Commit graph

112 commits

Author SHA1 Message Date
Kazhnuz
fb9d86999f feat: add sprites to ennemies
Fix #24
2020-08-04 22:19:11 +02:00
Kazhnuz
58264e2a19 feat: add battle definition files
Fix #9
2020-08-04 17:50:03 +02:00
Kazhnuz
b8e8473fba fix: use the right name for classic ennemies' category 2020-08-04 16:54:39 +02:00
Kazhnuz
216a047d3a fix: add subfolder for ennemies 2020-08-04 13:32:23 +02:00
Kazhnuz
4bb4c14198 feat: add leader change to overworld
Fix #18
2020-08-03 08:59:04 +02:00
Kazhnuz
b2fe9e62cd feat: add Tails and Amy
Fix #7
2020-08-02 21:32:45 +02:00
Kazhnuz
65cde3c42b feat: handle stat a bit differently 2020-08-02 21:26:49 +02:00
Kazhnuz
242e90c803 fix: make emblem and icon character-dependent 2020-08-02 16:43:15 +02:00
Kazhnuz
5e39c836ec fix: order player keys
Fix #6
2020-08-02 13:41:58 +02:00
Kazhnuz
cf377f15b8 feat: make possible to load all Battle maps 2020-08-02 10:18:40 +02:00
Kazhnuz
5d83f2ba12 fix: fix club rouge name 2020-08-02 10:18:14 +02:00
Kazhnuz
459f4905c7 feat: add basic option menu 2020-08-01 16:06:08 +02:00
Kazhnuz
b95ad72dcb feat: add basic qte framework 2020-07-31 20:06:35 +02:00
Kazhnuz
b247e9cc96 feat: improve a bit the choregraphies 2020-07-25 17:07:53 +02:00
Kazhnuz
e72fa0cc7f fix: drop spin jump and revamp a bit the spindash 2020-07-25 16:47:58 +02:00
Kazhnuz
6a64126db3 fix: improve skills choregraphy 2020-07-25 10:25:14 +02:00
Kazhnuz
070d23076b feat: adapt skill to the new Choregraphy System 2020-07-24 19:13:08 +02:00
Kazhnuz
fcdd10484f feat: add basic skill actions 2020-07-20 12:24:26 +02:00
Kazhnuz
ae47502dbf improvement(cbs): moar sfx 2019-08-31 15:44:34 +02:00
Kazhnuz
86b5ad1cae improvement(cbs): rework the choregraphy system 2019-08-25 15:54:26 +02:00
Kazhnuz
c59486dbcb feat(skillmanager): add an named argument system 2019-08-25 15:53:56 +02:00
Kazhnuz
7f99e01afd feat(skills): add spinjump 2019-08-25 10:40:34 +02:00
Kazhnuz
be4504ff2b feat(cbs): new damage functions for choregraphies 2019-08-24 22:21:07 +02:00
Kazhnuz
163e122b97 fix(cbs): fix a crash when the character try to go to its position 2019-08-24 21:49:16 +02:00
Kazhnuz
3d269dca4a feat(cbs): add jumpBack and dashForward choregraphy actions 2019-08-24 21:46:59 +02:00
Kazhnuz
c3451807ce fix(skills): use the right datas 2019-08-22 21:32:52 +02:00
Kazhnuz
42837c6fbd feat(sonic): add spinning animations 2019-08-22 17:32:05 +02:00
Kazhnuz
5c7f429fa4 improvement(sonic): improve Sonic attakc speed animation 2019-08-19 16:47:47 +02:00
Kazhnuz
2658a6b54f feat(cbs): add sfx playing to choregraphies 2019-08-19 16:46:30 +02:00
Kazhnuz
851a3d9804 improvement: make sure that the hit gfx appear *when* the attack connect 2019-08-19 16:39:23 +02:00
Kazhnuz
d84001c150 feat(cbs): start adding character voices 2019-08-19 15:34:52 +02:00
