Commit graph

  • d972fccb13 feat: add assets access to gui elements Kazhnuz 2021-08-30 14:10:26 +0200
  • 6f6b4e6d74 chore: make canvas redraw part of canvas Kazhnuz 2021-08-30 14:07:02 +0200
  • 339d927d51 fix(textwidget): better color management Kazhnuz 2021-08-28 21:15:27 +0200
  • 88a68d2f98 fix: propagate cancel widget Kazhnuz 2021-08-28 21:15:01 +0200
  • 9ed2b44be2 fix: redraw menu when selecting another widget Kazhnuz 2021-08-28 21:14:48 +0200
  • 4daa0b16eb feat: add everything needed for fancymenus Kazhnuz 2021-08-28 18:58:38 +0200
  • ae13c1d5ae feat: ajout support du son au menu GUI Kazhnuz 2021-08-28 18:08:02 +0200
  • cf6cd3c7a3 fix: utilisation du padding comme il faut Kazhnuz 2021-08-28 18:07:29 +0200
  • fa8f59cf2c feat: use indirect rendering for menus Kazhnuz 2021-08-28 15:48:27 +0200
  • 02edc4fc07 feat(rect): add getDimensions Kazhnuz 2021-08-28 15:48:09 +0200
  • 0ce811fa97 chore(textwidget): fail if position is wrong Kazhnuz 2021-08-28 14:30:26 +0200
  • 44781ba325 feat: add line sizing Kazhnuz 2021-08-28 11:24:09 +0200
  • afad9f7d08 feat(textmenu): add line sizing Kazhnuz 2021-08-28 11:16:11 +0200
  • 12ef4728a8 feat: add birb's menu to the gui system Kazhnuz 2021-08-27 00:44:01 +0200
  • c37048a49a improvement: make menuback a gui element Kazhnuz 2021-08-26 23:27:43 +0200
  • 5f1a9d20d0 feat: add overlay Kazhnuz 2021-08-26 23:27:21 +0200
  • 01a30e73b2 feat: add an either function Kazhnuz 2021-08-26 23:23:32 +0200
  • 4322a80571 feat: more screen support Kazhnuz 2021-08-26 23:23:22 +0200
  • 42fbda0c58 fea(gui): add initial support for inputs Kazhnuz 2021-08-24 19:41:25 +0200
  • c397f9d981 feat: add TimedFunctions Kazhnuz 2021-08-22 17:22:14 +0200
  • 39d11596f0 feat: add some special guiElements Kazhnuz 2021-08-22 16:45:43 +0200
  • dd0fcf2547 feat: add transformation from list Kazhnuz 2021-08-22 16:38:27 +0200
  • f1b61c9db7 feat: add basic tweening to guiElements Kazhnuz 2021-08-22 13:46:33 +0200
  • 401d5340fb fix: fix guiElements drawing Kazhnuz 2021-08-22 13:02:52 +0200
  • c658f68e14 feat: add depth sorting Kazhnuz 2021-08-22 12:39:44 +0200
  • c586fb733d fix: replace drawAnimation by draw Kazhnuz 2021-08-21 17:05:49 +0200
  • 7218b7892e feat: add a parent scene class for the game Kazhnuz 2021-08-21 17:00:42 +0200
  • 9ff9a53d2a wip: initial version of the GUI Kazhnuz 2021-08-21 12:45:49 +0200
  • 1d2de11bc1 feat: add util to remove table content with a func Kazhnuz 2021-08-21 09:42:02 +0200
  • e211c779a2 fix: regenerate skill liste after deserialization Kazhnuz 2021-08-20 23:15:35 +0200
  • 167491ecaa chore: make the scene handle its manager Kazhnuz 2021-08-20 23:02:18 +0200
  • 2f6ab59cd6 chore: more cleanup Kazhnuz 2021-08-15 20:50:13 +0200
  • 7ec3bfa065 chore: general cleanup Kazhnuz 2021-08-15 20:45:15 +0200
  • ff752b3c02 improvement: harmonize game over screens Kazhnuz 2021-08-15 20:37:12 +0200
