Commit graph

256 commits

Author SHA1 Message Date
Kazhnuz
fcd1288ebf improvement(game): rework internal sorting of skill
It'll make us able to sort them by acquisition level
2019-08-17 00:55:29 +02:00
Kazhnuz
c7e771542b improvement(cbs): add more tweens 2019-08-16 23:04:30 +02:00
Kazhnuz
8048210bac feat(game): initial "battle completed screen 2019-08-16 22:37:43 +02:00
Kazhnuz
c9b3175bcd feat(cbs): make player HUD appear only if the battle is currently active 2019-08-16 18:40:00 +02:00
Kazhnuz
92e77e4335 feat(cbs): initial functions to start and finish the battle 2019-08-16 18:33:47 +02:00
Kazhnuz
b3428da090 fix(cbs): make sure that ennemies' destruction don't freeze the game 2019-08-15 19:00:01 +02:00
Kazhnuz
01dc81ed0f fix: fix scissoring in 2x screens 2019-08-15 15:09:48 +02:00
Kazhnuz
45c58bcbcd feat(cbs): initial implementation of damage system 2019-08-15 15:06:13 +02:00
Kazhnuz
8787eb99e6 feat(cbs): initial ennemy implementation 2019-08-15 09:35:37 +02:00
Kazhnuz
04fab227f8 improvement(sonic): add move value to Sonic 2019-08-15 09:16:24 +02:00
Kazhnuz
89568ad3b5 improvement(cbs): add turn counting to battle HUD 2019-08-15 09:13:08 +02:00
Kazhnuz
e2d788e012 improvement(cbs): improve animation speed 2019-08-15 08:57:47 +02:00
Kazhnuz
5b1deadb8a feat(cbs): make HUD use existing datas 2019-08-14 22:47:10 +02:00
Kazhnuz
7eec984344 feat(cbs): add basis for the 3-hit combo 2019-08-14 20:44:20 +02:00
Kazhnuz
721b0ff04d feat(cbs): use the sprite code from baseactor 2019-08-14 20:24:32 +02:00
Kazhnuz
7d182bd3a1 chore(cbs): refactor parent a bit 2019-08-14 20:11:35 +02:00
Kazhnuz
d1070b36cc chore(cbs): hero's refactor 2019-08-14 17:32:33 +02:00
Kazhnuz
eec6214305 improvement(cbs): translate battle system menu 2019-08-14 17:07:42 +02:00
Kazhnuz
72c33b46d6 improvement: use a circle move position instead of a square 2019-08-14 16:27:45 +02:00
Kazhnuz
3a51758483 chore(cbs): refactor entirely the code to be more gamecore-like 2019-08-14 16:26:23 +02:00
Kazhnuz
da647237a7 chore: simplify hud handling 2019-08-14 13:56:25 +02:00
Kazhnuz
a8bd55a2c2 improvement(cbs): improve debugging 2019-08-13 22:28:05 +02:00
Kazhnuz
3a037e827d improvement(cbs): move menu to a better position 2019-08-13 21:25:18 +02:00
Kazhnuz
3b63516d3a chore: remove old unused controller object 2019-08-13 21:11:49 +02:00
Kazhnuz
84bd3fa277 improvement: use gamecore integrated asset system as much as possible 2019-08-13 21:08:37 +02:00
Kazhnuz
b95f899c75 chore: remove unused stuff 2019-08-13 19:20:10 +02:00
Kazhnuz
83e8a68d03 improvement: adapt oldcbs to new shadow shoot style 2019-08-13 19:13:17 +02:00
Kazhnuz
6c91fbe9ef fix: fix crashed in old cbs system 2019-08-12 12:37:00 +02:00
Kazhnuz
641e344663 battlesystem: initial draft of a statusbar system 2019-04-01 08:55:59 +02:00
Kazhnuz
d7136cdb6a battlesystem/menu: remove unused functions 2019-04-01 08:30:08 +02:00
Kazhnuz
cf38b3c326 battlesystem: flush keys when exiting menu 2019-04-01 08:20:29 +02:00
Kazhnuz
b25a1e380c battlesystem: add special back button to get back in cursor mode 2019-03-31 17:35:55 +02:00
Kazhnuz
4b2a59b413 battlesystem: add the objectmenu structure 2019-03-31 17:21:27 +02:00
Kazhnuz
085701efc0 battlesystem: make skillmenu navigable 2019-03-31 17:15:27 +02:00
Kazhnuz
a45a109c8d battlesystem: build skill menu 2019-03-31 17:12:48 +02:00
Kazhnuz
a23e38fe31 battlesystem: stop using a list to generate the main menu 2019-03-31 17:11:32 +02:00
Kazhnuz
6b57d4ccce battlesystem: fix SubMenuWidget not being initalized 2019-03-31 17:08:02 +02:00
Kazhnuz
5ab143e5f4 battlesystem: create builder for skill menu 2019-03-31 17:07:45 +02:00
Kazhnuz
d77dc0057c battlesystem: kill entirely old menu system 2019-03-31 17:02:02 +02:00
Kazhnuz
5aa8b2da36 battlesystem: initial signal sending use in widgets 2019-03-31 16:57:57 +02:00
Kazhnuz
67ef04bcc8 battlesystem: font name doesn't need to be modifiable in menu system 2019-03-31 16:53:21 +02:00
Kazhnuz
99feaf2be5 battlesystem: add relative cursor to new menu object 2019-03-31 16:51:58 +02:00
Kazhnuz
8f10c0dce8 battlesystem: create objet for handling menus and widgets 2019-03-31 16:43:04 +02:00
Kazhnuz
eb033c319f battlesystem: rename menu constructor 2019-03-31 12:05:17 +02:00
Kazhnuz
8a09110ac8 battlesystem: add mask system 2019-03-31 11:52:04 +02:00
Kazhnuz
f155414c9d battlesystem: rework UI 2019-03-31 10:15:27 +02:00
Kazhnuz
b86be58481 battlesystem: remove old unused background file 2019-03-31 09:49:54 +02:00
Kazhnuz
2bff01ab8a battlesystem: fix asset being updated twice 2019-03-31 09:46:34 +02:00
Kazhnuz
b14e62dabc scenes/battlesystem: don't overwrite the scene menusystem 2019-03-23 11:51:47 +01:00
Kazhnuz
2b074943ec scenes/battlesystem: use right name for a loveutils 2019-03-23 11:45:47 +01:00
Kazhnuz
173efc2bab scenes/battlesystem: get inputs from right source 2019-03-23 11:45:20 +01:00
Kazhnuz
f486d73409 assets: add needed assets for the battle system (2) 2019-03-10 13:56:49 +01:00
Kazhnuz
824fcb866b assets: add needed assets for the battle system 2019-03-10 13:35:35 +01:00
Kazhnuz
f43f4e81b5 scenes/battlesystem: correctly register the scene 2019-03-10 13:33:38 +01:00
Kazhnuz
b3bbde1232 scenes/battlesystem: merge battlesystem controller with scene object 2019-03-10 13:26:20 +01:00
Kazhnuz
cb92a8fb3b scenes: add battlesystem from previous code version 2019-03-10 13:11:26 +01:00