12-31 14:27:35 +0100
  • c7c9e37c99 fix: fail if a label is absent Kazhnuz 2021-12-31 14:25:43 +0100
  • 7ca60da3fd chore: add a screen package Kazhnuz 2021-12-08 11:26:27 +0100
  • c4db0f7d14 fix: remove subscreen handling Kazhnuz 2021-12-08 11:05:46 +0100
  • 87d4bd389d improvement: handle via gui the overworld hud Kazhnuz 2021-12-05 17:52:27 +0100
  • 76e93332e7 meta: better settings Kazhnuz 2021-12-05 17:51:18 +0100
  • 5291f9f890 feat: new assets Kazhnuz 2021-12-05 17:51:03 +0100
  • 1ab9159120 fix: make sure overlay state reset when it must Kazhnuz 2021-12-05 17:50:41 +0100
  • 8f2886be96 feat: port the victory screen to gui Kazhnuz 2021-09-18 21:31:17 +0200
  • 205028718a feat: add a prompt system to the RadianceScene Kazhnuz 2021-09-18 21:27:14 +0200
  • 4a7ad692cb feat: add a reward system for the cbs Kazhnuz 2021-09-18 19:04:49 +0200
  • f520dbb388 chore: remove unused old gameover Kazhnuz 2021-09-16 22:31:46 +0200
  • 3c8a3ed312 improvement: make qtes guiElements Kazhnuz 2021-09-16 22:29:36 +0200
  • 5b0bdc68ce improvement: port the selection to guisystem Kazhnuz 2021-09-16 22:28:57 +0200
  • 2932a7d85a improvement: port the cbs menus and gui Kazhnuz 2021-09-16 22:26:59 +0200
  • 14a7364c43 improvement: port to common game over Kazhnuz 2021-09-16 22:06:59 +0200
  • 30389a2655 chore: initial cbs scene clean-up Kazhnuz 2021-09-16 22:06:15 +0200
  • bd2ec708a3 improvement: use the scene message queue Kazhnuz 2021-09-16 21:51:32 +0200
  • a6ff9b2ca2 improvement: make messages part of RadianceScene Kazhnuz 2021-09-16 21:18:57 +0200
  • 35764021af improvement: port the main menu to gui Kazhnuz 2021-09-16 21:00:39 +0200
  • 0343c017d3 improvement: port the option menu to gui Kazhnuz 2021-09-16 20:59:57 +0200
  • 973596cf93 improvement: port titlescreen to gui Kazhnuz 2021-09-16 20:42:34 +0200
  • ef05a48522 fix: fix newFunc function Kazhnuz 2021-09-16 20:40:43 +0200
  • 9acb3b303b feat: make the messagequeue a GuiElement Kazhnuz 2021-09-12 10:00:41 +0200
  • 0fe46dea91 feat: add way to draw empty icons Kazhnuz 2021-09-12 09:57:57 +0200
  • 486aa019d7 feat: add an element using the choice backgrounds Kazhnuz 2021-09-12 09:57:47 +0200
  • eb9ad6e208 feat: add a tile guiElement Kazhnuz 2021-09-12 09:54:54 +0200
  • 023e0185ef feat: add func support to guiElements Kazhnuz 2021-09-12 09:53:58 +0200
  • 6c55a070fe fix: better handling of indirect rendering Kazhnuz 2021-09-03 11:44:17 +0200
  • 07400ce991 feat(textElem): add opacity handling Kazhnuz 2021-09-03 11:13:06 +0200
  • 959fd99ba4 feat(drawable): apply opacity. Kazhnuz 2021-09-03 11:12:25 +0200
  • 4a84d2dc53 improvement: better wrapper handling in guiElement Kazhnuz 2021-08-31 23:47:01 +0200
  • 4ccb055672 feat: add overlay darkening Kazhnuz 2021-08-31 19:13:17 +0200
  • e0ebc4969c feat: initial gui version of gameover Kazhnuz 2021-08-31 19:12:56 +0200
  • 83a89dc69b feat: initial gui version of radiance's menus Kazhnuz 2021-08-31 19:12:40 +0200
  • 759daf5ec0 improvement: port confirmdialog to Gui Kazhnuz 2021-08-31 19:02:43 +0200
  • 839813768d fix: focus fix Kazhnuz 2021-08-31 18:30:28 +0200
  • 28f41fcc49 feat: get skillname from character Kazhnuz 2021-08-31 10:57:34 +0200
  • 3c94f9c1c6 feat: some parsing improvement Kazhnuz 2021-08-31 10:57:24 +0200
  • 70f1fe21e9 feat: add keypressed customization Kazhnuz 2021-08-31 10:56:56 +0200
  • 36b4d16939 improvement: let the screen handle opacity Kazhnuz 2021-08-31 10:56:43 +0200
  • da9dbb30b8 improvement: better element data parsing Kazhnuz 2021-08-31 10:56:11 +0200
  • 75bd09f18b feat: improve focus handling Kazhnuz 2021-08-31 10:01:24 +0200
  • 700eebd395 feat(game): add gui sfx to radiance's scene Kazhnuz 2021-08-30 23:52:45 +0200
  • 73fc3160dd improvement(textmenu): better padding Kazhnuz 2021-08-30 14:59:28 +0200
  • 2065e4ce9c fix: use right function in element:destroy() Kazhnuz 2021-08-30 14:59:06 +0200
  • c95ff30d6e improvement: better textmenus Kazhnuz 2021-08-30 14:11:27 +0200
  • 8914dc2d09 feat: new element types Kazhnuz 2021-08-30 14:11:08 +0200
  • 08674dbf7e fix: draw GUI over scene Kazhnuz 2021-08-30 14:10:53 +0200