Kazhnuz
|
6818a441df
|
chore: extract battle aglorythm in battleutils
|
2021-05-16 08:33:41 +02:00 |
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Kazhnuz
|
e864e67717
|
chore: put stats constants together
|
2021-05-15 22:50:06 +02:00 |
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Kazhnuz
|
c10d58e604
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chore: port to parser system
|
2021-05-15 22:48:25 +02:00 |
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Kazhnuz
|
e3957edfa1
|
chore: move argument parsers into a single folder
|
2021-05-15 21:52:05 +02:00 |
|
Kazhnuz
|
f574bcd362
|
chore: use as much as possible the new data system
|
2021-05-15 21:43:15 +02:00 |
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Kazhnuz
|
33d854ffd4
|
chore: make the datas utils a part of birb
|
2021-05-15 15:09:02 +02:00 |
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Kazhnuz
|
1991b5005f
|
improvement: use the new attack structure
Replace accuracy and isAerial by attacktype and element
|
2021-05-15 15:01:02 +02:00 |
|
Kazhnuz
|
a22871dcbc
|
improvement: transform aerial badnic in protectype
|
2021-05-15 14:50:12 +02:00 |
|
Kazhnuz
|
c30c3336c6
|
feat: rework serialization
Fixes #102
|
2021-05-08 12:54:07 +02:00 |
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Kazhnuz
|
33427077a0
|
chore: refactor the actor system
|
2021-05-06 16:08:08 +02:00 |
|
Kazhnuz
|
30a16b4e3f
|
improvement: put all default config in conf.lua
|
2021-05-05 12:09:30 +02:00 |
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Kazhnuz
|
61a3206a95
|
chore: put tweenmanager into the class folder
|
2021-05-05 11:41:25 +02:00 |
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Kazhnuz
|
8eb28383ab
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chore:put more libs in birb.libs
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2021-05-05 08:37:41 +02:00 |
|
Kazhnuz
|
91c214ac15
|
fix: rename core to "birb"
|
2021-05-05 08:30:32 +02:00 |
|
Kazhnuz
|
29eb2b5eb1
|
fix(debug): mention debug mode
Fixes #97
|
2021-04-23 10:58:04 +02:00 |
|
Kazhnuz
|
f65edf1924
|
feat: add a way to remove equipment
|
2021-04-23 09:23:13 +02:00 |
|
Kazhnuz
|
50981a7823
|
feat: add a smaller border option for menus
|
2021-04-23 09:22:58 +02:00 |
|
Kazhnuz
|
6c451e7aee
|
feat : add equip dialogs
|
2021-04-22 23:41:20 +02:00 |
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Kazhnuz
|
0d4fe92a90
|
feat: basic equipements backend
Fixes #80
|
2021-04-22 20:03:46 +02:00 |
|
Kazhnuz
|
80748476de
|
fix: separate equipment pockets
|
2021-04-22 19:46:19 +02:00 |
|
Kazhnuz
|
1fe25f2ff1
|
chore: split AbstractCharacter into smaller mixins
|
2021-04-22 18:11:11 +02:00 |
|
Kazhnuz
|
855c2a2daf
|
chore: better organisation for characters.lua
|
2021-04-22 17:44:19 +02:00 |
|
Kazhnuz
|
dd4d212721
|
feat: add GFX on the overworld
Fixes #91
|
2021-04-21 21:14:45 +02:00 |
|
Kazhnuz
|
2c2bee9409
|
feat: add confirmation dialog for item dropping
|
2021-04-21 19:11:52 +02:00 |
|
Kazhnuz
|
d7b47933b3
|
feat(events): add direction option to teleporting
|
2021-04-21 18:46:30 +02:00 |
|
Kazhnuz
|
e7878c1efa
|
feat: add damage system
Fixes: #90
|
2021-04-19 18:04:29 +02:00 |
|
Kazhnuz
|
36e30be245
|
feat: handle ko characters on overworld
Preparation for full damage support
|
2021-04-18 19:59:03 +02:00 |
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Kazhnuz
|
cd174e3153
|
feat: greyscale emblem for ko characters
|
2021-04-18 19:30:57 +02:00 |
|
Kazhnuz
|
706468dad6
|
feat: add initial difficulty system
Fixes #87
|
