Commit graph

34 commits

Author SHA1 Message Date
Kazhnuz
ca22b918b0 scenes/boost: add controller uniques functions to the scene object 2019-02-04 09:30:03 +01:00
Kazhnuz
62d45d9e4a scenes/boost: clean up a bit the scene object 2019-02-04 09:19:56 +01:00
Kazhnuz
b163cca8ae scenes/boost: improve HUD 2019-02-04 09:17:47 +01:00
Kazhnuz
421e92f80a src: replace all mention of "utils.draw" by "utils.graphics" 2019-02-04 08:50:54 +01:00
Kazhnuz
49a8700400 scenes/boost: inputs are in core
Compared to the old Boost engine, core and game have been separated, so 
make sure that input are read in core
2019-02-04 08:47:07 +01:00
Kazhnuz
526d0fb494 scenes/boost: don't load game update functions from scene 2019-02-04 08:44:12 +01:00
Kazhnuz
b50ce4ad20 scenes/boost: register the scene as the currentScene 2019-02-04 08:43:48 +01:00
Kazhnuz
bc6b822a7e scenes/boost: style fix 2019-02-04 08:40:41 +01:00
Kazhnuz
f613cd4e2a scenes/boost: register correctly the scene 2019-02-04 08:40:06 +01:00
Kazhnuz
8cb038eddf game: add a sonicboost handler 2019-02-04 08:36:29 +01:00
Kazhnuz
639da2abd2 assets: add Sonic sprite 2019-02-04 08:20:06 +01:00
Kazhnuz
9bb8455ce6 datas: add boost chunk datas 2019-02-04 08:13:46 +01:00
Kazhnuz
adc0b40c3c scenes/boost: fix a crash-causing typo in the background controller 2019-02-04 08:09:27 +01:00
Kazhnuz
8fde4545fa scenes/boost: use the new location of the hud ring sprite 2019-02-04 08:05:04 +01:00
Kazhnuz
4498c6991c scenes/boost: use the border generator 2019-02-04 08:04:40 +01:00
Kazhnuz
8078aba520 assets: add hud elements 2019-02-04 08:01:23 +01:00
Kazhnuz
d308e42560 scenes/boost: add level assets 2019-02-04 07:47:42 +01:00
Kazhnuz
c700be6488 scenes/boost: load the level data from the right file 2019-02-03 20:36:36 +01:00
Kazhnuz
74a29fca3b scenes/boost: fix last crash 2019-02-03 20:33:44 +01:00
Kazhnuz
cab44798b8 scenes/boost: another location renaming 2019-02-03 20:30:58 +01:00
Kazhnuz
bcdd88b24b scenes/boost: comment out pause controller
For now, we don't support the old menu system. It'll be restored, but 
for now it simply wouldn't work.
2019-02-03 20:30:16 +01:00
Kazhnuz
a2dfd35944 scenes/boost: use the new location for the datafile 2019-02-03 20:27:15 +01:00
Kazhnuz
c2fa55f746 scenes/boost: fix another crash-causing typo 2019-02-03 20:25:42 +01:00
Kazhnuz
3e6244e473 src: use the new locations from libs used by the world manager 2019-02-03 20:23:53 +01:00
Kazhnuz
ce082ea8cd scene/boost: fix a typo 2019-02-03 20:20:01 +01:00
Kazhnuz
3e9ebc15cc scenes/boost: use the asset system from core
It's only temporary as the controller will be removed (it was a 
workaround from before the new scene system)
2019-02-03 20:18:47 +01:00
Kazhnuz
c7413809e9 scenes/boost: comment out the old gui system
as it's not here anymore, let's not use it for the moment
2019-02-03 20:17:49 +01:00
Kazhnuz
e4a6f64ae6 scenes/boost: use the new scene location 2019-02-03 20:10:35 +01:00
Kazhnuz
ab09778f3a scenes/boost: use the new scene system 2019-02-03 20:00:08 +01:00
Kazhnuz
aa8247cc82 scenes/boost: rename the class to "BoostLevel" 2019-02-03 19:58:13 +01:00
Kazhnuz
783e00b7f7 scene: make sonic-boost levelsystem loadable 2019-02-03 19:55:04 +01:00
Kazhnuz
e22c1a75cf scene/init: style nitpick 2019-02-03 19:54:34 +01:00
Kazhnuz
81afa3ff11 scene: add back level code from an earlier boost version 2019-02-03 19:54:02 +01:00
Kazhnuz
24dda63900 rename sonic-radiance.love to sonic-boost.love 2019-02-03 19:47:10 +01:00