Kazhnuz
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9523edb555
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feat: add confirmation dialogs
Fixes #86
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2021-04-18 16:36:40 +02:00 |
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Kazhnuz
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37d685a7ea
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fix: don't update menus keycheck during transition
Fixes #88
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2021-04-18 15:09:44 +02:00 |
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Kazhnuz
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df4ef549d6
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chore: prepare for the dialog system
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2021-04-18 14:56:27 +02:00 |
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Kazhnuz
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dd841a4435
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chore: remove stray print
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2021-04-11 15:18:47 +02:00 |
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Kazhnuz
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705d07abb6
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fix: better collisions
Fixes #83
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2021-04-11 09:57:44 +02:00 |
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Kazhnuz
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9c4efa3512
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feat: implement fake y-sorting for tiles
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2021-04-05 21:07:40 +02:00 |
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Kazhnuz
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fccc4a5d8e
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improvement: add main menu transitions
Fixes #73
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2021-04-05 14:20:25 +02:00 |
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Kazhnuz
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f59ebd11e5
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fix: fix circle initial size
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2021-04-05 12:29:34 +02:00 |
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Kazhnuz
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ee59bc988b
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fix: more aggressive memory management
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2021-04-03 10:39:34 +02:00 |
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Kazhnuz
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a2246f9bc7
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fix: let the cam update when screen isn't active
fix the camera jumping after a transition
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2021-04-03 00:04:58 +02:00 |
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Kazhnuz
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fbbe20e225
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feat: stop hardcoding position in maps
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2021-04-02 23:26:22 +02:00 |
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Kazhnuz
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c8204f044f
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feat: add a callback to restored scenes
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2021-04-02 22:24:37 +02:00 |
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Kazhnuz
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d611f3214c
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improvement: better rythm for transitions
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2021-04-02 22:24:14 +02:00 |
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Kazhnuz
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ab3e4eadd8
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improvement: add new transition types
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2021-04-02 22:00:33 +02:00 |
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Kazhnuz
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e08e689586
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feat: add transition system
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2021-04-02 19:33:56 +02:00 |
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Kazhnuz
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8a34c4f012
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fix: improved tile collision
Fixes #75
Fixes #70
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2021-03-24 11:57:42 +01:00 |
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Kazhnuz
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3335671a65
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feat: add multimap support
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2021-03-23 21:59:33 +01:00 |
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Kazhnuz
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4e4afd2baf
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improvement: lazyload sti objects
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2021-03-23 18:26:05 +01:00 |
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Kazhnuz
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025b645cc8
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fix: remove a stray print
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2021-03-23 13:37:53 +01:00 |
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Kazhnuz
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b691d96c99
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improvement: refactor the map system
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2021-03-23 13:32:48 +01:00 |
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Kazhnuz
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a5f362ceaa
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improvement: rework layer drawing code
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2021-03-23 11:26:15 +01:00 |
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Kazhnuz
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8ba84e03aa
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feat: add way to get map name
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2021-03-22 18:58:53 +01:00 |
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Kazhnuz
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e22a293f03
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feat:make actor able to load sti properties
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2021-03-20 16:08:10 +01:00 |
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Kazhnuz
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3ab7771352
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feat: add support for tile collision and overlay
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2021-03-14 18:21:44 +01:00 |
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Kazhnuz
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5c0f4dd48a
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feat: add a way to colorize widgets
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2021-03-13 17:26:36 +01:00 |
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Kazhnuz
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68da70f7bf
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feat(menu): add update function when selected
It allow the engine to add an action that'll done each step on selected
widget
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2020-10-03 14:32:41 +02:00 |
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Kazhnuz
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ea4f3a926c
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fix: various fix for zSortItem
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2020-09-13 16:58:42 +02:00 |
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Kazhnuz
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250d75ee77
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fix: mark as local some forgotten local variables
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2020-09-13 16:57:06 +02:00 |
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Kazhnuz
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877de98f67
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fix: remove some call to non-existing variables
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2020-09-13 16:49:50 +02:00 |
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Kazhnuz
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0114927ac0
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fix(utils): add the method arguments to setSize
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2020-09-13 13:29:12 +02:00 |
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Kazhnuz
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bc45f866c2
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fix: fix the actor in rect query
* use x2/y2 as secondary limit comparison
* return the query and not an non-initilized variable
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2020-09-13 13:28:41 +02:00 |
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Kazhnuz
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722c69d733
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feat: add switching from main/character menu
Fix #53
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2020-08-23 10:40:06 +02:00 |
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Kazhnuz
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508b044669
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fix: lock inputs between scenes
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2020-08-20 10:34:39 +02:00 |
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Kazhnuz
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b5dc4daaf5
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fix: make shadow font filter works
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2020-08-19 19:43:10 +02:00 |
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Kazhnuz
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9492e2f7ea
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feat: new battlesystem choice boxe
Fix #35
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2020-08-18 23:46:11 +02:00 |
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Kazhnuz
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a3cf5bef63
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fix: make widget item colorable
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2020-08-01 09:29:13 +02:00 |
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Kazhnuz
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651eaaaa90
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improvement(timer): remove unused logs
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2019-08-24 21:05:30 +02:00 |
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Kazhnuz
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76eb9b1482
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feat(core/menusystem): make work the selectAction
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2019-08-22 21:31:56 +02:00 |
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Kazhnuz
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6c81408126
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feat(tweens): add a timer system to the tween manager
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2019-08-18 16:46:07 +02:00 |
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Kazhnuz
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becd4aace5
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fix(core): finally fix key flushing correctly
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2019-08-14 16:22:43 +02:00 |
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Kazhnuz
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6c91fbe9ef
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fix: fix crashed in old cbs system
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2019-08-12 12:37:00 +02:00 |
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Kazhnuz
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5968f82d52
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feat(camera): add a way to lock the camera position
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2019-08-02 13:52:50 +02:00 |
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Kazhnuz
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ca3bf9ea7e
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chore(gfx): port gfx actors to the new system
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2019-07-29 09:02:30 +02:00 |
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Kazhnuz
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791bf8754e
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feat(actors): add animation callback
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2019-07-29 09:02:00 +02:00 |
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Kazhnuz
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88e4d2c36a
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fix: make sure that pauseAtEnd works as intended
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2019-07-29 08:57:04 +02:00 |
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Kazhnuz
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e91e52cafe
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fix(modules/textured): use the right texture name
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2019-07-27 15:10:05 +02:00 |
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Kazhnuz
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e6e29cf443
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feat(actors): add a floor collision
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2019-07-27 14:53:07 +02:00 |
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Kazhnuz
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029ede636b
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fix(world): propagate map type
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2019-07-27 12:39:09 +02:00 |
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Kazhnuz
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2f7720d3bb
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fix(world3D): use the right variable name for creationID
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2019-07-27 11:33:21 +02:00 |
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Kazhnuz
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3bde0e22ac
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chore(core): bump to latest snapshot
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2019-07-26 16:46:43 +02:00 |
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