2021-04-18 19:09:01 +02:00 |
|
Kazhnuz
|
a1d81b9170
|
feat: add a common message queue
Fixes #89
|
2021-04-18 17:44:00 +02:00 |
|
Kazhnuz
|
9523edb555
|
feat: add confirmation dialogs
Fixes #86
|
2021-04-18 16:36:40 +02:00 |
|
Kazhnuz
|
dbf14c59a3
|
feat: add internal mechanism to delete saves
|
2021-04-18 15:38:19 +02:00 |
|
Kazhnuz
|
dd841a4435
|
chore: remove stray print
|
2021-04-11 15:18:47 +02:00 |
|
Kazhnuz
|
ddcd393d2a
|
fix: add sound to every menus
Fixes #85
|
2021-04-11 10:32:49 +02:00 |
|
Kazhnuz
|
8f27270c39
|
feat: add initial action checking system
|
2021-04-10 17:59:01 +02:00 |
|
Kazhnuz
|
1b0091937f
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fix: replace deprecated function
|
2021-04-05 12:07:21 +02:00 |
|
Kazhnuz
|
049c0c22f3
|
feat: add save selection menu
Fixes #72
|
2021-04-05 12:05:51 +02:00 |
|
Kazhnuz
|
0c1f18ec64
|
chore: refactor time functions into an util
|
2021-04-05 09:48:59 +02:00 |
|
Kazhnuz
|
1fb4c72098
|
feat: add a save metadata system
|
2021-04-05 09:33:52 +02:00 |
|
Kazhnuz
|
703d11d8b7
|
fix: make sure that character/loot data are saved
Fixes #71
|
2021-04-04 16:33:48 +02:00 |
|
Kazhnuz
|
262a46be82
|
feat: style main menu
|
2021-04-04 13:17:12 +02:00 |
|
Kazhnuz
|
ee59bc988b
|
fix: more aggressive memory management
|
2021-04-03 10:39:34 +02:00 |
|
Kazhnuz
|
63922790e0
|
feat: add teleportation between maps
|
2021-04-03 00:04:22 +02:00 |
|
Kazhnuz
|
fbbe20e225
|
feat: stop hardcoding position in maps
|
2021-04-02 23:26:22 +02:00 |
|
Kazhnuz
|
f0b696117b
|
feat: add a way to load / unload the battlesystem
|
2021-04-02 22:23:39 +02:00 |
|
Kazhnuz
|
d6995ecbba
|
feat: add a special menu background
|
2021-03-23 23:20:15 +01:00 |
|
Kazhnuz
|
8bce75aad9
|
feat: new events
|
2021-03-22 21:15:20 +01:00 |
|
Kazhnuz
|
9e031c0d7d
|
feat: sounds effects on dialog boxes
|
2021-03-22 20:02:54 +01:00 |
|
Kazhnuz
|
ddc1933b40
|
feat: add way to destroy gizmos
|
2021-03-22 19:01:18 +01:00 |
|
Kazhnuz
|
50838c3982
|
feat: add variables, flags and destroyed gizmoz
|
2021-03-22 19:00:54 +01:00 |
|
Kazhnuz
|
83d3bfa775
|
feat: add condition system for events
|
2021-03-22 16:12:15 +01:00 |
|
Kazhnuz
|
d8c9a652ae
|
feat: add options dialog
Fix #5
|
2021-03-22 14:57:21 +01:00 |
|
Kazhnuz
|
2e47d87abf
|
feat: add dialog boxes powered by talkies
|
2021-03-21 22:00:54 +01:00 |
|
Kazhnuz
|
16d1f68805
|
feat: add the event system
|
2021-03-20 21:08:54 +01:00 |
|
Kazhnuz
|
91fee0a856
|
feat: add the gizmo system
|
2021-03-20 17:23:14 +01:00 |
|
Kazhnuz
|
5c0f4dd48a
|
feat: add a way to colorize widgets
|
2021-03-13 17:26:36 +01:00 |
|
Kazhnuz
|
9d85fb2827
|
feat: add a way to get pocket id
|
2021-03-13 13:51:43 +01:00 |
|
Kazhnuz
|
f72c416f57
|
feat: add healing and setStatut effect support
|
2021-03-12 21:51:10 +01:00 |
|
Kazhnuz
|
99c4090698
|
feat: add duration support
|
2021-03-12 21:50:45 +01:00 |
|
Kazhnuz
|
c6b04006da
|
feat: add the wiring to handle item usage in battle
Fixes #44
Fixes #45
|
2021-03-12 21:14:17 +01:00 |
|
Kazhnuz
|
7b375bfed2
|
feat: add item removal functions
|
2021-03-12 20:54:45 +01:00 |
|
Kazhnuz
|
69d296b2f7
|
feat: initial statuse system
|
2021-03-12 18:51:35 +01:00 |
|
Kazhnuz
|
ef788afd70
|
feat: add boss hp bar
Fixes #25
|
2021-03-11 23:47:32 +01:00 |
|
Kazhnuz
|
a0c3dcea76
|
fix(menus): better cursor and widgets positionning
|
2020-10-04 09:34:37 +02:00 |
|
Kazhnuz
|
d38d149e36
|
feat: add hp/pp bar everywhere
* Add a ComplexHPBar widget
* Use it on the CBS
* Add it on the character page
* Add it on the character widget
Fix #46
|
