Kazhnuz
|
f0b696117b
|
feat: add a way to load / unload the battlesystem
|
2021-04-02 22:23:39 +02:00 |
|
Kazhnuz
|
ab3e4eadd8
|
improvement: add new transition types
|
2021-04-02 22:00:33 +02:00 |
|
Kazhnuz
|
e08e689586
|
feat: add transition system
|
2021-04-02 19:33:56 +02:00 |
|
Kazhnuz
|
b1e308bf82
|
improvement: better encounter sprite
|
2021-04-02 17:46:51 +02:00 |
|
Kazhnuz
|
f12074d659
|
feat: add a way to know if a scene is stored
|
2021-03-26 15:27:23 +01:00 |
|
Kazhnuz
|
2ad4cf8182
|
feat: add temporary sprite for encounters
|
2021-03-26 15:19:23 +01:00 |
|
Kazhnuz
|
8a34c4f012
|
fix: improved tile collision
Fixes #75
Fixes #70
|
2021-03-24 11:57:42 +01:00 |
|
Kazhnuz
|
d6995ecbba
|
feat: add a special menu background
|
2021-03-23 23:20:15 +01:00 |
|
Kazhnuz
|
3335671a65
|
feat: add multimap support
|
2021-03-23 21:59:33 +01:00 |
|
Kazhnuz
|
4e4afd2baf
|
improvement: lazyload sti objects
|
2021-03-23 18:26:05 +01:00 |
|
Kazhnuz
|
fe467119d2
|
fix: add forgotten nullcheck
|
2021-03-23 14:14:03 +01:00 |
|
Kazhnuz
|
538b9bd093
|
chore: remove for the moment mouse support
|
2021-03-23 14:13:11 +01:00 |
|
Kazhnuz
|
4fb874dea7
|
fix: fix cursor transitions
|
2021-03-23 14:07:58 +01:00 |
|
Kazhnuz
|
025b645cc8
|
fix: remove a stray print
|
2021-03-23 13:37:53 +01:00 |
|
Kazhnuz
|
b691d96c99
|
improvement: refactor the map system
|
2021-03-23 13:32:48 +01:00 |
|
Kazhnuz
|
a5f362ceaa
|
improvement: rework layer drawing code
|
2021-03-23 11:26:15 +01:00 |
|
Kazhnuz
|
9d589dba8f
|
fix: use right type for number
|
2021-03-22 21:32:53 +01:00 |
|
Kazhnuz
|
62d9684944
|
feat: rings and boxes
|
2021-03-22 21:15:33 +01:00 |
|
Kazhnuz
|
8bce75aad9
|
feat: new events
|
2021-03-22 21:15:20 +01:00 |
|
Kazhnuz
|
52243c7d8c
|
fix: add turning handling in parent file
|
2021-03-22 21:14:40 +01:00 |
|
Kazhnuz
|
2cf4559a81
|
feat: add turning animation
|
2021-03-22 21:04:55 +01:00 |
|
Kazhnuz
|
11fc63b402
|
feat: add test music
|
2021-03-22 20:03:26 +01:00 |
|
Kazhnuz
|
9e031c0d7d
|
feat: sounds effects on dialog boxes
|
2021-03-22 20:02:54 +01:00 |
|
Kazhnuz
|
50eb613a53
|
feat: make charDir customizable
|
2021-03-22 19:21:27 +01:00 |
|
Kazhnuz
|
ddc1933b40
|
feat: add way to destroy gizmos
|
2021-03-22 19:01:18 +01:00 |
|
Kazhnuz
|
50838c3982
|
feat: add variables, flags and destroyed gizmoz
|
2021-03-22 19:00:54 +01:00 |
|
Kazhnuz
|
8ba84e03aa
|
feat: add way to get map name
|
2021-03-22 18:58:53 +01:00 |
|
Kazhnuz
|
ce5f56c556
|
feat: add a shadow on the overworld
|
2021-03-22 17:08:03 +01:00 |
|
Kazhnuz
|
89b0eb0b44
|
fix: delay menu unpausing
|
2021-03-22 16:43:34 +01:00 |
|
Kazhnuz
|
d4fd401ee4
|
fix: block pause during events
|
2021-03-22 16:14:07 +01:00 |
|
Kazhnuz
|
83d3bfa775
|
feat: add condition system for events
|
2021-03-22 16:12:15 +01:00 |
|
Kazhnuz
|
cb7b087d5f
|
feat(utils): add Table.contain
|
2021-03-22 15:54:37 +01:00 |
|
Kazhnuz
|
d57d5a7c0f
|
feat(utils): add few string utils
|
2021-03-22 15:54:17 +01:00 |
|
Kazhnuz
|
d8c9a652ae
|
feat: add options dialog
Fix #5
|
2021-03-22 14:57:21 +01:00 |
|
Kazhnuz
|
b4e7796a0a
|
fix: draw the current event
|
2021-03-21 22:02:20 +01:00 |
|
Kazhnuz
|
