1 Objets
Kazhnuz edited this page 2025-10-11 11:51:02 +02:00

All the usable items by the characters in battle

Healing items

HP-healing items

  • Chili Dog (10)

  • Egg Dog (-1)

  • Health Seed (50)

  • Health Leaf (100)

  • Health Root (250)

  • Health Fruit (100%)

  • Health Emmitter (30, 5 turns)

  • Health Wave (100, everybody)

  • Revival Gem (Revive, HP=10%)

  • Life Gem (Revive, HP=100%)

  • Divine Gem (Revive whole team with 100% HP)

PP Healing items

  • Tonic Drink (10)
  • Tonic Infusion (20)
  • Tonic Potion (50)
  • Tonus Emmitter (6, 5 turns)
  • Refresher Wave (20, everybody)

Status healing

  • Antidote (cure poison)

  • Strenth Restorer (cure weakened)

  • Defense Restorer (cure vulnerable)

  • Movement Restorer (cure paralysis)

  • Awakener (cure sleep)

  • Cure-All Spray (cure all status)

  • Heal Unit (cure all status + restore all HP)

Battle items

Powerups

  • Power Ring (give "Hyper" 5 turns)

  • Psychic Water (give "Hidden" 5 turns)

  • Focus Rock (give "Focus" 5 turns)

  • Clover Juice (give "Lucky" 5 turns)

  • Immunity Booster (avoid bad status during 5 turns)

  • Shield (give "Fortified" 5 turns)

  • Water Shield (protect from Water 3 turns)

  • Fire Shield (protect from Fire 3 turns)

  • Thunder Shield (protect from Thunder 3 turns)

  • Gold Shield (Fortified + Re-heal PP & MP 3 turns)

  • Invincibility (give "Invincible" pendant un turns)

  • Speed Up (give "Speedup" pendant deux turns)

Wisps

TODO: create stuff for the complete set - https://www.deviantart.com/moralde10/art/Updated-Wisp-Sheet-403618805

  • Red Wisp : Burst - All target - 120 - No effect
  • Orange Wisp : Rocket - 1 target - 150 - Weakened
  • Yellow Wisp : Drill - 1 target - 150 - Vulnerable
  • Cyan Wisp : Laser - 1 target - 150 - Paralyse
  • Violet Wisp : Void - All target - 80 - Sleep

Gears

Gears are wearable items that enhance characters. Some are specific to some characters, some are available for everybody. There are three types of gears : Gloves, Shoes and Accessories. Each character can wear one of each.

Shoes

TODO: really differenciate between Boots, Slippers and Sneakers

  • Alloy Boots (Armor +4, Defense +1)
  • Light Boots (Armor +1, Defense +1)
  • Steel Toe Boots (Armor +3, Power +2)
  • Swift Boots (Speed +2, Defense +2)
  • Work Boots (Armor +2, Defense +2)
  • Shielded Sneakers (Defense +1)
  • Speedy Sneakers (Armor +1, Speed +3)
  • Spiked Sneakers (Armor +1, Power +2)
  • Stiff Sneakers (Armor +2, Defense +2)
  • Alloy Slippers (Armor +3, Defense +2)
  • Light Slippers (Armor +1, Defense +1)
  • Nimble Slippers (Armor +1, Defense +1)
  • Spiked Slippers (Armor +1, Power +2)
  • Though Slippers (Armor +4, Defense -2)

Gloves

  • Boxing Gloves (Power +1)
  • Cloth Gloves (Attack +1)
  • Cursed Gloves (Power +6, Attack -2, Defense -2)
  • Golden Gloves (Power +1, Attack +2, Defense +2)
  • Gritty Gloves (Power +2, Armor +2, Defense -2)
  • Lucky Gloves (Attack +1, Luck +2)
  • Mirror Gloves (Attack +1, Defense +2)
  • Polymer Gloves (Power +1, Armor +1)
  • Power Gloves (Power +5, Attack -2)
  • Sparkly Gloves (Power +3, Attack -1)
  • Work Gloves (Power +1)

Accessories

Special Effect

  • Angel Amulet (Automatic revive with 1 HP)
  • Economizer (All spell -1 PP)
  • Immunity Idol (Immunity to negative status effect)
  • Refresher (5% PV each turns)
  • Replenisher (1PP each turns)
  • Spooky Charm (ennemy flee more)

Elemental Rings

  • Earth Ring
  • Ice Ring
  • Lightning Ring
  • Water Ring
  • Wind Ring

Weapons

  • Rock Hammer (Power +10)
  • ??? Blade (Attack +4)
  • ??? Teleporter (Defense +4)
  • ??? Shield (Armor +?)