2020-10-04 09:26:49 +02:00 |
|
Kazhnuz
|
cf396e9464
|
feat: add effect description
Fix #58
|
2020-09-19 11:10:20 +02:00 |
|
Kazhnuz
|
250d75ee77
|
fix: mark as local some forgotten local variables
|
2020-09-13 16:57:06 +02:00 |
|
Kazhnuz
|
877de98f67
|
fix: remove some call to non-existing variables
|
2020-09-13 16:49:50 +02:00 |
|
Kazhnuz
|
ef4bf26ba6
|
feat: initial effect manager system
|
2020-09-13 13:25:44 +02:00 |
|
Kazhnuz
|
3f265c0b5d
|
fix: don't forget to return the Pocket class
|
2020-09-13 13:15:12 +02:00 |
|
Kazhnuz
|
a8ae9ca5ba
|
chore: refactor a bit items
|
2020-09-13 10:03:43 +02:00 |
|
Kazhnuz
|
b28d9bf624
|
feat: basic item menu
Fix #48
|
2020-08-29 11:36:59 +02:00 |
|
Kazhnuz
|
6f19e8dddd
|
improvement: improve spacing management
|
2020-08-28 00:26:12 +02:00 |
|
Kazhnuz
|
5d90ead710
|
feat: add basis for item handling
|
2020-08-22 23:10:22 +02:00 |
|
Kazhnuz
|
b82900b3b9
|
fix: import gui in ListMenu
|
2020-08-22 10:55:02 +02:00 |
|
Kazhnuz
|
38a1d4b07d
|
feat: port battle menu to new menusystem
Fix #38
|
2020-08-20 15:33:28 +02:00 |
|
Kazhnuz
|
e962396ee1
|
improvement: port the pause menus to the new menu system
|
2020-08-20 10:17:46 +02:00 |
|
Kazhnuz
|
cb626bfa4a
|
improvement: port the options to the new system
|
2020-08-19 23:25:36 +02:00 |
|
Kazhnuz
|
625123813c
|
feat: initial work on a common menu framework
|
2020-08-19 20:44:08 +02:00 |
|
Kazhnuz
|
9492e2f7ea
|
feat: new battlesystem choice boxe
Fix #35
|
2020-08-18 23:46:11 +02:00 |
|
Kazhnuz
|
e8e5ba9a76
|
fix: don't jump at minigame start
|
2020-08-16 11:03:06 +02:00 |
|
Kazhnuz
|
70ed18202d
|
feat: backport code from bluestreak
It'll give us the following features
- Support for autorun in shoot-style maps
- Pause menu in subgames
- Chunk in shoot maps
- Rings
|
2020-08-16 10:52:00 +02:00 |
|
Kazhnuz
|
abc415c7f3
|
feat: initial work on inventory system
|
2020-08-15 22:43:46 +02:00 |
|
Kazhnuz
|
a016a2fb31
|
fix: copy instead of just require dataset
|
2020-08-07 13:26:29 +02:00 |
|
Kazhnuz
|
053c9ca641
|
fix: floor hp and pp
|
2020-08-07 07:32:16 +02:00 |
|
Kazhnuz
|
697426f4d1
|
feat: finish victory screen
Fix #11
|
2020-08-06 19:10:54 +02:00 |
|
Kazhnuz
|
a2d0975cde
|
feat: add damage and ko
Fix #27
|
2020-08-05 11:40:29 +02:00 |
|
Kazhnuz
|
b1a7bdc2af
|
feat: make ennemies able to be choregraphied
|
2020-08-04 23:21:45 +02:00 |
|
Kazhnuz
|
d6b62a41e2
|
fix: improve bevel
Fix #23
|
2020-08-04 19:53:11 +02:00 |
|
Kazhnuz
|
5d34f55b23
|
feat: improve battle hud spacing
Fix #22
|
2020-08-04 18:50:36 +02:00 |
|
Kazhnuz
|
58264e2a19
|
feat: add battle definition files
Fix #9
|
2020-08-04 17:50:03 +02:00 |
|
Kazhnuz
|
1935659378
|
feat: add a data utils
|
2020-08-04 16:55:09 +02:00 |
|
Kazhnuz
|
69d67b97d8
|
chore: make character utils part of game utils
|
2020-08-04 13:38:45 +02:00 |
|
Kazhnuz
|
216a047d3a
|
fix: add subfolder for ennemies
|
2020-08-04 13:32:23 +02:00 |
|
Kazhnuz
|
751951f734
|
feat: add the heroes style of switching characters
Fix #20
|
2020-08-03 10:28:18 +02:00 |
|
Kazhnuz
|
11e40da8af
|
improvement: use the new mini emblem on minigames
Fix #21
|
2020-08-03 09:44:25 +02:00 |
|
Kazhnuz
|
cfbe2f4b90
|
chore: extract emblem from statusbar
|
2020-08-03 09:34:23 +02:00 |
|
Kazhnuz
|
955d8d33d9
|
chore: make the statusbar independant of the battle system
|
2020-08-03 09:24:52 +02:00 |
|
Kazhnuz
|
786dc78a13
|
chore: make simplehpbar and statusbar part of common stuff
|
2020-08-03 09:11:31 +02:00 |
|
Kazhnuz
|
4bb4c14198
|
feat: add leader change to overworld
Fix #18
|
2020-08-03 08:59:04 +02:00 |
|