Kazhnuz
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5920fc18dd
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core/menusystem: use name index instead of numeral index for menus
It makes more sense and avoid having to keep and update id of menus
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2019-02-11 19:22:13 +01:00 |
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Kazhnuz
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464a1309c2
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core/menusystem: make menu register themselves
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2019-02-10 21:14:31 +01:00 |
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Kazhnuz
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1dfb2a1f70
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core/menusystem: make widget register themselves
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2019-02-10 21:12:33 +01:00 |
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Kazhnuz
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e9d01d1e65
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core/menusystem: add a function to update widget size
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2019-02-10 21:05:31 +01:00 |
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Kazhnuz
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b417eb5c6a
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core/menusystem: fix a crash
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2019-02-10 20:00:48 +01:00 |
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Kazhnuz
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648ede5874
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scene/boost: reactivate the pause menu
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2019-02-10 20:00:37 +01:00 |
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Kazhnuz
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723806510b
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core: integrate the menu system to the scene manager
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2019-02-10 14:54:43 +01:00 |
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Kazhnuz
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8553188a3e
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src/main: call core:mousepressed in love.mousepressed
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2019-02-10 14:52:38 +01:00 |
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Kazhnuz
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c7c7e3d0a8
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core/menusystem: improve wording for clearing functions
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2019-02-10 14:44:04 +01:00 |
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Kazhnuz
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b1cf66add0
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core/menusystem: rework "system" flags for menu
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2019-02-10 14:41:27 +01:00 |
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Kazhnuz
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bf77a06741
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core/menusystem: new size variable for widget handling
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2019-02-10 14:34:04 +01:00 |
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Kazhnuz
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05c8691c56
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core/menusystem: port everything to new widget var names
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2019-02-10 14:28:08 +01:00 |
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Kazhnuz
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9d413db186
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core/menusystem: remove unused variable
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2019-02-10 12:11:24 +01:00 |
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Kazhnuz
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db1a219336
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core/menusystem: rename widget variables in the parent
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2019-02-10 12:10:46 +01:00 |
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Kazhnuz
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679abb46ec
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core/menusystem: rename the parent menu file
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2019-02-10 12:00:02 +01:00 |
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Kazhnuz
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3cbb7a1373
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core/menusystem: fuse MenuSystem and MenuController
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2019-02-10 11:58:39 +01:00 |
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Kazhnuz
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6e7d75f09a
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core/menusystem: add initial version based on my old menusystem
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2019-02-10 11:56:45 +01:00 |
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Kazhnuz
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90538d5a01
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scenes/boost: some styling fix
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2019-02-06 07:51:20 +01:00 |
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Kazhnuz
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f7582fbe16
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scenes/boost: rework entirely the relative position system
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2019-02-05 22:37:10 +01:00 |
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Kazhnuz
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1506701559
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scenes/boost: better dashCam timer
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2019-02-04 23:23:49 +01:00 |
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Kazhnuz
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0172f131de
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scenes/boost: add a jump dash
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2019-02-04 23:19:13 +01:00 |
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Kazhnuz
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b8f0d57a8a
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scenes/boost: add a relative camera system
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2019-02-04 21:35:34 +01:00 |
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Kazhnuz
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def74457a4
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scenes/boost: reset colors before drawing shadows
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2019-02-04 09:40:55 +01:00 |
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Kazhnuz
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cf64040dce
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scene/boost: use the included input manager
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2019-02-04 09:38:16 +01:00 |
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Kazhnuz
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4ac18039a9
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scenes/boost: use the included asset handler
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2019-02-04 09:36:18 +01:00 |
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Kazhnuz
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d199c73f64
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scenes/boost: kill off the scene controller object
It's not needed with the new scene system
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2019-02-04 09:35:12 +01:00 |
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Kazhnuz
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ca22b918b0
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scenes/boost: add controller uniques functions to the scene object
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2019-02-04 09:30:03 +01:00 |
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Kazhnuz
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62d45d9e4a
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scenes/boost: clean up a bit the scene object
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2019-02-04 09:19:56 +01:00 |
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Kazhnuz
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b163cca8ae
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scenes/boost: improve HUD
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2019-02-04 09:17:47 +01:00 |
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Kazhnuz
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091210df41
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loveutils: add back the wrap function
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2019-02-04 09:02:50 +01:00 |
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Kazhnuz
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421e92f80a
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src: replace all mention of "utils.draw" by "utils.graphics"
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2019-02-04 08:50:54 +01:00 |
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Kazhnuz
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49a8700400
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scenes/boost: inputs are in core
Compared to the old Boost engine, core and game have been separated, so
make sure that input are read in core
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2019-02-04 08:47:07 +01:00 |
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Kazhnuz
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526d0fb494
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scenes/boost: don't load game update functions from scene
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2019-02-04 08:44:12 +01:00 |
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Kazhnuz
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b50ce4ad20
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scenes/boost: register the scene as the currentScene
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2019-02-04 08:43:48 +01:00 |
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Kazhnuz
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bc6b822a7e
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scenes/boost: style fix
