Kazhnuz
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5b1deadb8a
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feat(cbs): make HUD use existing datas
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2019-08-14 22:47:10 +02:00 |
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Kazhnuz
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7eec984344
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feat(cbs): add basis for the 3-hit combo
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2019-08-14 20:44:20 +02:00 |
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Kazhnuz
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721b0ff04d
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feat(cbs): use the sprite code from baseactor
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2019-08-14 20:24:32 +02:00 |
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Kazhnuz
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7d182bd3a1
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chore(cbs): refactor parent a bit
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2019-08-14 20:11:35 +02:00 |
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Kazhnuz
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d1070b36cc
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chore(cbs): hero's refactor
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2019-08-14 17:32:33 +02:00 |
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Kazhnuz
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eec6214305
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improvement(cbs): translate battle system menu
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2019-08-14 17:07:42 +02:00 |
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Kazhnuz
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02c81c29f6
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debug: make Sonic level 50 as a test
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2019-08-14 16:46:59 +02:00 |
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Kazhnuz
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72c33b46d6
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improvement: use a circle move position instead of a square
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2019-08-14 16:27:45 +02:00 |
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Kazhnuz
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3a51758483
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chore(cbs): refactor entirely the code to be more gamecore-like
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2019-08-14 16:26:23 +02:00 |
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Kazhnuz
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becd4aace5
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fix(core): finally fix key flushing correctly
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2019-08-14 16:22:43 +02:00 |
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Kazhnuz
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da647237a7
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chore: simplify hud handling
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2019-08-14 13:56:25 +02:00 |
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Kazhnuz
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a8bd55a2c2
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improvement(cbs): improve debugging
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2019-08-13 22:28:05 +02:00 |
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Kazhnuz
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3a037e827d
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improvement(cbs): move menu to a better position
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2019-08-13 21:25:18 +02:00 |
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Kazhnuz
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3b63516d3a
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chore: remove old unused controller object
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2019-08-13 21:11:49 +02:00 |
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Kazhnuz
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84bd3fa277
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improvement: use gamecore integrated asset system as much as possible
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2019-08-13 21:08:37 +02:00 |
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Kazhnuz
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b95f899c75
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chore: remove unused stuff
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2019-08-13 19:20:10 +02:00 |
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Kazhnuz
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83e8a68d03
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improvement: adapt oldcbs to new shadow shoot style
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2019-08-13 19:13:17 +02:00 |
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Kazhnuz
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6c91fbe9ef
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fix: fix crashed in old cbs system
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2019-08-12 12:37:00 +02:00 |
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Kazhnuz
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6fa7180d7a
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chore: some style fixes
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2019-08-10 15:59:32 +02:00 |
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Kazhnuz
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b35c394ff2
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feat(lore): add Lug and Belissama
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2019-08-10 15:58:54 +02:00 |
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Kazhnuz
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cf838fa161
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feat(lore): add Gabriel Seraph new description
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2019-08-10 15:34:57 +02:00 |
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Kazhnuz
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8999955fc8
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feat: adapt young characters to the new version
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2019-08-07 12:19:24 +02:00 |
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Kazhnuz
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14dd4f4f71
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feat: add new zones names
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2019-08-05 16:20:18 +02:00 |
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Kazhnuz
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7e8c4e373e
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chore: prepare new character architecture
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2019-08-04 18:00:01 +02:00 |
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Kazhnuz
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17aba29df7
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feat: draft some zones
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2019-08-04 17:56:50 +02:00 |
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Kazhnuz
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8b8d4e2782
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feat: add first lore documents to Monado Prime concept
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2019-08-04 17:54:09 +02:00 |
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Kazhnuz
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ceb375706a
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feat: add alternative story proposition
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2019-08-04 17:31:46 +02:00 |
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Kazhnuz
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6e6504d674
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meta: update credits
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2019-08-04 10:57:41 +02:00 |
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Kazhnuz
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0ba0d0ae1e
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feat(datas): add Battle's Tails Lab map
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2019-08-04 10:56:12 +02:00 |
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Kazhnuz
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5fe4ae3cad
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feat(datas): add Battle's Metal Depot map
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2019-08-03 21:09:30 +02:00 |
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Kazhnuz
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413ba82e3f
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feat(datas): add Battle's Library map
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2019-08-03 20:52:17 +02:00 |
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Kazhnuz
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a5e8f54ce9
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feat(datas): add Battle's Holy Summit map
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2019-08-03 20:25:30 +02:00 |
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Kazhnuz
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f53b3b221a
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feat(datas): add Battle's GHZ
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2019-08-03 18:19:56 +02:00 |
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Kazhnuz
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b49f0ceafb
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feat(datas): add Battle's map Club Rouge
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2019-08-03 17:59:04 +02:00 |
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Kazhnuz
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54e73a6cfe
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feat(datas): add Battle's map Chao Ruins
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2019-08-03 17:36:16 +02:00 |
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Kazhnuz
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efc0f8926b
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feat(datas): add Battle's map Battle Highway
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2019-08-03 15:46:41 +02:00 |
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Kazhnuz
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473aa189c0
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feat(datas): add Battle's map Amy's Room
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2019-08-03 15:23:47 +02:00 |
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Kazhnuz
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2f980d4ddd
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improvement(assets): make all ShadowShoot assets compatible
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2019-08-02 16:50:19 +02:00 |
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Kazhnuz
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78d2f5ae93
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feat(shootmap): add cliff drawing
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2019-08-02 16:49:50 +02:00 |
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Kazhnuz
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52fdc3d681
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fix(shootmap): put all asset declaration at the same place
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2019-08-02 13:55:34 +02:00 |
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Kazhnuz
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001c1a3d5a
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feat(maps): add a Shadow Shoot map loader
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2019-08-02 13:54:04 +02:00 |
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Kazhnuz
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5968f82d52
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feat(camera): add a way to lock the camera position
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2019-08-02 13:52:50 +02:00 |
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Kazhnuz
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28edc63080
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improvement(battlemaps): more paddings
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2019-08-01 21:47:30 +02:00 |
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Kazhnuz
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c28375e497
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improvement(actor/player): let the friction slow down when hitting
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2019-08-01 12:43:27 +02:00 |
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Kazhnuz
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24e7fe8ee8
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feat(actor/player): add three-hit combo
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2019-08-01 08:45:13 +02:00 |
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Kazhnuz
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ca3bf9ea7e
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chore(gfx): port gfx actors to the new system
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2019-07-29 09:02:30 +02:00 |
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Kazhnuz
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791bf8754e
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feat(actors): add animation callback
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2019-07-29 09:02:00 +02:00 |
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Kazhnuz
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88e4d2c36a
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fix: make sure that pauseAtEnd works as intended
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2019-07-29 08:57:04 +02:00 |
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Kazhnuz
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1041688c8e
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feat(battlemaps): add basic parallax capabilities
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2019-07-28 00:35:16 +02:00 |
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Kazhnuz
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69b9068e49
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chore(test): use ebeach as the test scene for now
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2019-07-27 23:52:58 +02:00 |
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