From 2b074943ec6a9c6597ce7f1edbfb0de1e0746326 Mon Sep 17 00:00:00 2001 From: Kazhnuz Date: Sat, 23 Mar 2019 11:45:47 +0100 Subject: [PATCH] scenes/battlesystem: use right name for a loveutils --- sonic-radiance.love/scenes/battlesystem/entities/base.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sonic-radiance.love/scenes/battlesystem/entities/base.lua b/sonic-radiance.love/scenes/battlesystem/entities/base.lua index a77e072..fcbd14c 100644 --- a/sonic-radiance.love/scenes/battlesystem/entities/base.lua +++ b/sonic-radiance.love/scenes/battlesystem/entities/base.lua @@ -33,7 +33,7 @@ function BaseEntity:setSprite(name, ox, oy, active) end function BaseEntity:drawSprite(tx, ty) - utils.draw.resetColor() + utils.graphics.resetColor() local x, y = self.controller.battlearena:gridToPixel(self.x, self.y, true)