Kazhnuz
a60f6ade6c feat(cbs): add condition to choregraphy system 2019-08-19 11:54:06 +02:00
Kazhnuz
56e9af6ac3 feat(cbs): add a skill system, and adapt the basic attack to use it 2019-08-18 19:02:14 +02:00
Kazhnuz
7f214577a4 chore: some improvement to motobug stats 2019-08-15 18:59:42 +02:00
Kazhnuz
c7a24a2bf3 improvement(sonic): make Sonic default move to 4 2019-08-15 14:32:09 +02:00
Kazhnuz
8787eb99e6 feat(cbs): initial ennemy implementation 2019-08-15 09:35:37 +02:00
Kazhnuz
04fab227f8 improvement(sonic): add move value to Sonic 2019-08-15 09:16:24 +02:00
Kazhnuz
e2d788e012 improvement(cbs): improve animation speed 2019-08-15 08:57:47 +02:00
Kazhnuz
eec6214305 improvement(cbs): translate battle system menu 2019-08-14 17:07:42 +02:00
Kazhnuz
02c81c29f6 debug: make Sonic level 50 as a test 2019-08-14 16:46:59 +02:00
Kazhnuz
6c91fbe9ef fix: fix crashed in old cbs system 2019-08-12 12:37:00 +02:00
Kazhnuz
7e8c4e373e chore: prepare new character architecture 2019-08-04 18:00:01 +02:00
Kazhnuz
0ba0d0ae1e feat(datas): add Battle's Tails Lab map 2019-08-04 10:56:12 +02:00
Kazhnuz
5fe4ae3cad feat(datas): add Battle's Metal Depot map 2019-08-03 21:09:30 +02:00
Kazhnuz
413ba82e3f feat(datas): add Battle's Library map 2019-08-03 20:52:17 +02:00
Kazhnuz
a5e8f54ce9 feat(datas): add Battle's Holy Summit map 2019-08-03 20:25:30 +02:00
Kazhnuz
f53b3b221a feat(datas): add Battle's GHZ 2019-08-03 18:19:56 +02:00
Kazhnuz
b49f0ceafb feat(datas): add Battle's map Club Rouge 2019-08-03 17:59:04 +02:00
Kazhnuz
54e73a6cfe feat(datas): add Battle's map Chao Ruins 2019-08-03 17:36:16 +02:00
Kazhnuz
efc0f8926b feat(datas): add Battle's map Battle Highway 2019-08-03 15:46:41 +02:00
Kazhnuz
473aa189c0 feat(datas): add Battle's map Amy's Room 2019-08-03 15:23:47 +02:00
Kazhnuz
001c1a3d5a feat(maps): add a Shadow Shoot map loader 2019-08-02 13:54:04 +02:00
Kazhnuz
1041688c8e feat(battlemaps): add basic parallax capabilities 2019-07-28 00:35:16 +02:00
Kazhnuz
26d3dbd34d fix: add missing datas for Emerald Beach 2019-07-27 15:10:33 +02:00
Kazhnuz
fe8b71a0dc improvement: update Emerald Beach datas 2019-07-27 14:38:50 +02:00
Kazhnuz
fb2600c363 chore:refactor RedianceWorld out of the test scene 2019-07-26 20:22:18 +02:00
Kazhnuz
7135204c9a feat: add base test scene 2019-07-26 19:39:32 +02:00
Kazhnuz
37036760a3 feat: add bases to handle emerald beach map 2019-07-26 17:36:07 +02:00
Kazhnuz
fb7d5a2018 fix(datas): use new language format 2019-07-26 17:23:20 +02:00
Kazhnuz
195e4d2110 core: add character handling files from older version 2019-02-03 11:04:25 +01:00
Kazhnuz
dbaf2614bd src/core: add initial lang system 2019-01-27 21:59:33 +01:00
Kazhnuz
99ad6704c2 src/core: add the input system 2019-01-27 21:41:08 +01:00