Kazhnuz
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2658a6b54f
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feat(cbs): add sfx playing to choregraphies
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2019-08-19 16:46:30 +02:00 |
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Kazhnuz
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d84001c150
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feat(cbs): start adding character voices
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2019-08-19 15:34:52 +02:00 |
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Kazhnuz
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7a8696726b
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feat(cbs): add music
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2019-08-19 12:00:24 +02:00 |
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Kazhnuz
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a60f6ade6c
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feat(cbs): add condition to choregraphy system
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2019-08-19 11:54:06 +02:00 |
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Kazhnuz
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56e9af6ac3
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feat(cbs): add a skill system, and adapt the basic attack to use it
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2019-08-18 19:02:14 +02:00 |
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Kazhnuz
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1217ec0d10
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feat(hero): wait a bit before use the switchActiveBattler function
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2019-08-18 16:46:57 +02:00 |
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Kazhnuz
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9633973792
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feat(titlescreen): rework the title screen
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2019-08-17 15:59:53 +02:00 |
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Kazhnuz
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fcd1288ebf
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improvement(game): rework internal sorting of skill
It'll make us able to sort them by acquisition level
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2019-08-17 00:55:29 +02:00 |
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Kazhnuz
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c7e771542b
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improvement(cbs): add more tweens
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2019-08-16 23:04:30 +02:00 |
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Kazhnuz
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8048210bac
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feat(game): initial "battle completed screen
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2019-08-16 22:37:43 +02:00 |
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Kazhnuz
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c9b3175bcd
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feat(cbs): make player HUD appear only if the battle is currently active
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2019-08-16 18:40:00 +02:00 |
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Kazhnuz
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92e77e4335
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feat(cbs): initial functions to start and finish the battle
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2019-08-16 18:33:47 +02:00 |
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Kazhnuz
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b3428da090
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fix(cbs): make sure that ennemies' destruction don't freeze the game
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2019-08-15 19:00:01 +02:00 |
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Kazhnuz
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01dc81ed0f
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fix: fix scissoring in 2x screens
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2019-08-15 15:09:48 +02:00 |
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Kazhnuz
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45c58bcbcd
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feat(cbs): initial implementation of damage system
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2019-08-15 15:06:13 +02:00 |
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Kazhnuz
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8787eb99e6
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feat(cbs): initial ennemy implementation
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2019-08-15 09:35:37 +02:00 |
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Kazhnuz
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04fab227f8
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improvement(sonic): add move value to Sonic
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2019-08-15 09:16:24 +02:00 |
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Kazhnuz
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89568ad3b5
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improvement(cbs): add turn counting to battle HUD
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2019-08-15 09:13:08 +02:00 |
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Kazhnuz
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e2d788e012
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improvement(cbs): improve animation speed
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2019-08-15 08:57:47 +02:00 |
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Kazhnuz
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5b1deadb8a
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feat(cbs): make HUD use existing datas
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2019-08-14 22:47:10 +02:00 |
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Kazhnuz
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7eec984344
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feat(cbs): add basis for the 3-hit combo
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2019-08-14 20:44:20 +02:00 |
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Kazhnuz
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721b0ff04d
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feat(cbs): use the sprite code from baseactor
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2019-08-14 20:24:32 +02:00 |
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Kazhnuz
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7d182bd3a1
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chore(cbs): refactor parent a bit
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2019-08-14 20:11:35 +02:00 |
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Kazhnuz
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d1070b36cc
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chore(cbs): hero's refactor
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2019-08-14 17:32:33 +02:00 |
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Kazhnuz
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eec6214305
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improvement(cbs): translate battle system menu
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2019-08-14 17:07:42 +02:00 |
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Kazhnuz
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72c33b46d6
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improvement: use a circle move position instead of a square
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2019-08-14 16:27:45 +02:00 |
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Kazhnuz
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3a51758483
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chore(cbs): refactor entirely the code to be more gamecore-like
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2019-08-14 16:26:23 +02:00 |
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Kazhnuz
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da647237a7
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chore: simplify hud handling
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2019-08-14 13:56:25 +02:00 |
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Kazhnuz
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a8bd55a2c2
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improvement(cbs): improve debugging
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2019-08-13 22:28:05 +02:00 |
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Kazhnuz
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3a037e827d
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improvement(cbs): move menu to a better position
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2019-08-13 21:25:18 +02:00 |
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Kazhnuz
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3b63516d3a
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chore: remove old unused controller object
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2019-08-13 21:11:49 +02:00 |
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Kazhnuz
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84bd3fa277
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improvement: use gamecore integrated asset system as much as possible
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2019-08-13 21:08:37 +02:00 |
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Kazhnuz
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b95f899c75
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chore: remove unused stuff
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2019-08-13 19:20:10 +02:00 |
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Kazhnuz
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83e8a68d03
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improvement: adapt oldcbs to new shadow shoot style
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2019-08-13 19:13:17 +02:00 |
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Kazhnuz
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6c91fbe9ef
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fix: fix crashed in old cbs system
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2019-08-12 12:37:00 +02:00 |
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Kazhnuz
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7e8c4e373e
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chore: prepare new character architecture
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2019-08-04 18:00:01 +02:00 |
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Kazhnuz
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0ba0d0ae1e
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feat(datas): add Battle's Tails Lab map
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2019-08-04 10:56:12 +02:00 |
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Kazhnuz
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5fe4ae3cad
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feat(datas): add Battle's Metal Depot map
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2019-08-03 21:09:30 +02:00 |
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Kazhnuz
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413ba82e3f
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feat(datas): add Battle's Library map
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2019-08-03 20:52:17 +02:00 |
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Kazhnuz
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a5e8f54ce9
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feat(datas): add Battle's Holy Summit map
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2019-08-03 20:25:30 +02:00 |
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Kazhnuz
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f53b3b221a
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feat(datas): add Battle's GHZ
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2019-08-03 18:19:56 +02:00 |
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Kazhnuz
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b49f0ceafb
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feat(datas): add Battle's map Club Rouge
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2019-08-03 17:59:04 +02:00 |
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Kazhnuz
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54e73a6cfe
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feat(datas): add Battle's map Chao Ruins
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2019-08-03 17:36:16 +02:00 |
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Kazhnuz
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efc0f8926b
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feat(datas): add Battle's map Battle Highway
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2019-08-03 15:46:41 +02:00 |
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Kazhnuz
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473aa189c0
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feat(datas): add Battle's map Amy's Room
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2019-08-03 15:23:47 +02:00 |
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Kazhnuz
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001c1a3d5a
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feat(maps): add a Shadow Shoot map loader
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2019-08-02 13:54:04 +02:00 |
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Kazhnuz
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69b9068e49
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chore(test): use ebeach as the test scene for now
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2019-07-27 23:52:58 +02:00 |
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Kazhnuz
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a7def096df
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feat: draw a real shadow
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2019-07-27 20:55:00 +02:00 |
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Kazhnuz
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76336046d4
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fix: don't add a second floor in the test scene
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2019-07-27 15:30:10 +02:00 |
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Kazhnuz
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b3d9ed582e
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feat: add a test map based on Battle's "collosseum" map
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2019-07-27 13:32:11 +02:00 |
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