Commit graph

166 commits

Author SHA1 Message Date
Kazhnuz
67a6e557e5 Merge branch 'master' of https://git.chlore.net/project-bluestreak/sonic-bluestreak 2019-12-28 22:01:59 +01:00
Kazhnuz
8b42722520 feat: add a playstyle base scene 2019-12-28 21:51:41 +01:00
Kazhnuz
63c54525f6 fix: keys input shouldn't bypass keyLocking 2019-12-28 21:11:34 +01:00
Kazhnuz
bd37d58b23 fix: jump only the moment button is pressed 2019-12-28 21:06:41 +01:00
Kazhnuz
ed6e9aca29 feat: add lofi version of SA2 font 2019-12-28 20:50:07 +01:00
Kazhnuz
42e6875547 fix: make sure that some variable doesn't leak to the global namespace 2019-12-28 16:54:13 +01:00
Kazhnuz
c9475e742c fix: respect perspective again on shoot-based maps 2019-12-28 15:18:14 +01:00
Kazhnuz
97b3bcf80f feat: make some camera elements world-dependant 2019-12-28 14:17:58 +01:00
Kazhnuz
9b16ae4429 chore: separate world types 2019-12-28 14:13:19 +01:00
Kazhnuz
294d2699e7 improvement: rework frame 2019-12-28 13:54:57 +01:00
Kazhnuz
65174322fd improvement: replace Calcite Hills by a Coast level 2019-12-28 13:34:11 +01:00
Kazhnuz
00097ac5d9 improvement: get shoot map data from its zone file 2019-12-28 13:25:45 +01:00
Kazhnuz
c35fcb7c5c feat: add new world system 2019-12-28 12:15:43 +01:00
Kazhnuz
308c258980 chore: remove old character data file 2019-12-28 11:45:35 +01:00
Kazhnuz
66cedc2002 chore: move physics do gamedata folder 2019-12-28 11:44:54 +01:00
Kazhnuz
6f480cfef1 improvement: new character handling functions 2019-12-28 11:33:25 +01:00
Kazhnuz
0b7c594daa improvement: use Radiance's gui code 2019-12-28 10:51:29 +01:00
Kazhnuz
144cc0ba6b fix: remove crash due to wrapping 2019-12-28 10:10:51 +01:00
Kazhnuz
f36f178890 core: first 100% glitched port to gamecore latest version 2019-12-28 10:05:38 +01:00
Kazhnuz
2b5f687fdf meta: rename the game to bluestreak 2019-12-28 09:41:37 +01:00
Kazhnuz
ada09d98fa feat(game-design): first draft of possible game types 2019-12-27 11:08:15 +01:00
Kazhnuz
13702b0df7 Adaptation du readme au nouveau but du projet 2019-12-24 11:07:41 +01:00
Kazhnuz
0e43ef3e4d scenes/boost: lock input just after the menu closure 2019-02-15 21:39:09 +01:00
Kazhnuz
7065028143 scenes/boost: fix a wrong mention of the controller 2019-02-15 18:54:22 +01:00
Kazhnuz
e5e12714fb core/menusystem: only send key presses to an active menu 2019-02-15 18:51:57 +01:00
Kazhnuz
a51eb1d64e scenes/boost: flush keys when unpausing 2019-02-15 18:45:48 +01:00
Kazhnuz
b80bd248a7 core/input: add a way to flush active keys 2019-02-15 18:45:38 +01:00
Kazhnuz
a7676297ca scenes/boost: stop sprite animations when the pause menu is active 2019-02-15 18:38:41 +01:00
Kazhnuz
7b2a5298ba scenes/boost: fix pause menu crashes 2019-02-15 18:37:03 +01:00
Kazhnuz
592e92ea6d core/menusystem: fix a crash when trying to get sound volume 2019-02-15 18:33:38 +01:00
Kazhnuz
831531b3fa core/menusystem: only draw cursor menu if the menu is visible 2019-02-15 18:32:27 +01:00
Kazhnuz
d30f28322a core/assets: add a way to deactivate sprite animation 2019-02-15 18:30:23 +01:00
Kazhnuz
1cc8acd4c3 core/menusystem: add a basic text widget 2019-02-15 18:26:45 +01:00
Kazhnuz
b98bf1af67 assets: add first runners music 2019-02-14 21:46:49 +01:00
Kazhnuz
ecaef7d8b5 main: reuse the level as main scene for the moment 2019-02-14 20:50:32 +01:00
Kazhnuz
5d95b50b97 core/menusystem: remove debug print() 2019-02-14 20:49:07 +01:00
Kazhnuz
6b9bbc4286 core/menusystem: restore keyboard navigation support in grid system 2019-02-14 20:47:56 +01:00
Kazhnuz
10f5b05eca libs/utils: fix a bad var name in pointDistance 2019-02-14 20:41:36 +01:00
Kazhnuz
fdbeffa42d core/menusystem: remove base widget self-destruct action 2019-02-14 18:33:25 +01:00
Kazhnuz
0c3f4a10f0 core/menusystem: make the grid system use free widget placement
It'll make it way more easy to use and maintain compared to the old 
"parent/children" system, and will be more flexible.
2019-02-14 18:32:52 +01:00
Kazhnuz
1b805ff4b9 scenes/test: test grid parents 2019-02-13 22:13:43 +01:00
Kazhnuz
fed4f6f598 core/menusystem: initial work on cursor moving 2019-02-13 22:11:04 +01:00
Kazhnuz
92bea8c2cd core/menusystem: add cursor in gridbox 2019-02-13 19:47:00 +01:00
Kazhnuz
fe7f4b1f87 core/menusystem: fix crash by adding updateView() to menu parent 2019-02-13 19:18:51 +01:00
Kazhnuz
864c1c31a3 core/menusystem: fix widget size in gridbox 2019-02-13 19:07:44 +01:00
Kazhnuz
7d42991d7a core/menusystem: get widget size when redrawing and not at start
It's only relevant when drawing/redrawing
2019-02-13 18:52:18 +01:00
Kazhnuz
70853353bb core/menusystem: fix a crash 2019-02-13 18:51:10 +01:00
Kazhnuz
88701f5e44 core/menusystem: add the view table to GridBox 2019-02-13 18:50:06 +01:00
Kazhnuz
6bd30bf71c scenes/test: add a grid test 2019-02-13 18:48:58 +01:00
Kazhnuz
cad0cbc071 core/menusystem: update widgets id each time a new widget is added 2019-02-13 18:41:16 +01:00