  • 44f2bae574 improvement: use a confirm dialog for game over Kazhnuz 2021-08-15 17:41:39 +0200
  • cb6bd66174 chore: completely redo the fighters organisation Kazhnuz 2021-08-15 16:50:53 +0200
  • 34e1558f18 chore(cbs): put turns at the root Kazhnuz 2021-08-15 16:41:33 +0200
  • b513ed8ace chore(cbs): put choregraphy folder at the root Kazhnuz 2021-08-15 16:34:36 +0200
  • d66b7003ba chore(cbs): put all gui stuff into gui/ Kazhnuz 2021-08-15 16:31:08 +0200
  • 687d187fe3 chore: merge menus' folders Kazhnuz 2021-08-15 16:26:05 +0200
  • e5742fa500 chore: remove commons assets from assetpacks Kazhnuz 2021-08-15 16:13:20 +0200
  • 7a0eeaed1a chore: place all asset pack in asset folder Kazhnuz 2021-08-15 16:01:25 +0200
  • 3d3fdc44c0 chore: make subgame worlds part of subgame folder Kazhnuz 2021-08-15 15:39:16 +0200
  • 5b061fc797 chore: merge game utils folder Kazhnuz 2021-08-15 15:36:26 +0200
  • fc2642c95b feat: add statuses icons Kazhnuz 2021-08-15 15:31:28 +0200
  • f146736869 feat: add Blue Tornado and Sonic Wind Kazhnuz 2021-08-15 15:30:52 +0200
  • 76ad185db8 feat: add support for alternative skill name Kazhnuz 2021-08-15 15:30:20 +0200
  • 39507951b8 feat: add a way to override GFX by character Kazhnuz 2021-08-15 15:25:44 +0200
  • 603d61a1fc gfx: autoload gfxes when they are created Kazhnuz 2021-08-15 14:49:03 +0200
  • 0acce516c8 fix: clean up itemboxes sprites Kazhnuz 2021-08-15 14:20:47 +0200
  • 06b0fb76ba feat: use the new statuses data Kazhnuz 2021-08-13 20:14:34 +0200
  • a53e367e01 feat: prepare for more complex statuses Kazhnuz 2021-08-13 19:25:26 +0200
  • 6e93a11fef feat: add statuses stat effect Kazhnuz 2021-08-08 16:00:45 +0200
  • dfa1d659ff fix: use right args for loadChoregraphyFromSkill Kazhnuz 2021-08-08 14:52:41 +0200
  • bce27e8564 feat: add a center source Kazhnuz 2021-08-08 14:49:34 +0200
  • db4116f330 fix: replace wrong function Kazhnuz 2021-08-08 14:49:22 +0200
  • 3e2eafb63d feat: add subchoregraphies Kazhnuz 2021-08-08 13:11:36 +0200
  • 47a9353471 fix: delete timer before calling the response Kazhnuz 2021-08-08 13:01:58 +0200
  • 8b785eb0a3 feat: support multiple target for skills Kazhnuz 2021-08-08 11:34:54 +0200
  • 91dda9fa87 fix: remove forgotten unused function Kazhnuz 2021-08-08 09:53:48 +0200
  • 01b450fef7 chore: divide choregraphy into mixins Kazhnuz 2021-08-08 09:49:43 +0200
  • 9321eb411f fix : some jump fixes Kazhnuz 2021-08-07 18:48:01 +0200
  • daae72dd8a feat: add ysorting to battlesystem Kazhnuz 2021-08-07 17:21:26 +0200
  • a67d1f0824 feat: add actor targeting for choregraphy movement Kazhnuz 2021-08-07 13:36:13 +0200
  • dac38cb49e feat: show the table we can't parse Kazhnuz 2021-08-07 12:13:30 +0200
  • 5d157e5251 feat: index gfx according to their tagged action Kazhnuz 2021-08-07 12:02:28 +0200