a890e42352
|
feat: add event loading
|
2021-03-21 22:02:13 +01:00 |
|
Kazhnuz
|
2e47d87abf
|
feat: add dialog boxes powered by talkies
|
2021-03-21 22:00:54 +01:00 |
|
Kazhnuz
|
ec04a8c86c
|
feat: add charset attribution to gizmo
|
2021-03-21 19:21:51 +01:00 |
|
Kazhnuz
|
68fc277d05
|
feat: add some more characters
|
2021-03-21 19:21:34 +01:00 |
|
Kazhnuz
|
91c7a03dc2
|
chore: simplify gizmo collision check
|
2021-03-21 16:32:29 +01:00 |
|
Kazhnuz
|
bceda94970
|
improvement: add charDir check on gizmo collision
|
2021-03-21 16:30:46 +01:00 |
|
Kazhnuz
|
b48b02d64a
|
chore: space more test gizmo
|
2021-03-21 16:29:50 +01:00 |
|
Kazhnuz
|
cf4a8bcd92
|
chore: fix overworld class name
|
2021-03-21 16:20:13 +01:00 |
|
Kazhnuz
|
78784c27b3
|
fix(overworld): refactor the actor drawing system
|
2021-03-21 16:19:28 +01:00 |
|
Kazhnuz
|
0f08296cf3
|
feat: use lazy loading with charset
|
2021-03-21 15:56:35 +01:00 |
|
Kazhnuz
|
16d1f68805
|
feat: add the event system
|
2021-03-20 21:08:54 +01:00 |
|
Kazhnuz
|
91fee0a856
|
feat: add the gizmo system
|
2021-03-20 17:23:14 +01:00 |
|
Kazhnuz
|
f7f1a772f7
|
feat: add message engine on overworld
|
2021-03-20 17:10:09 +01:00 |
|
Kazhnuz
|
c8803585a1
|
improvement: ditto
|
2021-03-20 16:36:32 +01:00 |
|
Kazhnuz
|
f4a24903a2
|
improvement: some map update
|
2021-03-20 16:36:18 +01:00 |
|
Kazhnuz
|
3ede8e6654
|
feat:add depth based on y position
|
2021-03-20 16:35:38 +01:00 |
|
Kazhnuz
|
e22a293f03
|
feat:make actor able to load sti properties
|
2021-03-20 16:08:10 +01:00 |
|
Kazhnuz
|
3ab7771352
|
feat: add support for tile collision and overlay
|
2021-03-14 18:21:44 +01:00 |
|
Kazhnuz
|
78d50eaf94
|
improvement: some boss improvements
|
2021-03-14 10:15:16 +01:00 |
|
Kazhnuz
|
04c2f53ec6
|
fix: fix health leaf
|
2021-03-13 18:09:46 +01:00 |
|
Kazhnuz
|
c83eb7ee61
|
feat: add flee system
|
2021-03-13 18:00:39 +01:00 |
|
Kazhnuz
|
e32cd09804
|
feat: handle better not usable items
Fixes #69
|
2021-03-13 17:28:46 +01:00 |
|
Kazhnuz
|
17b3e4e172
|
feat: handle better not having enough pp
Fixes #68
|
2021-03-13 17:28:25 +01:00 |
|
Kazhnuz
|
c521ae3c58
|
fix: mark battle items as unusable outside battle
|
2021-03-13 17:27:17 +01:00 |
|
Kazhnuz
|
5c0f4dd48a
|
feat: add a way to colorize widgets
|
2021-03-13 17:26:36 +01:00 |
|
Kazhnuz
|
dbdc2b9b18
|
feat: add a way to show messages on battles
Fixes #67
|
2021-03-13 17:26:05 +01:00 |
|
Kazhnuz
|
db1c3005cb
|
feat: add defend action
Fixes #51
|
2021-03-13 15:49:21 +01:00 |
|
Kazhnuz
|
58989e974d
|
feat: add use and drop item support
|
2021-03-13 14:11:04 +01:00 |
|
Kazhnuz
|
608f582cdf
|
feat: add useitem screen
|
2021-03-13 13:59:12 +01:00 |
|
Kazhnuz
|
9d85fb2827
|
feat: add a way to get pocket id
|
2021-03-13 13:51:43 +01:00 |
|
Kazhnuz
|
a95c562a7f
|
chore: extract character menu and widgets
|
2021-03-12 22:17:33 +01:00 |
|
Kazhnuz
|
f72c416f57
|
feat: add healing and setStatut effect support
|
2021-03-12 21:51:10 +01:00 |
|
Kazhnuz
|
32d5aae8ef
|
improvement: revival ring should heal 25% of HP
|
2021-03-12 21:50:57 +01:00 |
|
Kazhnuz
|
99c4090698
|
feat: add duration support
|
2021-03-12 21:50:45 +01:00 |
|
Kazhnuz
|
b7a0ec7c7b
