Kazhnuz
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2fe37fe9f2
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feat: add support for Sonic Battle maps
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2019-07-27 15:11:14 +02:00 |
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Kazhnuz
|
7fe34ed316
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feat(actors): add a textured block collision
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2019-07-27 15:10:50 +02:00 |
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Kazhnuz
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26d3dbd34d
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fix: add missing datas for Emerald Beach
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2019-07-27 15:10:33 +02:00 |
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Kazhnuz
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e91e52cafe
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fix(modules/textured): use the right texture name
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2019-07-27 15:10:05 +02:00 |
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Kazhnuz
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e6e29cf443
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feat(actors): add a floor collision
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2019-07-27 14:53:07 +02:00 |
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Kazhnuz
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a401bf1b27
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feat(gameutils): handle different types of map directory
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2019-07-27 14:41:02 +02:00 |
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Kazhnuz
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fe8b71a0dc
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improvement: update Emerald Beach datas
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2019-07-27 14:38:50 +02:00 |
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Kazhnuz
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1830e390bb
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improvement: pull a bit down the view center
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2019-07-27 13:56:14 +02:00 |
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Kazhnuz
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b92f441d40
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feat: add parallax backgrounds
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2019-07-27 13:52:41 +02:00 |
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Kazhnuz
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b3d9ed582e
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feat: add a test map based on Battle's "collosseum" map
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2019-07-27 13:32:11 +02:00 |
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Kazhnuz
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029ede636b
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fix(world): propagate map type
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2019-07-27 12:39:09 +02:00 |
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Kazhnuz
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fb98ada7eb
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feat(game/world): add invisible walls around map
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2019-07-27 11:42:37 +02:00 |
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Kazhnuz
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4bb7c3e94f
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fix(test_scene): use the world dimension to add the floor
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2019-07-27 11:35:20 +02:00 |
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Kazhnuz
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cc6056cce8
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fix(wall): make sure that wall aren't updated
It'll avoid them moving because of a collision.
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2019-07-27 11:34:23 +02:00 |
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Kazhnuz
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87ca89364d
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feat(actors): add an invisible wall object
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2019-07-27 11:33:52 +02:00 |
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Kazhnuz
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2f7720d3bb
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fix(world3D): use the right variable name for creationID
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2019-07-27 11:33:21 +02:00 |
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Kazhnuz
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3fbaad2b2b
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improvement(gameutils): improve map type validation
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2019-07-27 11:05:54 +02:00 |
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Kazhnuz
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fb2600c363
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chore:refactor RedianceWorld out of the test scene
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2019-07-26 20:22:18 +02:00 |
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Kazhnuz
|
dc1d5b2f04
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chore: activate by default debug mode
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2019-07-26 19:57:08 +02:00 |
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Kazhnuz
|
7135204c9a
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feat: add base test scene
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2019-07-26 19:39:32 +02:00 |
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Kazhnuz
|
27cf265287
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feat: add some map utils
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2019-07-26 17:36:25 +02:00 |
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Kazhnuz
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37036760a3
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feat: add bases to handle emerald beach map
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2019-07-26 17:36:07 +02:00 |
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Kazhnuz
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fb7d5a2018
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fix(datas): use new language format
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2019-07-26 17:23:20 +02:00 |
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Kazhnuz
|
5c93186c69
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fix(game): use new binser lib path
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2019-07-26 17:17:53 +02:00 |
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Kazhnuz
|
3bde0e22ac
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chore(core): bump to latest snapshot
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2019-07-26 16:46:43 +02:00 |
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Kazhnuz
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fd26548df6
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overworld: add scene template
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2019-04-01 09:08:53 +02:00 |
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Kazhnuz
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641e344663
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battlesystem: initial draft of a statusbar system
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2019-04-01 08:55:59 +02:00 |
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Kazhnuz
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d7136cdb6a
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battlesystem/menu: remove unused functions
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2019-04-01 08:30:08 +02:00 |
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Kazhnuz
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70d0e304c9
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core/scene: fix an oops
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2019-04-01 08:26:54 +02:00 |
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Kazhnuz
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d2588cba74
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core: use newest version
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2019-04-01 08:25:51 +02:00 |
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Kazhnuz
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cf38b3c326
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battlesystem: flush keys when exiting menu
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2019-04-01 08:20:29 +02:00 |
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Kazhnuz
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b25a1e380c
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battlesystem: add special back button to get back in cursor mode