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2019-02-04 08:40:41 +01:00 |
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Kazhnuz
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f613cd4e2a
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scenes/boost: register correctly the scene
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2019-02-04 08:40:06 +01:00 |
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Kazhnuz
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fc1d877ef6
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game/boost: fix a typo
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2019-02-04 08:39:14 +01:00 |
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Kazhnuz
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d867860d2f
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datas: add sonic-boost characters data
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2019-02-04 08:38:40 +01:00 |
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Kazhnuz
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8cb038eddf
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game: add a sonicboost handler
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2019-02-04 08:36:29 +01:00 |
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Kazhnuz
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639da2abd2
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assets: add Sonic sprite
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2019-02-04 08:20:06 +01:00 |
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Kazhnuz
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9bb8455ce6
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datas: add boost chunk datas
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2019-02-04 08:13:46 +01:00 |
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Kazhnuz
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03ac5cc629
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core/assets: options are now in the "core" namespace
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2019-02-04 08:11:28 +01:00 |
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Kazhnuz
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adc0b40c3c
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scenes/boost: fix a crash-causing typo in the background controller
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2019-02-04 08:09:27 +01:00 |
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Kazhnuz
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ca86ef714d
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assets: add characters icons
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2019-02-04 08:07:48 +01:00 |
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Kazhnuz
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8fde4545fa
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scenes/boost: use the new location of the hud ring sprite
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2019-02-04 08:05:04 +01:00 |
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Kazhnuz
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4498c6991c
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scenes/boost: use the border generator
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2019-02-04 08:04:40 +01:00 |
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Kazhnuz
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8078aba520
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assets: add hud elements
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2019-02-04 08:01:23 +01:00 |
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Kazhnuz
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d308e42560
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scenes/boost: add level assets
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2019-02-04 07:47:42 +01:00 |
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Kazhnuz
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0dd0c51c77
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assets: add back Boost assets
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2019-02-03 20:45:01 +01:00 |
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Kazhnuz
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c700be6488
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scenes/boost: load the level data from the right file
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2019-02-03 20:36:36 +01:00 |
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Kazhnuz
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68d05e53b6
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src: load boost levels at startup
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2019-02-03 20:34:50 +01:00 |
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Kazhnuz
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74a29fca3b
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scenes/boost: fix last crash
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2019-02-03 20:33:44 +01:00 |
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Kazhnuz
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cab44798b8
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scenes/boost: another location renaming
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2019-02-03 20:30:58 +01:00 |
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Kazhnuz
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bcdd88b24b
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scenes/boost: comment out pause controller
For now, we don't support the old menu system. It'll be restored, but
for now it simply wouldn't work.
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2019-02-03 20:30:16 +01:00 |
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Kazhnuz
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a2dfd35944
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scenes/boost: use the new location for the datafile
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2019-02-03 20:27:15 +01:00 |
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Kazhnuz
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01414cc602
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datas: add back sonic-boost physic datafile
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2019-02-03 20:26:50 +01:00 |
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Kazhnuz
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c2fa55f746
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scenes/boost: fix another crash-causing typo
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2019-02-03 20:25:42 +01:00 |
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Kazhnuz
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3e6244e473
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src: use the new locations from libs used by the world manager
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2019-02-03 20:23:53 +01:00 |
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Kazhnuz
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0b7bd32caa
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src: add libs used by the world manager
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2019-02-03 20:22:59 +01:00 |
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Kazhnuz
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fa72d7c733
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src: add the hump libraries
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2019-02-03 20:22:25 +01:00 |
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Kazhnuz
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ce082ea8cd
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scene/boost: fix a typo
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2019-02-03 20:20:01 +01:00 |
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Kazhnuz
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3e9ebc15cc
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scenes/boost: use the asset system from core
It's only temporary as the controller will be removed (it was a
workaround from before the new scene system)
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2019-02-03 20:18:47 +01:00 |
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Kazhnuz
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c7413809e9
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scenes/boost: comment out the old gui system
as it's not here anymore, let's not use it for the moment
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2019-02-03 20:17:49 +01:00 |
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Kazhnuz
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e4a6f64ae6
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scenes/boost: use the new scene location
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2019-02-03 20:10:35 +01:00 |
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Kazhnuz
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ab09778f3a
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scenes/boost: use the new scene system
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2019-02-03 20:00:08 +01:00 |
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Kazhnuz
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aa8247cc82
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scenes/boost: rename the class to "BoostLevel"
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2019-02-03 19:58:13 +01:00 |
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Kazhnuz
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783e00b7f7
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scene: make sonic-boost levelsystem loadable
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2019-02-03 19:55:04 +01:00 |
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Kazhnuz
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e22c1a75cf
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scene/init: style nitpick
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2019-02-03 19:54:34 +01:00 |
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Kazhnuz
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81afa3ff11
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scene: add back level code from an earlier boost version
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2019-02-03 19:54:02 +01:00 |
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Kazhnuz
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24dda63900
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rename sonic-radiance.love to sonic-boost.love
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2019-02-03 19:47:10 +01:00 |
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