Commit graph

105 commits

Author SHA1 Message Date
Kazhnuz
b38a8c3910 fix: fix motobug's height 2021-05-09 15:04:17 +02:00
Kazhnuz
a0c14e0690 fix: fix attack choregraphy 2021-05-08 18:42:46 +02:00
Kazhnuz
8174f81146 improvement: better spindash choregraphy 2021-05-08 18:39:52 +02:00
Kazhnuz
e5d8a7f874 feat: add the char page structure
Fixes #61
Fixes #62
2021-04-23 10:21:54 +02:00
Kazhnuz
6c451e7aee feat : add equip dialogs 2021-04-22 23:41:20 +02:00
Kazhnuz
80748476de fix: separate equipment pockets 2021-04-22 19:46:19 +02:00
Kazhnuz
4ba49a5534 feat: add basic items 2021-04-22 19:45:31 +02:00
Kazhnuz
2eddeefa1e improvement: use the inventory data file for equip
It'll allow us to do a simpler equipement system
2021-04-22 18:55:52 +02:00
Kazhnuz
3b28c5b776 feat: add teleportation from leaving the map 2021-04-21 19:06:38 +02:00
Kazhnuz
38c197a9fb feat: add sfx for terrains 2021-04-21 16:46:41 +02:00
Kazhnuz
e7878c1efa feat: add damage system
Fixes: #90
2021-04-19 18:04:29 +02:00
Kazhnuz
e62e97b2d7 feat: add terrain tests in the cave map 2021-04-18 16:37:06 +02:00
Kazhnuz
32c72c18e9 feat: initial terrain collision system
Fixes #79
2021-04-18 12:34:30 +02:00
Kazhnuz
15973e491a feat: initial terrain data loading 2021-04-18 10:53:35 +02:00
Kazhnuz
8f27270c39 feat: add initial action checking system 2021-04-10 17:59:01 +02:00
Kazhnuz
70029ba7bd feat: Finish PNJ system
Fixes #4
2021-04-05 16:29:51 +02:00
Kazhnuz
207d37eddc improvement: new titlescreen 2021-04-05 12:06:02 +02:00
Kazhnuz
63922790e0 feat: add teleportation between maps 2021-04-03 00:04:22 +02:00
Kazhnuz
fbbe20e225 feat: stop hardcoding position in maps 2021-04-02 23:26:22 +02:00
Kazhnuz
001ae44eec feat(overworld): add transition to the cbs 2021-04-02 22:46:37 +02:00
Kazhnuz
3335671a65 feat: add multimap support 2021-03-23 21:59:33 +01:00
Kazhnuz
9d589dba8f fix: use right type for number 2021-03-22 21:32:53 +01:00
Kazhnuz
62d9684944 feat: rings and boxes 2021-03-22 21:15:33 +01:00
Kazhnuz
83d3bfa775 feat: add condition system for events 2021-03-22 16:12:15 +01:00
Kazhnuz
d8c9a652ae feat: add options dialog
Fix #5
2021-03-22 14:57:21 +01:00
Kazhnuz
a890e42352 feat: add event loading 2021-03-21 22:02:13 +01:00
Kazhnuz
ec04a8c86c feat: add charset attribution to gizmo 2021-03-21 19:21:51 +01:00
Kazhnuz
b48b02d64a chore: space more test gizmo 2021-03-21 16:29:50 +01:00
Kazhnuz
c8803585a1 improvement: ditto 2021-03-20 16:36:32 +01:00
Kazhnuz
f4a24903a2 improvement: some map update 2021-03-20 16:36:18 +01:00
Kazhnuz
3ab7771352 feat: add support for tile collision and overlay 2021-03-14 18:21:44 +01:00
Kazhnuz
78d50eaf94 improvement: some boss improvements 2021-03-14 10:15:16 +01:00
Kazhnuz
04c2f53ec6 fix: fix health leaf 2021-03-13 18:09:46 +01:00
Kazhnuz
c521ae3c58 fix: mark battle items as unusable outside battle 2021-03-13 17:27:17 +01:00
Kazhnuz
db1c3005cb feat: add defend action
Fixes #51
2021-03-13 15:49:21 +01:00
Kazhnuz
32d5aae8ef improvement: revival ring should heal 25% of HP 2021-03-12 21:50:57 +01:00
Kazhnuz
b2c9c1d79a feat: more available items 2020-09-13 09:59:14 +02:00
Kazhnuz
b28d9bf624 feat: basic item menu
Fix #48
2020-08-29 11:36:59 +02:00
Kazhnuz
717d7c57c0 feat: initial version of the character screen 2020-08-26 18:38:40 +02:00
Kazhnuz
e6cf6b5761 fix: always use fullname
Fix #50
2020-08-23 08:53:44 +02:00
Kazhnuz
4ff4c989d4 fix: correctly apply death at start of battle
Fix #28
2020-08-22 23:28:05 +02:00
Kazhnuz
5d90ead710 feat: add basis for item handling 2020-08-22 23:10:22 +02:00
Kazhnuz
70ed18202d feat: backport code from bluestreak
It'll give us the following features
- Support for autorun in shoot-style maps
- Pause menu in subgames
- Chunk in shoot maps
- Rings
2020-08-16 10:52:00 +02:00
Kazhnuz
abc415c7f3 feat: initial work on inventory system 2020-08-15 22:43:46 +02:00
Kazhnuz
8421b8ae97 fix: some slight balancing work 2020-08-05 12:03:31 +02:00
Kazhnuz
a2d0975cde feat: add damage and ko
Fix #27
2020-08-05 11:40:29 +02:00
Kazhnuz
7be7f6205d chore: put the character level 10 2020-08-05 09:28:22 +02:00
Kazhnuz
ed70bb6550 feat: add basic ennemy attack system
Fix #8
2020-08-05 09:25:38 +02:00
Kazhnuz
b1a7bdc2af feat: make ennemies able to be choregraphied 2020-08-04 23:21:45 +02:00
Kazhnuz
fb9d86999f feat: add sprites to ennemies
Fix #24
2020-08-04 22:19:11 +02:00