|
feat: add revival support
|
2021-03-12 21:50:27 +01:00 |
|
Kazhnuz
|
c6b04006da
|
feat: add the wiring to handle item usage in battle
Fixes #44
Fixes #45
|
2021-03-12 21:14:17 +01:00 |
|
Kazhnuz
|
7b375bfed2
|
feat: add item removal functions
|
2021-03-12 20:54:45 +01:00 |
|
Kazhnuz
|
3353ae7d37
|
improvement: add blue-colored damage nbr for pp
|
2021-03-12 20:12:20 +01:00 |
|
Kazhnuz
|
4bf4fdb541
|
improvement: better handling of statusbar callback
|
2021-03-12 20:05:54 +01:00 |
|
Kazhnuz
|
db9319fc90
|
feat: add pp cost
|
2021-03-12 20:03:00 +01:00 |
|
Kazhnuz
|
e862766fea
|
feat: adapt parent to new functions
|
2021-03-12 19:23:11 +01:00 |
|
Kazhnuz
|
69d296b2f7
|
feat: initial statuse system
|
2021-03-12 18:51:35 +01:00 |
|
Kazhnuz
|
ef788afd70
|
feat: add boss hp bar
Fixes #25
|
2021-03-11 23:47:32 +01:00 |
|
Kazhnuz
|
2f5c57f3d2
|
fix: remove forgotten test
|
2020-10-05 22:42:02 +02:00 |
|
Kazhnuz
|
a0c3dcea76
|
fix(menus): better cursor and widgets positionning
|
2020-10-04 09:34:37 +02:00 |
|
Kazhnuz
|
d00bc782ba
|
fix(pause): indicate cancelWidget
|
2020-10-04 09:31:06 +02:00 |
|
Kazhnuz
|
d38d149e36
|
feat: add hp/pp bar everywhere
* Add a ComplexHPBar widget
* Use it on the CBS
* Add it on the character page
* Add it on the character widget
Fix #46
|
2020-10-04 09:26:49 +02:00 |
|
Kazhnuz
|
55f7964fbc
|
fix(pause): force visibility of the main menu
It make sure that the menu will be visible when the pause view
is started with the character menu selected
|
2020-10-03 14:36:38 +02:00 |
|
Kazhnuz
|
bad24445a7
|
feat(items): initial actions menu
|
2020-10-03 14:33:10 +02:00 |
|
Kazhnuz
|
68da70f7bf
|
feat(menu): add update function when selected
It allow the engine to add an action that'll done each step on selected
widget
|
2020-10-03 14:32:41 +02:00 |
|
Kazhnuz
|
cf396e9464
|
feat: add effect description
Fix #58
|
2020-09-19 11:10:20 +02:00 |
|
Kazhnuz
|
94e384ee27
|
Fix: fix some class name errors
|
2020-09-13 16:59:24 +02:00 |
|
Kazhnuz
|
ea4f3a926c
|
fix: various fix for zSortItem
|
2020-09-13 16:58:42 +02:00 |
|
Kazhnuz
|
250d75ee77
|
fix: mark as local some forgotten local variables
|
2020-09-13 16:57:06 +02:00 |
|
Kazhnuz
|
877de98f67
|
fix: remove some call to non-existing variables
|
2020-09-13 16:49:50 +02:00 |
|
Kazhnuz
|
0114927ac0
|
fix(utils): add the method arguments to setSize
|
2020-09-13 13:29:12 +02:00 |
|
Kazhnuz
|
bc45f866c2
|
fix: fix the actor in rect query
* use x2/y2 as secondary limit comparison
* return the query and not an non-initilized variable
|
2020-09-13 13:28:41 +02:00 |
|
Kazhnuz
|
ef4bf26ba6
|
feat: initial effect manager system
|
2020-09-13 13:25:44 +02:00 |
|
Kazhnuz
|
3f265c0b5d
|
fix: don't forget to return the Pocket class
|
2020-09-13 13:15:12 +02:00 |
|
Kazhnuz
|
3c0a5f2c35
|
fix: remove dead code
|
2020-09-13 10:09:07 +02:00 |
|
Kazhnuz
|
a8ae9ca5ba
|
chore: refactor a bit items
|
2020-09-13 10:03:43 +02:00 |
|
Kazhnuz
|
b2c9c1d79a
|
feat: more available items
|
2020-09-13 09:59:14 +02:00 |
|
Kazhnuz
|
cf5da3177d
|
feat: add the page system for the character view
Fix #59
|
2020-08-29 17:26:38 +02:00 |
|
Kazhnuz
|
b28d9bf624
|
feat: basic item menu
