improvement: add a last hit to hitcombo
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1 changed files with 9 additions and 1 deletions
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@ -17,7 +17,7 @@ return {
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{"setAnimation", "none", "walk", false},
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{'goTo', "none", "target", -1, 0, 0.3, false},
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{"wait", "none", 0.15},
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{"addQTE", "none", {"simplePrompt", {{"A", 1}, {"A", 1}, {"B", 1}}, 0.5}, "target", false},
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{"taggedAction", "comboQte", {"addQTE", "none", {"simplePrompt", {{"A", 1}, {"A", 1}, {"B", 1}}, 0.5}, "target", false}},
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{"wait", "none", 0.15},
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{'playSFX', "none", 'hit'},
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@ -41,6 +41,14 @@ return {
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{'playSFX', "sentDamage", 'hitconnect'},
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{'setAnimation', "none", 'hit3end', true},
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{'setAnimation', "none", 'idle', false},
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{'waitFor', "none", "actionFinished:comboQte"},
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{"setAnimation", "qteSuccess:1", "upper", false},
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{"waitFor", "qteSuccess:1", "haveFrameSignal:hitconnect"},
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{'sendDamage', "qteSuccess:1", 75, "basic", "none", false},
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{'addGFX', {"qteSuccess:1", "sentDamage"}, 'hitGFX', "actor", 0.75, 0, true, false},
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{'playSFX', {"qteSuccess:1", "sentDamage"}, 'hitconnect'},
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{'wait', "none", 0.2},
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{"setAnimation", "none", "walk", false},
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{'goTo', "none", "start", 0, 0, 0.3, true},
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