Add confirmation dialogs #86
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Reference: game-projects/sonic-radiance#86
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These dialogs would be some kind of custom object with a self-contained fake menu, giving two options. The API would be the following
These functions would do their function, and then wait ~0.1 second before giving back the the focus to the scene, in order to make sure that there is no input bleeding.
The message will be two~three line max (or maybe I can add an optional n-line option ?)
They'll be used: