Commit graph

132 commits

Author SHA1 Message Date
Kazhnuz
34b409f423 feat: add flight 2021-04-10 18:28:52 +02:00
Kazhnuz
8f27270c39 feat: add initial action checking system 2021-04-10 17:59:01 +02:00
Kazhnuz
16fa9f49eb improvement: make char switch instant 2021-04-10 17:43:10 +02:00
Kazhnuz
91c885e1fb chore: prepare action system 2021-04-10 17:41:53 +02:00
Kazhnuz
1281bb30c4 chore: refactor into mixins the player actor 2021-04-10 17:14:41 +02:00
Kazhnuz
4bf6a9b78a chore: separate actors in folders 2021-04-10 15:58:53 +02:00
Kazhnuz
afc15fa0e3 feat: use direct import package 2021-04-10 14:43:30 +02:00
Kazhnuz
6d1900d5a5 feat(overworld): add jump 2021-04-10 14:28:20 +02:00
Kazhnuz
09e14eae86 fix: add large anim support to actors 2021-04-10 14:26:38 +02:00
Kazhnuz
cb50b7f256 fix: fix mirroring 2021-04-10 14:26:10 +02:00
Kazhnuz
6569cb0dd7 feat(charset): add mirroring and 'large anim' 2021-04-10 13:04:45 +02:00
Kazhnuz
2ede81dc8d improvement: refactor charset manager 2021-04-10 12:24:56 +02:00
Kazhnuz
fc1eaa0460 feat: make the fast system accessible easily 2021-04-10 12:01:47 +02:00
Kazhnuz
582008da7d feat: add a fast frame system for characterset 2021-04-10 11:59:32 +02:00
Kazhnuz
7b5ec06509 fix: fix a crash in TiledMultiMap 2021-04-10 11:23:04 +02:00
Kazhnuz
9c4efa3512 feat: implement fake y-sorting for tiles 2021-04-05 21:07:40 +02:00
Kazhnuz
70029ba7bd feat: Finish PNJ system
Fixes #4
2021-04-05 16:29:51 +02:00
Kazhnuz
fccc4a5d8e improvement: add main menu transitions
Fixes #73
2021-04-05 14:20:25 +02:00
Kazhnuz
1fb4c72098 feat: add a save metadata system 2021-04-05 09:33:52 +02:00
Kazhnuz
02dc4e0d2e fix: use the forever destroy mode on boxes
Fixes #82
2021-04-03 19:25:34 +02:00
Kazhnuz
8c871d3444 fix: reset music when starting a battle 2021-04-03 10:56:35 +02:00
Kazhnuz
be54412284 improvement: only change current music when new
It'll avoid having the music resetting every time you enter a new map with the same music
(entering in a house for instance)
2021-04-03 10:52:00 +02:00
Kazhnuz
fcafa9aa0f improvement: do not reset scene when teleporting 2021-04-03 10:50:59 +02:00
Kazhnuz
63922790e0 feat: add teleportation between maps 2021-04-03 00:04:22 +02:00
Kazhnuz
fbbe20e225 feat: stop hardcoding position in maps 2021-04-02 23:26:22 +02:00
Kazhnuz
001ae44eec feat(overworld): add transition to the cbs 2021-04-02 22:46:37 +02:00
Kazhnuz
e08e689586 feat: add transition system 2021-04-02 19:33:56 +02:00
Kazhnuz
8a34c4f012 fix: improved tile collision
Fixes #75
Fixes #70
2021-03-24 11:57:42 +01:00
Kazhnuz
3335671a65 feat: add multimap support 2021-03-23 21:59:33 +01:00
Kazhnuz
4fb874dea7 fix: fix cursor transitions 2021-03-23 14:07:58 +01:00
Kazhnuz
b691d96c99 improvement: refactor the map system 2021-03-23 13:32:48 +01:00
Kazhnuz
62d9684944 feat: rings and boxes 2021-03-22 21:15:33 +01:00
Kazhnuz
52243c7d8c fix: add turning handling in parent file 2021-03-22 21:14:40 +01:00
Kazhnuz
2cf4559a81 feat: add turning animation 2021-03-22 21:04:55 +01:00
Kazhnuz
11fc63b402 feat: add test music 2021-03-22 20:03:26 +01:00
Kazhnuz
50eb613a53 feat: make charDir customizable 2021-03-22 19:21:27 +01:00
Kazhnuz
ddc1933b40 feat: add way to destroy gizmos 2021-03-22 19:01:18 +01:00
Kazhnuz
ce5f56c556 feat: add a shadow on the overworld 2021-03-22 17:08:03 +01:00
Kazhnuz
89b0eb0b44 fix: delay menu unpausing 2021-03-22 16:43:34 +01:00
Kazhnuz
d4fd401ee4 fix: block pause during events 2021-03-22 16:14:07 +01:00
Kazhnuz
b4e7796a0a fix: draw the current event 2021-03-21 22:02:20 +01:00
Kazhnuz
a890e42352 feat: add event loading 2021-03-21 22:02:13 +01:00
Kazhnuz
ec04a8c86c feat: add charset attribution to gizmo 2021-03-21 19:21:51 +01:00
Kazhnuz
91c7a03dc2 chore: simplify gizmo collision check 2021-03-21 16:32:29 +01:00
Kazhnuz
bceda94970 improvement: add charDir check on gizmo collision 2021-03-21 16:30:46 +01:00
Kazhnuz
cf4a8bcd92 chore: fix overworld class name 2021-03-21 16:20:13 +01:00
Kazhnuz
78784c27b3 fix(overworld): refactor the actor drawing system 2021-03-21 16:19:28 +01:00
Kazhnuz
0f08296cf3 feat: use lazy loading with charset 2021-03-21 15:56:35 +01:00
Kazhnuz
16d1f68805 feat: add the event system 2021-03-20 21:08:54 +01:00
Kazhnuz
91fee0a856 feat: add the gizmo system 2021-03-20 17:23:14 +01:00
Kazhnuz
f7f1a772f7 feat: add message engine on overworld 2021-03-20 17:10:09 +01:00
Kazhnuz
3ede8e6654 feat:add depth based on y position 2021-03-20 16:35:38 +01:00
Kazhnuz
3ab7771352 feat: add support for tile collision and overlay 2021-03-14 18:21:44 +01:00
Kazhnuz
e32cd09804 feat: handle better not usable items
Fixes #69
2021-03-13 17:28:46 +01:00
Kazhnuz
58989e974d feat: add use and drop item support 2021-03-13 14:11:04 +01:00
Kazhnuz
608f582cdf feat: add useitem screen 2021-03-13 13:59:12 +01:00
Kazhnuz
a95c562a7f chore: extract character menu and widgets 2021-03-12 22:17:33 +01:00
Kazhnuz
d00bc782ba fix(pause): indicate cancelWidget 2020-10-04 09:31:06 +02:00
Kazhnuz
d38d149e36 feat: add hp/pp bar everywhere
* Add a ComplexHPBar widget
* Use it on the CBS
* Add it on the character page
* Add it on the character widget

Fix #46
2020-10-04 09:26:49 +02:00
Kazhnuz
55f7964fbc fix(pause): force visibility of the main menu
It make sure that the menu will be visible when the pause view
is started with the character menu selected
2020-10-03 14:36:38 +02:00
Kazhnuz
bad24445a7 feat(items): initial actions menu 2020-10-03 14:33:10 +02:00
Kazhnuz
250d75ee77 fix: mark as local some forgotten local variables 2020-09-13 16:57:06 +02:00
Kazhnuz
ef4bf26ba6 feat: initial effect manager system 2020-09-13 13:25:44 +02:00
Kazhnuz
cf5da3177d feat: add the page system for the character view
Fix #59
2020-08-29 17:26:38 +02:00
Kazhnuz
b28d9bf624 feat: basic item menu
Fix #48
2020-08-29 11:36:59 +02:00
Kazhnuz
6f19e8dddd improvement: improve spacing management 2020-08-28 00:26:12 +02:00
Kazhnuz
a9b76503b8 improvement: add basic layout const for menus 2020-08-27 19:05:00 +02:00
Kazhnuz
8dbd8b45a8 feat: add save/exit and resume
Fix #54
2020-08-27 08:44:21 +02:00
Kazhnuz
717d7c57c0 feat: initial version of the character screen 2020-08-26 18:38:40 +02:00
Kazhnuz
ab0c325956 fix(screens): set menu after the old is removed 2020-08-23 12:06:18 +02:00
Kazhnuz
722c69d733 feat: add switching from main/character menu
Fix #53
2020-08-23 10:40:06 +02:00
Kazhnuz
1136bc1fd6 improvement: better main menu
Fix #49
2020-08-23 10:19:27 +02:00
Kazhnuz
aa46d3d47a fix: focus the main menu when the start menu is called
Fix #52
2020-08-23 10:14:24 +02:00
Kazhnuz
e221a36e74 feat: first try of a start menu 2020-08-20 15:39:02 +02:00
Kazhnuz
751951f734 feat: add the heroes style of switching characters
Fix #20
2020-08-03 10:28:18 +02:00
Kazhnuz
4bb4c14198 feat: add leader change to overworld
Fix #18
2020-08-03 08:59:04 +02:00
Kazhnuz
d3cb2c9052 feat: add Tails and Amy to the charset 2020-08-02 21:55:37 +02:00
Kazhnuz
e05b04357d feat: add rings
Fix #13
2020-08-02 15:56:36 +02:00
Kazhnuz
df2716b3df fix: some various fixes 2020-08-01 20:49:06 +02:00
Kazhnuz
3a9ac247fc feat: add basic charset handling 2020-08-01 18:54:12 +02:00
Kazhnuz
8768e36334 feat: add bases of the future overworld system 2020-08-01 16:57:12 +02:00
Kazhnuz
fd26548df6 overworld: add scene template 2019-04-01 09:08:53 +02:00