improvement: use a circle move position instead of a square

This commit is contained in:
Kazhnuz 2019-08-14 16:27:45 +02:00
parent 3a51758483
commit 72c33b46d6

View file

@ -47,7 +47,7 @@ function Hero:setActive()
gridsize = 3
core.debug:warning("cbs/character", "move value is nil")
end
self.world.cursor:setGrid(self.x, self.y, "square", gridsize, 1, self)
self.world.cursor:setGrid(self.x, self.y, "circle", gridsize, 1, self)
self.startx, self.starty = self.x, self.y
self.world.cursor:set(self.startx, self.starty)
self.currentAction = "selectDirection"