scenes/level: don't use CScreen twice

This commit is contained in:
Kazhnuz 2019-03-01 16:26:18 +01:00
parent 2fd94449ad
commit e81e3d9524
1 changed files with 0 additions and 2 deletions

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@ -56,9 +56,7 @@ function LevelScene:keypressed(key)
end
function LevelScene:draw(dt)
CScreen:apply()
currentLevel:draw(dt)
CScreen:cease()
end
function LevelScene:exit()