scenes/battlesystem: use right name for a loveutils
This commit is contained in:
parent
173efc2bab
commit
2b074943ec
1 changed files with 1 additions and 1 deletions
|
@ -33,7 +33,7 @@ function BaseEntity:setSprite(name, ox, oy, active)
|
|||
end
|
||||
|
||||
function BaseEntity:drawSprite(tx, ty)
|
||||
utils.draw.resetColor()
|
||||
utils.graphics.resetColor()
|
||||
|
||||
local x, y = self.controller.battlearena:gridToPixel(self.x, self.y, true)
|
||||
|
||||
|
|
Loading…
Reference in a new issue