Kazhnuz
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be54412284
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improvement: only change current music when new
It'll avoid having the music resetting every time you enter a new map with the same music
(entering in a house for instance)
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2021-04-03 10:52:00 +02:00 |
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Kazhnuz
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fcafa9aa0f
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improvement: do not reset scene when teleporting
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2021-04-03 10:50:59 +02:00 |
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Kazhnuz
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63922790e0
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feat: add teleportation between maps
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2021-04-03 00:04:22 +02:00 |
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Kazhnuz
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fbbe20e225
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feat: stop hardcoding position in maps
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2021-04-02 23:26:22 +02:00 |
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Kazhnuz
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001ae44eec
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feat(overworld): add transition to the cbs
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2021-04-02 22:46:37 +02:00 |
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Kazhnuz
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e08e689586
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feat: add transition system
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2021-04-02 19:33:56 +02:00 |
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Kazhnuz
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8a34c4f012
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fix: improved tile collision
Fixes #75
Fixes #70
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2021-03-24 11:57:42 +01:00 |
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Kazhnuz
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3335671a65
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feat: add multimap support
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2021-03-23 21:59:33 +01:00 |
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Kazhnuz
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4fb874dea7
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fix: fix cursor transitions
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2021-03-23 14:07:58 +01:00 |
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Kazhnuz
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b691d96c99
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improvement: refactor the map system
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2021-03-23 13:32:48 +01:00 |
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Kazhnuz
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62d9684944
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feat: rings and boxes
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2021-03-22 21:15:33 +01:00 |
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Kazhnuz
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52243c7d8c
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fix: add turning handling in parent file
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2021-03-22 21:14:40 +01:00 |
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Kazhnuz
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2cf4559a81
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feat: add turning animation
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2021-03-22 21:04:55 +01:00 |
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Kazhnuz
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11fc63b402
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feat: add test music
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2021-03-22 20:03:26 +01:00 |
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Kazhnuz
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50eb613a53
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feat: make charDir customizable
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2021-03-22 19:21:27 +01:00 |
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Kazhnuz
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ddc1933b40
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feat: add way to destroy gizmos
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2021-03-22 19:01:18 +01:00 |
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Kazhnuz
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ce5f56c556
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feat: add a shadow on the overworld
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2021-03-22 17:08:03 +01:00 |
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Kazhnuz
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89b0eb0b44
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fix: delay menu unpausing
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2021-03-22 16:43:34 +01:00 |
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Kazhnuz
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d4fd401ee4
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fix: block pause during events
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2021-03-22 16:14:07 +01:00 |
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Kazhnuz
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b4e7796a0a
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fix: draw the current event
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2021-03-21 22:02:20 +01:00 |
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Kazhnuz
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a890e42352
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feat: add event loading
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2021-03-21 22:02:13 +01:00 |
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Kazhnuz
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ec04a8c86c
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feat: add charset attribution to gizmo
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2021-03-21 19:21:51 +01:00 |
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Kazhnuz
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91c7a03dc2
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chore: simplify gizmo collision check
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2021-03-21 16:32:29 +01:00 |
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Kazhnuz
|
bceda94970
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improvement: add charDir check on gizmo collision
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2021-03-21 16:30:46 +01:00 |
|
Kazhnuz
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cf4a8bcd92
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chore: fix overworld class name
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2021-03-21 16:20:13 +01:00 |
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Kazhnuz
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78784c27b3
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fix(overworld): refactor the actor drawing system
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2021-03-21 16:19:28 +01:00 |
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Kazhnuz
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0f08296cf3
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feat: use lazy loading with charset
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2021-03-21 15:56:35 +01:00 |
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Kazhnuz
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16d1f68805
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feat: add the event system
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2021-03-20 21:08:54 +01:00 |
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Kazhnuz
|
91fee0a856