  • e30ab97e96 feat: add an index in the battlesystem world Kazhnuz 2021-08-07 11:57:01 +0200
  • c9644b2e86 improvement: make GFX movable Kazhnuz 2021-08-07 11:47:26 +0200
  • 44cda944f5 fix: make landing work Kazhnuz 2021-08-07 11:39:34 +0200
  • 28a869a42e feat: make that any actor can block choregraphy Kazhnuz 2021-08-07 11:28:27 +0200
  • bccc71ec58 chore: make movable less tied to battler Kazhnuz 2021-08-07 11:14:08 +0200
  • a418ecfb21 chore: refactor Movable Kazhnuz 2021-08-07 11:09:49 +0200
  • 062070faae chore: remove tweener-based movement Kazhnuz 2021-08-07 10:40:07 +0200
  • 80d18a2825 improvement: port goTo3D to motion Kazhnuz 2021-08-07 10:36:44 +0200
  • ee1995b91b improvement: add vertical motion to motion Kazhnuz 2021-08-07 10:26:29 +0200
  • 0c4e960ec9 improvement: use target and motion for goTo Kazhnuz 2021-08-07 10:07:11 +0200
  • 58e68f0191 feat: add target-base movement Kazhnuz 2021-08-07 00:05:07 +0200
  • 0d33d8b9c8 chore: merge speed and gspeed Kazhnuz 2021-08-07 00:04:49 +0200
  • 8dd4e7ba62 improvement: use a 360 motion system Kazhnuz 2021-08-06 23:47:20 +0200
  • 4379f55f27 chore: extract movable from Battler Kazhnuz 2021-08-06 20:18:48 +0200
  • b5bfc30d0b chore: start improving doc Kazhnuz 2021-07-28 13:42:23 +0200
  • 406055d35e fix: better requiring of utils Kazhnuz 2021-07-28 10:16:27 +0200
  • 6302d80182 fix: handle depreciations Kazhnuz 2021-07-28 10:14:12 +0200
  • 85ffa8c735 feat: add an homming attack GFX Kazhnuz 2021-07-27 13:09:20 +0200
  • 47301e3bb3 improvement: support 3D positionning for gfx Kazhnuz 2021-07-27 12:45:41 +0200
  • 8bb5501a0b qtebtn : add directions buttons Kazhnuz 2021-07-22 13:38:01 +0200
  • e01ad1605c improvement: add a last hit to hitcombo Kazhnuz 2021-07-19 12:28:22 +0200
  • 37c922dd10 improvement: add frame signals to upper anim Kazhnuz 2021-07-19 12:28:10 +0200
  • bd6a877c5a feat: improve homming attack damages Kazhnuz 2021-07-19 12:27:39 +0200
  • 800a025318 feat: remove stray print Kazhnuz 2021-07-19 12:16:34 +0200
  • 10fbc7be6f fix: fix missing function in qteFailure Kazhnuz 2021-07-19 12:13:24 +0200
  • d5dec73e7e fix: add setAnimSpeed to Parent entity in cbs Kazhnuz 2021-07-19 12:12:45 +0200
  • a61b2e1453 feat: add an action to change anim speed inbattle Kazhnuz 2021-07-19 12:09:21 +0200
  • 07fc1efc8a feat: handle changing animations speed Kazhnuz 2021-07-19 12:08:53 +0200
  • 3b53d62ca1 feat: add direction button to qte Kazhnuz 2021-07-18 19:17:56 +0200
  • 11503feac5 feat: receive frame signal from the actor Kazhnuz 2021-07-18 19:17:45 +0200
  • eabd1a3a8c feat: add signal on some frames Kazhnuz 2021-07-18 19:16:35 +0200
  • cf7be0cb55 feat: add stopMov step action Kazhnuz 2021-07-18 18:57:54 +0200
  • 26ba64218b fix: remove input lag from QTE Kazhnuz 2021-07-18 18:26:15 +0200
  • 6626dbebdf improvement: port skills to latest API Kazhnuz 2021-07-18 14:09:39 +0200