Kazhnuz
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c7a24a2bf3
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improvement(sonic): make Sonic default move to 4
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2019-08-15 14:32:09 +02:00 |
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Kazhnuz
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608509b536
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chore: make the game at 2x resolution by default
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2019-08-15 14:31:46 +02:00 |
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Kazhnuz
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edb5fb22b6
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improvement(gd): add new attacks to characters
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2019-08-15 14:31:31 +02:00 |
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Kazhnuz
|
b58f3d262a
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fix: ensure that bar width can't be negative
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2019-08-15 14:06:20 +02:00 |
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Kazhnuz
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8787eb99e6
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feat(cbs): initial ennemy implementation
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2019-08-15 09:35:37 +02:00 |
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Kazhnuz
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04fab227f8
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improvement(sonic): add move value to Sonic
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2019-08-15 09:16:24 +02:00 |
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Kazhnuz
|
89568ad3b5
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improvement(cbs): add turn counting to battle HUD
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2019-08-15 09:13:08 +02:00 |
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Kazhnuz
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e2d788e012
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improvement(cbs): improve animation speed
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2019-08-15 08:57:47 +02:00 |
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Kazhnuz
|
5b1deadb8a
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feat(cbs): make HUD use existing datas
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2019-08-14 22:47:10 +02:00 |
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Kazhnuz
|
7eec984344
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feat(cbs): add basis for the 3-hit combo
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2019-08-14 20:44:20 +02:00 |
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Kazhnuz
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721b0ff04d
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feat(cbs): use the sprite code from baseactor
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2019-08-14 20:24:32 +02:00 |
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Kazhnuz
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7d182bd3a1
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chore(cbs): refactor parent a bit
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2019-08-14 20:11:35 +02:00 |
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Kazhnuz
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d1070b36cc
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chore(cbs): hero's refactor
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2019-08-14 17:32:33 +02:00 |
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Kazhnuz
|
eec6214305
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improvement(cbs): translate battle system menu
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2019-08-14 17:07:42 +02:00 |
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Kazhnuz
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02c81c29f6
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debug: make Sonic level 50 as a test
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2019-08-14 16:46:59 +02:00 |
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Kazhnuz
|
72c33b46d6
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improvement: use a circle move position instead of a square
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2019-08-14 16:27:45 +02:00 |
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Kazhnuz
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3a51758483
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chore(cbs): refactor entirely the code to be more gamecore-like
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2019-08-14 16:26:23 +02:00 |
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Kazhnuz
|
becd4aace5
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fix(core): finally fix key flushing correctly
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2019-08-14 16:22:43 +02:00 |
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Kazhnuz
|
da647237a7
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chore: simplify hud handling
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2019-08-14 13:56:25 +02:00 |
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Kazhnuz
|
a8bd55a2c2
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improvement(cbs): improve debugging
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2019-08-13 22:28:05 +02:00 |
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Kazhnuz
|
3a037e827d
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improvement(cbs): move menu to a better position
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2019-08-13 21:25:18 +02:00 |
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Kazhnuz
|
3b63516d3a
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chore: remove old unused controller object
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2019-08-13 21:11:49 +02:00 |
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Kazhnuz
|
84bd3fa277
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improvement: use gamecore integrated asset system as much as possible
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2019-08-13 21:08:37 +02:00 |
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Kazhnuz
|
b95f899c75
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chore: remove unused stuff
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2019-08-13 19:20:10 +02:00 |
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Kazhnuz
|
83e8a68d03
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improvement: adapt oldcbs to new shadow shoot style
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2019-08-13 19:13:17 +02:00 |
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Kazhnuz
|
6c91fbe9ef
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fix: fix crashed in old cbs system
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2019-08-12 12:37:00 +02:00 |
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Kazhnuz
|
6fa7180d7a
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chore: some style fixes
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2019-08-10 15:59:32 +02:00 |
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Kazhnuz
|
b35c394ff2
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feat(lore): add Lug and Belissama
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2019-08-10 15:58:54 +02:00 |
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Kazhnuz
|
cf838fa161
|
feat(lore): add Gabriel Seraph new description
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2019-08-10 15:34:57 +02:00 |
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Kazhnuz
|
8999955fc8
|
feat: adapt young characters to the new version
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2019-08-07 12:19:24 +02:00 |
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Kazhnuz
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14dd4f4f71
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feat: add new zones names
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2019-08-05 16:20:18 +02:00 |
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Kazhnuz
|
7e8c4e373e
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chore: prepare new character architecture
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2019-08-04 18:00:01 +02:00 |
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Kazhnuz
|
17aba29df7
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feat: draft some zones
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2019-08-04 17:56:50 +02:00 |
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Kazhnuz
|
8b8d4e2782
|
feat: add first lore documents to Monado Prime concept
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2019-08-04 17:54:09 +02:00 |
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Kazhnuz
|
ceb375706a
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feat: add alternative story proposition
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2019-08-04 17:31:46 +02:00 |
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Kazhnuz
|
6e6504d674
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meta: update credits
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2019-08-04 10:57:41 +02:00 |
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Kazhnuz
|
0ba0d0ae1e
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feat(datas): add Battle's Tails Lab map
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2019-08-04 10:56:12 +02:00 |
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Kazhnuz
|
5fe4ae3cad
|
feat(datas): add Battle's Metal Depot map
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2019-08-03 21:09:30 +02:00 |
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Kazhnuz
|
413ba82e3f
|
feat(datas): add Battle's Library map
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2019-08-03 20:52:17 +02:00 |
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Kazhnuz
|
a5e8f54ce9
|
feat(datas): add Battle's Holy Summit map
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2019-08-03 20:25:30 +02:00 |
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Kazhnuz
|
f53b3b221a
|
feat(datas): add Battle's GHZ
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2019-08-03 18:19:56 +02:00 |
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Kazhnuz
|
b49f0ceafb
|
feat(datas): add Battle's map Club Rouge
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2019-08-03 17:59:04 +02:00 |
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Kazhnuz
|
54e73a6cfe
|
feat(datas): add Battle's map Chao Ruins
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2019-08-03 17:36:16 +02:00 |
|
Kazhnuz
|
efc0f8926b
|
feat(datas): add Battle's map Battle Highway
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2019-08-03 15:46:41 +02:00 |
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Kazhnuz
|
473aa189c0
|
feat(datas): add Battle's map Amy's Room
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2019-08-03 15:23:47 +02:00 |
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Kazhnuz
|
2f980d4ddd
|
improvement(assets): make all ShadowShoot assets compatible
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2019-08-02 16:50:19 +02:00 |
|
Kazhnuz
|
78d2f5ae93
|
feat(shootmap): add cliff drawing
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2019-08-02 16:49:50 +02:00 |
|
Kazhnuz
|
52fdc3d681
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fix(shootmap): put all asset declaration at the same place
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2019-08-02 13:55:34 +02:00 |
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Kazhnuz
|
001c1a3d5a
|
feat(maps): add a Shadow Shoot map loader
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2019-08-02 13:54:04 +02:00 |
|
Kazhnuz
|
5968f82d52
|
feat(camera): add a way to lock the camera position
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2019-08-02 13:52:50 +02:00 |
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