Commit graph

216 commits

Author SHA1 Message Date
Kazhnuz
f574bcd362 chore: use as much as possible the new data system 2021-05-15 21:43:15 +02:00
Kazhnuz
33d854ffd4 chore: make the datas utils a part of birb 2021-05-15 15:09:02 +02:00
Kazhnuz
1991b5005f improvement: use the new attack structure
Replace accuracy and isAerial by attacktype and element
2021-05-15 15:01:02 +02:00
Kazhnuz
a22871dcbc improvement: transform aerial badnic in protectype 2021-05-15 14:50:12 +02:00
Kazhnuz
c30c3336c6 feat: rework serialization
Fixes #102
2021-05-08 12:54:07 +02:00
Kazhnuz
33427077a0 chore: refactor the actor system 2021-05-06 16:08:08 +02:00
Kazhnuz
30a16b4e3f improvement: put all default config in conf.lua 2021-05-05 12:09:30 +02:00
Kazhnuz
61a3206a95 chore: put tweenmanager into the class folder 2021-05-05 11:41:25 +02:00
Kazhnuz
8eb28383ab chore:put more libs in birb.libs 2021-05-05 08:37:41 +02:00
Kazhnuz
91c214ac15 fix: rename core to "birb" 2021-05-05 08:30:32 +02:00
Kazhnuz
29eb2b5eb1 fix(debug): mention debug mode
Fixes #97
2021-04-23 10:58:04 +02:00
Kazhnuz
f65edf1924 feat: add a way to remove equipment 2021-04-23 09:23:13 +02:00
Kazhnuz
50981a7823 feat: add a smaller border option for menus 2021-04-23 09:22:58 +02:00
Kazhnuz
6c451e7aee feat : add equip dialogs 2021-04-22 23:41:20 +02:00
Kazhnuz
0d4fe92a90 feat: basic equipements backend
Fixes #80
2021-04-22 20:03:46 +02:00
Kazhnuz
80748476de fix: separate equipment pockets 2021-04-22 19:46:19 +02:00
Kazhnuz
1fe25f2ff1 chore: split AbstractCharacter into smaller mixins 2021-04-22 18:11:11 +02:00
Kazhnuz
855c2a2daf chore: better organisation for characters.lua 2021-04-22 17:44:19 +02:00
Kazhnuz
dd4d212721 feat: add GFX on the overworld
Fixes #91
2021-04-21 21:14:45 +02:00
Kazhnuz
2c2bee9409 feat: add confirmation dialog for item dropping 2021-04-21 19:11:52 +02:00
Kazhnuz
d7b47933b3 feat(events): add direction option to teleporting 2021-04-21 18:46:30 +02:00
Kazhnuz
e7878c1efa feat: add damage system
Fixes: #90
2021-04-19 18:04:29 +02:00
Kazhnuz
36e30be245 feat: handle ko characters on overworld
Preparation for full damage support
2021-04-18 19:59:03 +02:00
Kazhnuz
cd174e3153 feat: greyscale emblem for ko characters 2021-04-18 19:30:57 +02:00
Kazhnuz
706468dad6 feat: add initial difficulty system
Fixes #87
2021-04-18 19:09:01 +02:00
Kazhnuz
a1d81b9170 feat: add a common message queue
Fixes #89
2021-04-18 17:44:00 +02:00
Kazhnuz
9523edb555 feat: add confirmation dialogs
Fixes #86
2021-04-18 16:36:40 +02:00
Kazhnuz
dbf14c59a3 feat: add internal mechanism to delete saves 2021-04-18 15:38:19 +02:00
Kazhnuz
dd841a4435 chore: remove stray print 2021-04-11 15:18:47 +02:00
Kazhnuz
ddcd393d2a fix: add sound to every menus
Fixes #85
2021-04-11 10:32:49 +02:00
Kazhnuz
8f27270c39 feat: add initial action checking system 2021-04-10 17:59:01 +02:00
Kazhnuz
1b0091937f fix: replace deprecated function 2021-04-05 12:07:21 +02:00
Kazhnuz
049c0c22f3 feat: add save selection menu
Fixes #72
2021-04-05 12:05:51 +02:00