Fix #48
|
2020-08-29 11:36:59 +02:00 |
|
Kazhnuz
|
6f19e8dddd
|
improvement: improve spacing management
|
2020-08-28 00:26:12 +02:00 |
|
Kazhnuz
|
a9b76503b8
|
improvement: add basic layout const for menus
|
2020-08-27 19:05:00 +02:00 |
|
Kazhnuz
|
8dbd8b45a8
|
feat: add save/exit and resume
Fix #54
|
2020-08-27 08:44:21 +02:00 |
|
Kazhnuz
|
717d7c57c0
|
feat: initial version of the character screen
|
2020-08-26 18:38:40 +02:00 |
|
Kazhnuz
|
ab0c325956
|
fix(screens): set menu after the old is removed
|
2020-08-23 12:06:18 +02:00 |
|
Kazhnuz
|
722c69d733
|
feat: add switching from main/character menu
Fix #53
|
2020-08-23 10:40:06 +02:00 |
|
Kazhnuz
|
1136bc1fd6
|
improvement: better main menu
Fix #49
|
2020-08-23 10:19:27 +02:00 |
|
Kazhnuz
|
aa46d3d47a
|
fix: focus the main menu when the start menu is called
Fix #52
|
2020-08-23 10:14:24 +02:00 |
|
Kazhnuz
|
858df09143
|
fix: show upper half of the cursor on characters
Fix #43
|
2020-08-23 09:53:10 +02:00 |
|
Kazhnuz
|
e6cf6b5761
|
fix: always use fullname
Fix #50
|
2020-08-23 08:53:44 +02:00 |
|
Kazhnuz
|
5139d9727d
|
fix: add damage number system
Fix #39
|
2020-08-22 23:53:13 +02:00 |
|
Kazhnuz
|
4ff4c989d4
|
fix: correctly apply death at start of battle
Fix #28
|
2020-08-22 23:28:05 +02:00 |
|
Kazhnuz
|
9326a5dc91
|
fix: change the randomseed before each battle
Fix #42
|
2020-08-22 23:17:25 +02:00 |
|
Kazhnuz
|
5d90ead710
|
feat: add basis for item handling
|
2020-08-22 23:10:22 +02:00 |
|
Kazhnuz
|
83eef941bb
|
fix: use a less annoying test music for battles
|
2020-08-22 15:47:06 +02:00 |
|
Kazhnuz
|
b82900b3b9
|
fix: import gui in ListMenu
|
2020-08-22 10:55:02 +02:00 |
|
Kazhnuz
|
e221a36e74
|
feat: first try of a start menu
|
2020-08-20 15:39:02 +02:00 |
|
Kazhnuz
|
38a1d4b07d
|
feat: port battle menu to new menusystem
Fix #38
|
2020-08-20 15:33:28 +02:00 |
|
Kazhnuz
|
508b044669
|
fix: lock inputs between scenes
|
2020-08-20 10:34:39 +02:00 |
|
Kazhnuz
|
e962396ee1
|
improvement: port the pause menus to the new menu system
|
2020-08-20 10:17:46 +02:00 |
|
Kazhnuz
|
cb626bfa4a
|
improvement: port the options to the new system
|
2020-08-19 23:25:36 +02:00 |
|
Kazhnuz
|
78fca02441
|
improvement: port the debug menu to the new framework
|
2020-08-19 20:44:38 +02:00 |
|
Kazhnuz
|
625123813c
|
feat: initial work on a common menu framework
|
2020-08-19 20:44:08 +02:00 |
|
Kazhnuz
|
b5dc4daaf5
|
fix: make shadow font filter works
|
2020-08-19 19:43:10 +02:00 |
|
Kazhnuz
|
c0daa4e0cb
|
improvement: make assets work better togethers
|
2020-08-19 19:42:38 +02:00 |
|
Kazhnuz
|
9492e2f7ea
|
feat: new battlesystem choice boxe
Fix #35
|
2020-08-18 23:46:11 +02:00 |
|
Kazhnuz
|
61639b86d0
|
feat: go back to debug menu when pressing start
|
2020-08-16 11:18:51 +02:00 |
|
Kazhnuz
|
5c93295a41
|
feat: add parallax background to title screen
|
2020-08-16 11:17:13 +02:00 |
|
Kazhnuz
|
e8e5ba9a76
|
fix: don't jump at minigame start
|
2020-08-16 11:03:06 +02:00 |
|
Kazhnuz
|
70ed18202d
|
feat: backport code from bluestreak
It'll give us the following features
- Support for autorun in shoot-style maps
- Pause menu in subgames
- Chunk in shoot maps
- Rings
|
