feat(datas): add Battle's map Amy's Room
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8 changed files with 18 additions and 1 deletions
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sonic-radiance.love/datas/gamedata/maps/battle/aroom/back1.png
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sonic-radiance.love/datas/gamedata/maps/battle/aroom/back1.png
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sonic-radiance.love/datas/gamedata/maps/battle/aroom/back2.png
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sonic-radiance.love/datas/gamedata/maps/battle/aroom/back2.png
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@ -0,0 +1,17 @@
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return {
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name = "Amy's Room",
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blocks = {
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{48+128*0, 32, 32, 32, "top", "side1"},
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{48+128*0, 128, 32, 32, "top", "side1"},
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{48+128*1, 32, 32, 32, "top", "side1"},
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{48+128*1, 128, 32, 32, "top", "side1"},
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{48+128*2, 32, 32, 32, "top", "side1"},
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{48+128*2, 128, 32, 32, "top", "side1"},
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{112+128*0, 80, 32, 32, "top", "side2"},
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{112+128*1, 80, 32, 32, "top", "side2"},
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},
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parallax = {
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{0, 0, .5, 0, true, false, "back2"},
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{0, -96, 1, 1, true, false, "back1"},
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}
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}
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sonic-radiance.love/datas/gamedata/maps/battle/aroom/side1.png
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sonic-radiance.love/datas/gamedata/maps/battle/aroom/side1.png
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sonic-radiance.love/datas/gamedata/maps/battle/aroom/side2.png
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sonic-radiance.love/datas/gamedata/maps/battle/aroom/side2.png
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sonic-radiance.love/datas/gamedata/maps/battle/aroom/top.png
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sonic-radiance.love/datas/gamedata/maps/battle/aroom/top.png
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@ -33,7 +33,7 @@ function MovePlayer:new(playerNumber, cameraMode)
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MovePlayer.super.new(self)
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self.assets:batchImport("scenes.test_scene.assets")
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World(self, "shoot", "ebeach")
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World(self, "battle", "aroom")
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self.world:setPlayerNumber(playerNumber)
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self.world.cameras:setMode(cameraMode)
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