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feat: add the gizmo system
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2021-03-20 17:23:14 +01:00 |
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Kazhnuz
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f7f1a772f7
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feat: add message engine on overworld
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2021-03-20 17:10:09 +01:00 |
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Kazhnuz
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3ede8e6654
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feat:add depth based on y position
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2021-03-20 16:35:38 +01:00 |
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Kazhnuz
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3ab7771352
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feat: add support for tile collision and overlay
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2021-03-14 18:21:44 +01:00 |
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Kazhnuz
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e32cd09804
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feat: handle better not usable items
Fixes #69
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2021-03-13 17:28:46 +01:00 |
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Kazhnuz
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58989e974d
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feat: add use and drop item support
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2021-03-13 14:11:04 +01:00 |
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Kazhnuz
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608f582cdf
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feat: add useitem screen
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2021-03-13 13:59:12 +01:00 |
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Kazhnuz
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a95c562a7f
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chore: extract character menu and widgets
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2021-03-12 22:17:33 +01:00 |
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Kazhnuz
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d00bc782ba
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fix(pause): indicate cancelWidget
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2020-10-04 09:31:06 +02:00 |
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Kazhnuz
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d38d149e36
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feat: add hp/pp bar everywhere
* Add a ComplexHPBar widget
* Use it on the CBS
* Add it on the character page
* Add it on the character widget
Fix #46
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2020-10-04 09:26:49 +02:00 |
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Kazhnuz
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55f7964fbc
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fix(pause): force visibility of the main menu
It make sure that the menu will be visible when the pause view
is started with the character menu selected
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2020-10-03 14:36:38 +02:00 |
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Kazhnuz
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bad24445a7
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feat(items): initial actions menu
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2020-10-03 14:33:10 +02:00 |
|
Kazhnuz
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250d75ee77
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fix: mark as local some forgotten local variables
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2020-09-13 16:57:06 +02:00 |
|
Kazhnuz
|
ef4bf26ba6
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feat: initial effect manager system
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2020-09-13 13:25:44 +02:00 |
|
Kazhnuz
|
cf5da3177d
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feat: add the page system for the character view
Fix #59
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2020-08-29 17:26:38 +02:00 |
|
Kazhnuz
|
b28d9bf624
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feat: basic item menu
Fix #48
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2020-08-29 11:36:59 +02:00 |
|
Kazhnuz
|
6f19e8dddd
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improvement: improve spacing management
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2020-08-28 00:26:12 +02:00 |
|
Kazhnuz
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a9b76503b8
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improvement: add basic layout const for menus
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2020-08-27 19:05:00 +02:00 |
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Kazhnuz
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8dbd8b45a8
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feat: add save/exit and resume
Fix #54
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2020-08-27 08:44:21 +02:00 |
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Kazhnuz
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717d7c57c0
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feat: initial version of the character screen
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2020-08-26 18:38:40 +02:00 |
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Kazhnuz
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ab0c325956
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fix(screens): set menu after the old is removed
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2020-08-23 12:06:18 +02:00 |
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Kazhnuz
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722c69d733
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feat: add switching from main/character menu
Fix #53
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2020-08-23 10:40:06 +02:00 |
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Kazhnuz
|
1136bc1fd6
|
improvement: better main menu
Fix #49
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2020-08-23 10:19:27 +02:00 |
|
Kazhnuz
|
aa46d3d47a
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fix: focus the main menu when the start menu is called
Fix #52
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2020-08-23 10:14:24 +02:00 |
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Kazhnuz
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e221a36e74
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feat: first try of a start menu
|
2020-08-20 15:39:02 +02:00 |
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Kazhnuz
|
751951f734
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feat: add the heroes style of switching characters
Fix #20
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2020-08-03 10:28:18 +02:00 |
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Kazhnuz
|
4bb4c14198
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feat: add leader change to overworld
Fix #18
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2020-08-03 08:59:04 +02:00 |
|
Kazhnuz
|
d3cb2c9052
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feat: add Tails and Amy to the charset
|
2020-08-02 21:55:37 +02:00 |
|
Kazhnuz
|
e05b04357d
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feat: add rings
Fix #13
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2020-08-02 15:56:36 +02:00 |
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Kazhnuz
|
df2716b3df
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fix: some various fixes
|
2020-08-01 20:49:06 +02:00 |
|
Kazhnuz
|
3a9ac247fc
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feat: add basic charset handling
|
2020-08-01 18:54:12 +02:00 |
|
Kazhnuz
|
8768e36334
|
feat: add bases of the future overworld system
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2020-08-01 16:57:12 +02:00 |
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Kazhnuz
|
fd26548df6
|
overworld: add scene template
|
2019-04-01 09:08:53 +02:00 |
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