Kazhnuz
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39a998d773
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refactor(levels): use the gamecore world loading functions
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2019-06-17 11:58:52 +02:00 |
Kazhnuz
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557de3b503
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refactor(levels): register the world and manage it automatically
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2019-06-17 11:40:26 +02:00 |
Kazhnuz
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65a7ffd437
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refactor(levels): load assets from an asset file
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2019-06-16 18:01:03 +02:00 |
Kazhnuz
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0566eb4041
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fix(levels): use the new reference for key handling
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2019-06-16 17:49:45 +02:00 |
Kazhnuz
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5b87331143
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datas: use the new level system
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2019-03-10 10:20:40 +01:00 |
Kazhnuz
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0aef838079
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scenes/levels: some gold and score fixes
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2019-03-06 19:19:09 +01:00 |
Kazhnuz
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443aeb82ea
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src: remove the old assets manager
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2019-03-04 12:55:10 +01:00 |
Kazhnuz
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35a44a0640
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scenes/levels: use contained asset system for pigs sprites
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2019-03-04 12:46:11 +01:00 |
Kazhnuz
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c4a4caf2ac
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scenes/levels: use contained asset system for life icons
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2019-03-04 11:48:43 +01:00 |
Kazhnuz
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e27164a45c
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scenes/levels: add a basic pause system
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2019-03-04 09:25:54 +01:00 |
Kazhnuz
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84882665d0
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scenes/levels: use the contained asset for debris images
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2019-03-03 20:19:13 +01:00 |
Kazhnuz
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144f0ec89e
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scenes/levels: remove some useless calls
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2019-03-03 20:10:41 +01:00 |
Kazhnuz
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8aba9615ee
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scenes/levels: use the contained asset system for gfx
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2019-03-03 20:09:56 +01:00 |
Kazhnuz
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39df0ceb29
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scenes/levels: use the contained asset manager for sfx
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2019-03-03 19:47:23 +01:00 |
Kazhnuz
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2050b766b0
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scenes/levels: use contained assets manager for musics
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2019-03-03 19:41:16 +01:00 |
Kazhnuz
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bb0f452b83
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scenes/levels: use game.gui to generate progressbar and textbox
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2019-03-03 19:30:22 +01:00 |
Kazhnuz
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6df2e73264
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scenes/levels: use the contained asset manager for fonts
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2019-03-03 18:56:27 +01:00 |
Kazhnuz
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cc24fc300b
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scenes/levels: first batch of transition to integrated asset manager
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2019-03-03 18:24:31 +01:00 |
Kazhnuz
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f4ffc6023d
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assets: use horizontal orientation for coins
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2019-03-03 17:23:52 +01:00 |
Kazhnuz
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e08e65cb65
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scenes/levels: fuse asset loading function in main file
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2019-03-03 17:11:38 +01:00 |
Kazhnuz
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6cd1e1c4ae
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scenes/levels: place controllers file in root
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2019-03-03 17:07:20 +01:00 |
Kazhnuz
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85fbc7d51d
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scenes/levels: merge controller and scene object
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2019-03-03 17:06:02 +01:00 |
Kazhnuz
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ee3f74d85d
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scenes/levels: clean up the Scene Object file
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2019-03-03 16:56:44 +01:00 |
Kazhnuz
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0ca2dae4bf
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scenes/levels: make the controller a local object
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2019-03-03 16:17:41 +01:00 |
Kazhnuz
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0a80e92d9f
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scenes/level: correctly initialize the level scene
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2019-03-01 17:33:36 +01:00 |
Kazhnuz
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e81e3d9524
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scenes/level: don't use CScreen twice
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2019-03-01 16:26:18 +01:00 |
Kazhnuz
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2fd94449ad
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scenes/level: use the new scene system
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2019-03-01 16:24:46 +01:00 |
Kazhnuz
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294ebaeb8b
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upload old version of imperium-porcorum as a base
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2019-02-25 15:20:28 +01:00 |