Kazhnuz
0c1f18ec64 chore: refactor time functions into an util 2021-04-05 09:48:59 +02:00
Kazhnuz
1fb4c72098 feat: add a save metadata system 2021-04-05 09:33:52 +02:00
Kazhnuz
703d11d8b7 fix: make sure that character/loot data are saved
Fixes #71
2021-04-04 16:33:48 +02:00
Kazhnuz
262a46be82 feat: style main menu 2021-04-04 13:17:12 +02:00
Kazhnuz
ee59bc988b fix: more aggressive memory management 2021-04-03 10:39:34 +02:00
Kazhnuz
63922790e0 feat: add teleportation between maps 2021-04-03 00:04:22 +02:00
Kazhnuz
fbbe20e225 feat: stop hardcoding position in maps 2021-04-02 23:26:22 +02:00
Kazhnuz
f0b696117b feat: add a way to load / unload the battlesystem 2021-04-02 22:23:39 +02:00
Kazhnuz
d6995ecbba feat: add a special menu background 2021-03-23 23:20:15 +01:00
Kazhnuz
8bce75aad9 feat: new events 2021-03-22 21:15:20 +01:00
Kazhnuz
9e031c0d7d feat: sounds effects on dialog boxes 2021-03-22 20:02:54 +01:00
Kazhnuz
ddc1933b40 feat: add way to destroy gizmos 2021-03-22 19:01:18 +01:00
Kazhnuz
50838c3982 feat: add variables, flags and destroyed gizmoz 2021-03-22 19:00:54 +01:00
Kazhnuz
83d3bfa775 feat: add condition system for events 2021-03-22 16:12:15 +01:00
Kazhnuz
d8c9a652ae feat: add options dialog
Fix #5
2021-03-22 14:57:21 +01:00
Kazhnuz
2e47d87abf feat: add dialog boxes powered by talkies 2021-03-21 22:00:54 +01:00
Kazhnuz
16d1f68805 feat: add the event system 2021-03-20 21:08:54 +01:00
Kazhnuz
91fee0a856 feat: add the gizmo system 2021-03-20 17:23:14 +01:00
Kazhnuz
5c0f4dd48a feat: add a way to colorize widgets 2021-03-13 17:26:36 +01:00
Kazhnuz
9d85fb2827 feat: add a way to get pocket id 2021-03-13 13:51:43 +01:00
Kazhnuz
f72c416f57 feat: add healing and setStatut effect support 2021-03-12 21:51:10 +01:00
Kazhnuz
99c4090698 feat: add duration support 2021-03-12 21:50:45 +01:00
Kazhnuz
c6b04006da feat: add the wiring to handle item usage in battle
Fixes #44
Fixes #45
2021-03-12 21:14:17 +01:00
Kazhnuz
7b375bfed2 feat: add item removal functions 2021-03-12 20:54:45 +01:00
Kazhnuz
69d296b2f7 feat: initial statuse system 2021-03-12 18:51:35 +01:00
Kazhnuz
ef788afd70 feat: add boss hp bar
Fixes #25
2021-03-11 23:47:32 +01:00
Kazhnuz
a0c3dcea76 fix(menus): better cursor and widgets positionning 2020-10-04 09:34:37 +02:00
Kazhnuz
d38d149e36 feat: add hp/pp bar everywhere
* Add a ComplexHPBar widget
* Use it on the CBS
* Add it on the character page
* Add it on the character widget

Fix #46
2020-10-04 09:26:49 +02:00
Kazhnuz
cf396e9464 feat: add effect description
Fix #58
2020-09-19 11:10:20 +02:00
Kazhnuz
250d75ee77 fix: mark as local some forgotten local variables 2020-09-13 16:57:06 +02:00
Kazhnuz
877de98f67 fix: remove some call to non-existing variables 2020-09-13 16:49:50 +02:00
Kazhnuz
ef4bf26ba6 feat: initial effect manager system 2020-09-13 13:25:44 +02:00
Kazhnuz
3f265c0b5d fix: don't forget to return the Pocket class 2020-09-13 13:15:12 +02:00
Kazhnuz
a8ae9ca5ba chore: refactor a bit items 2020-09-13 10:03:43 +02:00
Kazhnuz
