From 72c33b46d694449bb7d79f9f741278bf57fdd150 Mon Sep 17 00:00:00 2001 From: Kazhnuz Date: Wed, 14 Aug 2019 16:27:45 +0200 Subject: [PATCH] improvement: use a circle move position instead of a square --- sonic-radiance.love/scenes/battlesystem/actors/hero.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sonic-radiance.love/scenes/battlesystem/actors/hero.lua b/sonic-radiance.love/scenes/battlesystem/actors/hero.lua index 2bf3053..60d7cc7 100644 --- a/sonic-radiance.love/scenes/battlesystem/actors/hero.lua +++ b/sonic-radiance.love/scenes/battlesystem/actors/hero.lua @@ -47,7 +47,7 @@ function Hero:setActive() gridsize = 3 core.debug:warning("cbs/character", "move value is nil") end - self.world.cursor:setGrid(self.x, self.y, "square", gridsize, 1, self) + self.world.cursor:setGrid(self.x, self.y, "circle", gridsize, 1, self) self.startx, self.starty = self.x, self.y self.world.cursor:set(self.startx, self.starty) self.currentAction = "selectDirection"