Commit graph

  • 55aadc56c3 modules/world: fix an oops in the actor parent Kazhnuz 2019-04-01 12:49:32 +0200
  • 8ba5644fb2 modules/world: add a way of counting actors Kazhnuz 2019-04-01 12:47:08 +0200
  • 5a65b1ec0a modules/scene: fix an oops Kazhnuz 2019-04-01 08:27:18 +0200
  • 793c05117a core/scenes: improve input locking system Kazhnuz 2019-04-01 08:25:02 +0200
  • 824fdbdf86 utils/math: fix an oops Kazhnuz 2019-04-01 08:09:36 +0200
  • 02b6cbd87d modules/world: add basic actor system Kazhnuz 2019-04-01 08:08:54 +0200
  • 936cdc57f3 modules/menus:add a basic depth system to the menus Fix #2 Kazhnuz 2019-03-22 18:02:33 +0100
  • 9519130613 examples/menus: test switchMenu Kazhnuz 2019-03-22 17:45:22 +0100
  • 19aa49327c modules/menus: add a simple way to switch menu Kazhnuz 2019-03-22 17:27:59 +0100
  • 6f9235866d modules/menus : add a way to lock visibility Kazhnuz 2019-03-22 17:22:45 +0100
  • fb1fee23a8 examples/menus: add some text menus Kazhnuz 2019-03-18 19:30:25 +0100
  • 29c4ad75c2 Merge branch 'master' of https://code.kazhnuz.space/Kazhnuz/gamecore v0.1.0 Kazhnuz 2019-03-18 17:28:45 +0100
  • ccf1621123 modules/assets: make animation support mask Fix #4 Kazhnuz 2019-03-18 17:28:43 +0100
  • b0beb74671 modules/assets: make animation support mask Fix #1 Kazhnuz 2019-03-18 17:26:01 +0100
  • 2e608f7fac modules/assets: make tileset support mask drawing Kazhnuz 2019-03-18 17:23:12 +0100
  • 01bda0f70c modules/assets: make the tileset use a texture object Kazhnuz 2019-03-18 17:20:33 +0100
  • 6f1f7af711 modules/assets: add a wrapper for getDimensions in texture object Kazhnuz 2019-03-18 17:20:13 +0100
  • ae75fc46a0 examples/test: add basic asset tests Kazhnuz 2019-03-18 17:17:15 +0100
  • fa7b265618 modules/assets: add a basic texture object Kazhnuz 2019-03-18 16:52:27 +0100
  • aa8daedc82 examples: add a basic menu testing Kazhnuz 2019-03-16 15:38:02 +0100
  • d6c6b64786 gamecore: add scene storage system Kazhnuz 2019-03-16 15:15:01 +0100
  • 6fcbc7153c example: add exemple for scene switching Kazhnuz 2019-03-16 15:08:23 +0100
  • ba8a666e45 examples/test_scene: make color less flashy Kazhnuz 2019-03-16 15:06:11 +0100
  • 4c71e262bb gamecore/scenes: add a wrapper around Scene changing Kazhnuz 2019-03-16 15:04:55 +0100
  • 3b77a3c2c1 gamecore/scene: scene should register themselves Kazhnuz 2019-03-16 15:03:35 +0100
  • fa92576979 example/test_scene: round the second number Kazhnuz 2019-03-16 15:00:58 +0100
  • 16df998d84 examples: first basic exemple Kazhnuz 2019-03-16 14:56:55 +0100
  • 610c65491c gamecore/modules: remove some instance of hardcoded path Kazhnuz 2019-03-16 14:56:46 +0100
  • 7534d28770 conf: add a default conf exemple Kazhnuz 2019-03-16 14:49:34 +0100
  • 2207ebcd89 gamecore: don't crash when there is no scene Kazhnuz 2019-03-16 14:43:37 +0100
  • eab1044dc7 main: remove a "game" instance that isn't usefull Kazhnuz 2019-03-16 14:42:15 +0100
  • f3855c5539 gamecore: avoid crashes when there is no data for translation or inputs Kazhnuz 2019-03-16 14:41:31 +0100
  • 56349c277f LICENCE: update year and name Kazhnuz 2019-03-16 13:16:32 +0100
  • 41a2eb0518 gamecore: load classic globally at start Kazhnuz 2019-03-16 13:15:25 +0100
  • be8845eaa4 gamecore: loveutils should be part of gamecore as global utils Kazhnuz 2019-03-16 13:14:21 +0100
  • ff01dad3ea add a basic main.lua Kazhnuz 2019-03-16 13:08:23 +0100
  • e79066cd58 gamecore: put all gamecore files in a folder Kazhnuz 2019-03-16 13:07:38 +0100
  • a62f6010d4 src: don't hardcode gamecore location Kazhnuz 2019-03-16 13:04:26 +0100
  • f490e8c8a2 libs: add needed libs Kazhnuz 2019-03-16 12:54:54 +0100
  • 047b63708a readme: don't show the scene loading in the basic loading code Kazhnuz 2019-03-16 12:49:36 +0100
  • af42926516 readme: now it's called gamecore Kazhnuz 2019-03-16 12:45:14 +0100
  • 6f318c034e readme: improve the readme with some base exemple Kazhnuz 2019-03-16 12:42:18 +0100
  • fa7306efde fork core from latest imperium-porcorum version Kazhnuz 2019-03-16 12:27:38 +0100
  • 974bfae46d Initial commit Kazhnuz 2019-03-16 12:24:42 +0100