Commit graph

826 commits

Author SHA1 Message Date
Kazhnuz
9a9615b120 improvement: improve the run/dash action 2021-04-21 16:54:42 +02:00
Kazhnuz
38c197a9fb feat: add sfx for terrains 2021-04-21 16:46:41 +02:00
Kazhnuz
021a2b08b2 chore: add a wrapper for sfx 2021-04-21 16:30:52 +02:00
Kazhnuz
e7878c1efa feat: add damage system
Fixes: #90
2021-04-19 18:04:29 +02:00
Kazhnuz
36e30be245 feat: handle ko characters on overworld
Preparation for full damage support
2021-04-18 19:59:03 +02:00
Kazhnuz
cd174e3153 feat: greyscale emblem for ko characters 2021-04-18 19:30:57 +02:00
Kazhnuz
706468dad6 feat: add initial difficulty system
Fixes #87
2021-04-18 19:09:01 +02:00
Kazhnuz
8e277d0505 fix: make text shadow follow its opacity 2021-04-18 18:29:20 +02:00
Kazhnuz
2bce318b96 feat: show health on overworld 2021-04-18 18:23:52 +02:00
Kazhnuz
a1d81b9170 feat: add a common message queue
Fixes #89
2021-04-18 17:44:00 +02:00
Kazhnuz
e62e97b2d7 feat: add terrain tests in the cave map 2021-04-18 16:37:06 +02:00
Kazhnuz
9523edb555 feat: add confirmation dialogs
Fixes #86
2021-04-18 16:36:40 +02:00
Kazhnuz
dbf14c59a3 feat: add internal mechanism to delete saves 2021-04-18 15:38:19 +02:00
Kazhnuz
37d685a7ea fix: don't update menus keycheck during transition
Fixes #88
2021-04-18 15:09:44 +02:00
Kazhnuz
df4ef549d6 chore: prepare for the dialog system 2021-04-18 14:56:27 +02:00
Kazhnuz
0529c14367 fix: add a one-element log system 2021-04-18 14:56:16 +02:00
Kazhnuz
32c72c18e9 feat: initial terrain collision system
Fixes #79
2021-04-18 12:34:30 +02:00
Kazhnuz
b16665a2b0 feat: scissor player when under the ground height 2021-04-18 11:03:34 +02:00
Kazhnuz
15973e491a feat: initial terrain data loading 2021-04-18 10:53:35 +02:00
Kazhnuz
a88b30dd9f feat: add a way to get the terrain at a point 2021-04-18 10:09:50 +02:00
Kazhnuz
45fc9005b5 feat: make ground level configurable 2021-04-18 10:09:17 +02:00
Kazhnuz
dd841a4435 chore: remove stray print 2021-04-11 15:18:47 +02:00
Kazhnuz
f700eaa8f8 fix: add sound to punch and dash 2021-04-11 11:08:59 +02:00
Kazhnuz
ddcd393d2a fix: add sound to every menus
Fixes #85
2021-04-11 10:32:49 +02:00
Kazhnuz
34e2bbead7 fix(actor): remove a wrong arg to drawStanding
Fixes #84
2021-04-11 09:58:21 +02:00
Kazhnuz
705d07abb6 fix: better collisions
Fixes #83
2021-04-11 09:57:44 +02:00
Kazhnuz
cd0190f065 feat: add a basic "punch" action
Fixes #78
2021-04-10 20:47:34 +02:00
Kazhnuz
84af3076f2 feat: add dash/run 2021-04-10 19:32:41 +02:00
Kazhnuz
34b409f423 feat: add flight 2021-04-10 18:28:52 +02:00
Kazhnuz
8f27270c39 feat: add initial action checking system 2021-04-10 17:59:01 +02:00
Kazhnuz
16fa9f49eb improvement: make char switch instant 2021-04-10 17:43:10 +02:00
Kazhnuz
91c885e1fb chore: prepare action system 2021-04-10 17:41:53 +02:00
Kazhnuz
1281bb30c4 chore: refactor into mixins the player actor 2021-04-10 17:14:41 +02:00
Kazhnuz
4bf6a9b78a chore: separate actors in folders 2021-04-10 15:58:53 +02:00
Kazhnuz
afc15fa0e3 feat: use direct import package 2021-04-10 14:43:30 +02:00
Kazhnuz
6d1900d5a5 feat(overworld): add jump 2021-04-10 14:28:20 +02:00
Kazhnuz
09e14eae86 fix: add large anim support to actors 2021-04-10 14:26:38 +02:00
Kazhnuz
cb50b7f256 fix: fix mirroring 2021-04-10 14:26:10 +02:00
Kazhnuz
6569cb0dd7 feat(charset): add mirroring and 'large anim' 2021-04-10 13:04:45 +02:00
Kazhnuz
2ede81dc8d improvement: refactor charset manager 2021-04-10 12:24:56 +02:00
Kazhnuz
fc1eaa0460 feat: make the fast system accessible easily 2021-04-10 12:01:47 +02:00
Kazhnuz
582008da7d feat: add a fast frame system for characterset 2021-04-10 11:59:32 +02:00
Kazhnuz
7b5ec06509 fix: fix a crash in TiledMultiMap 2021-04-10 11:23:04 +02:00
Kazhnuz
b1eb30ed6c fix: workaround high frame skip when loading resources
It'll need a proper fix, but if the game is going under 15FPS,
make delta time to 1/15 second, in order to be sure that it'll simply slow
that frame and not skip a whole transition for instance
2021-04-10 11:09:38 +02:00
Kazhnuz
7b97b1d82a fix: work around a crash in debug mode 2021-04-05 21:10:18 +02:00
Kazhnuz
9c4efa3512 feat: implement fake y-sorting for tiles 2021-04-05 21:07:40 +02:00
Kazhnuz
70029ba7bd feat: Finish PNJ system
Fixes #4
2021-04-05 16:29:51 +02:00
Kazhnuz
93254fefa1 fix: wat 2021-04-05 15:28:33 +02:00
Kazhnuz
fccc4a5d8e improvement: add main menu transitions
Fixes #73
2021-04-05 14:20:25 +02:00
Kazhnuz
f538ffa94a feat: add transitions between title and menu 2021-04-05 12:29:45 +02:00