2020-08-16 10:52:00 +02:00 |
|
Kazhnuz
|
849d3ce537
|
chore: reorganize scenes
|
2020-08-16 09:54:11 +02:00 |
|
Kazhnuz
|
abc415c7f3
|
feat: initial work on inventory system
|
2020-08-15 22:43:46 +02:00 |
|
Kazhnuz
|
a016a2fb31
|
fix: copy instead of just require dataset
|
2020-08-07 13:26:29 +02:00 |
|
Kazhnuz
|
04ae4ef657
|
feat: add cheapEffect
Fix #26
|
2020-08-07 13:15:04 +02:00 |
|
Kazhnuz
|
58cd72ac45
|
feat: add basic game over scene
|
2020-08-07 11:17:10 +02:00 |
|
Kazhnuz
|
053c9ca641
|
fix: floor hp and pp
|
2020-08-07 07:32:16 +02:00 |
|
Kazhnuz
|
fbcf352a51
|
tweak: better spacing for SA2 font
|
2020-08-07 07:32:00 +02:00 |
|
Kazhnuz
|
697426f4d1
|
feat: finish victory screen
Fix #11
|
2020-08-06 19:10:54 +02:00 |
|
Kazhnuz
|
d9237b9383
|
feat: add more content to the battle finished screen
|
2020-08-06 16:37:06 +02:00 |
|
Kazhnuz
|
8421b8ae97
|
fix: some slight balancing work
|
2020-08-05 12:03:31 +02:00 |
|
Kazhnuz
|
b530a09119
|
feat: add badnics icon
|
2020-08-05 11:54:39 +02:00 |
|
Kazhnuz
|
a2d0975cde
|
feat: add damage and ko
Fix #27
|
2020-08-05 11:40:29 +02:00 |
|
Kazhnuz
|
7be7f6205d
|
chore: put the character level 10
|
2020-08-05 09:28:22 +02:00 |
|
Kazhnuz
|
ed70bb6550
|
feat: add basic ennemy attack system
Fix #8
|
2020-08-05 09:25:38 +02:00 |
|
Kazhnuz
|
b1a7bdc2af
|
feat: make ennemies able to be choregraphied
|
2020-08-04 23:21:45 +02:00 |
|
Kazhnuz
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a686baf089
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fix: don't hardcode directions
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2020-08-04 22:40:58 +02:00 |
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Kazhnuz
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fb9d86999f
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feat: add sprites to ennemies
Fix #24
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2020-08-04 22:19:11 +02:00 |
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Kazhnuz
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d6b62a41e2
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fix: improve bevel
Fix #23
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2020-08-04 19:53:11 +02:00 |
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Kazhnuz
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5d34f55b23
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feat: improve battle hud spacing
Fix #22
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2020-08-04 18:50:36 +02:00 |
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Kazhnuz
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58264e2a19
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feat: add battle definition files
Fix #9
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2020-08-04 17:50:03 +02:00 |
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Kazhnuz
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1935659378
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feat: add a data utils
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2020-08-04 16:55:09 +02:00 |
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