b28d9bf624 feat: basic item menu
Fix #48
2020-08-29 11:36:59 +02:00
Kazhnuz
6f19e8dddd improvement: improve spacing management 2020-08-28 00:26:12 +02:00
Kazhnuz
5d90ead710 feat: add basis for item handling 2020-08-22 23:10:22 +02:00
Kazhnuz
b82900b3b9 fix: import gui in ListMenu 2020-08-22 10:55:02 +02:00
Kazhnuz
38a1d4b07d feat: port battle menu to new menusystem
Fix #38
2020-08-20 15:33:28 +02:00
Kazhnuz
e962396ee1 improvement: port the pause menus to the new menu system 2020-08-20 10:17:46 +02:00
Kazhnuz
cb626bfa4a improvement: port the options to the new system 2020-08-19 23:25:36 +02:00
Kazhnuz
625123813c feat: initial work on a common menu framework 2020-08-19 20:44:08 +02:00
Kazhnuz
9492e2f7ea feat: new battlesystem choice boxe
Fix #35
2020-08-18 23:46:11 +02:00
Kazhnuz
e8e5ba9a76 fix: don't jump at minigame start 2020-08-16 11:03:06 +02:00
Kazhnuz
70ed18202d feat: backport code from bluestreak
It'll give us the following features
- Support for autorun in shoot-style maps
- Pause menu in subgames
- Chunk in shoot maps
- Rings
2020-08-16 10:52:00 +02:00
Kazhnuz
abc415c7f3 feat: initial work on inventory system 2020-08-15 22:43:46 +02:00
Kazhnuz
a016a2fb31 fix: copy instead of just require dataset 2020-08-07 13:26:29 +02:00
Kazhnuz
053c9ca641 fix: floor hp and pp 2020-08-07 07:32:16 +02:00
Kazhnuz
697426f4d1 feat: finish victory screen
Fix #11
2020-08-06 19:10:54 +02:00
Kazhnuz
a2d0975cde feat: add damage and ko
Fix #27
2020-08-05 11:40:29 +02:00
Kazhnuz
b1a7bdc2af feat: make ennemies able to be choregraphied 2020-08-04 23:21:45 +02:00
Kazhnuz
d6b62a41e2 fix: improve bevel
Fix #23
2020-08-04 19:53:11 +02:00
Kazhnuz
5d34f55b23 feat: improve battle hud spacing
Fix #22
2020-08-04 18:50:36 +02:00
Kazhnuz
58264e2a19 feat: add battle definition files
Fix #9
2020-08-04 17:50:03 +02:00
Kazhnuz
1935659378 feat: add a data utils 2020-08-04 16:55:09 +02:00
Kazhnuz
69d67b97d8 chore: make character utils part of game utils 2020-08-04 13:38:45 +02:00
Kazhnuz
216a047d3a fix: add subfolder for ennemies 2020-08-04 13:32:23 +02:00
Kazhnuz
751951f734 feat: add the heroes style of switching characters
Fix #20
2020-08-03 10:28:18 +02:00
Kazhnuz
11e40da8af improvement: use the new mini emblem on minigames
Fix #21
2020-08-03 09:44:25 +02:00
Kazhnuz
cfbe2f4b90 chore: extract emblem from statusbar 2020-08-03 09:34:23 +02:00
Kazhnuz
955d8d33d9 chore: make the statusbar independant of the battle system 2020-08-03 09:24:52 +02:00
Kazhnuz
786dc78a13 chore: make simplehpbar and statusbar part of common stuff 2020-08-03 09:11:31 +02:00
Kazhnuz
4bb4c14198 feat: add leader change to overworld
Fix #18
2020-08-03 08:59:04 +02:00
Kazhnuz
693150029c feat: add a team management panel
Fix #10
2020-08-02 23:47:42 +02:00
Kazhnuz
d0229f8aff improvement: use the first team member on battle/shoot maps 2020-08-02 22:00:50 +02:00
Kazhnuz
65cde3c42b feat: handle stat a bit differently 2020-08-02 21:26:49 +02:00
Kazhnuz
e05b04357d feat: add rings
Fix #13
2020-08-02 15:56:36 +02:00