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2019-03-31 17:35:55 +02:00 |
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Kazhnuz
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4b2a59b413
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battlesystem: add the objectmenu structure
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2019-03-31 17:21:27 +02:00 |
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Kazhnuz
|
085701efc0
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battlesystem: make skillmenu navigable
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2019-03-31 17:15:27 +02:00 |
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Kazhnuz
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a45a109c8d
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battlesystem: build skill menu
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2019-03-31 17:12:48 +02:00 |
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Kazhnuz
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a23e38fe31
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battlesystem: stop using a list to generate the main menu
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2019-03-31 17:11:32 +02:00 |
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Kazhnuz
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6b57d4ccce
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battlesystem: fix SubMenuWidget not being initalized
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2019-03-31 17:08:02 +02:00 |
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Kazhnuz
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5ab143e5f4
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battlesystem: create builder for skill menu
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2019-03-31 17:07:45 +02:00 |
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Kazhnuz
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d77dc0057c
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battlesystem: kill entirely old menu system
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2019-03-31 17:02:02 +02:00 |
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Kazhnuz
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5aa8b2da36
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battlesystem: initial signal sending use in widgets
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2019-03-31 16:57:57 +02:00 |
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Kazhnuz
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67ef04bcc8
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battlesystem: font name doesn't need to be modifiable in menu system
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2019-03-31 16:53:21 +02:00 |
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Kazhnuz
|
99feaf2be5
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battlesystem: add relative cursor to new menu object
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2019-03-31 16:51:58 +02:00 |
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Kazhnuz
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8f10c0dce8
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battlesystem: create objet for handling menus and widgets
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2019-03-31 16:43:04 +02:00 |
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Kazhnuz
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eb033c319f
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battlesystem: rename menu constructor
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2019-03-31 12:05:17 +02:00 |
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Kazhnuz
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8a09110ac8
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battlesystem: add mask system
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2019-03-31 11:52:04 +02:00 |
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Kazhnuz
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e2d206ff44
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core/utils/math: fix an oops
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2019-03-31 11:47:31 +02:00 |
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Kazhnuz
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f155414c9d
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battlesystem: rework UI
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2019-03-31 10:15:27 +02:00 |
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Kazhnuz
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b86be58481
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battlesystem: remove old unused background file
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2019-03-31 09:49:54 +02:00 |
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Kazhnuz
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2bff01ab8a
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battlesystem: fix asset being updated twice
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2019-03-31 09:46:34 +02:00 |
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Kazhnuz
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c41cdfdacc
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game: use the gamecore version of binser
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2019-03-23 12:02:51 +01:00 |
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Kazhnuz
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9310a47e6b
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libs: remove libs that are already in gamecore
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2019-03-23 12:02:18 +01:00 |
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Kazhnuz
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3cbec9a3df
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core: use latest gamecore
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2019-03-23 12:02:01 +01:00 |
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Kazhnuz
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b14e62dabc
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scenes/battlesystem: don't overwrite the scene menusystem
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2019-03-23 11:51:47 +01:00 |
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Kazhnuz
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2b074943ec
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scenes/battlesystem: use right name for a loveutils
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2019-03-23 11:45:47 +01:00 |
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Kazhnuz
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173efc2bab
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scenes/battlesystem: get inputs from right source
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2019-03-23 11:45:20 +01:00 |
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Kazhnuz
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f486d73409
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assets: add needed assets for the battle system (2)
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2019-03-10 13:56:49 +01:00 |
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Kazhnuz
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9a828197e5
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game: load at start character module
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2019-03-10 13:41:37 +01:00 |
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Kazhnuz
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824fcb866b
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assets: add needed assets for the battle system
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2019-03-10 13:35:35 +01:00 |
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Kazhnuz
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f43f4e81b5
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scenes/battlesystem: correctly register the scene
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2019-03-10 13:33:38 +01:00 |
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Kazhnuz
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1751b5e886
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src: fix a wrong mention of mousemoved
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2019-03-10 13:27:27 +01:00 |
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Kazhnuz
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b3bbde1232
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scenes/battlesystem: merge battlesystem controller with scene object
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2019-03-10 13:26:20 +01:00 |
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Kazhnuz
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cb92a8fb3b
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scenes: add battlesystem from previous code version
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2019-03-10 13:11:26 +01:00 |
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Kazhnuz
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f10ad01c15
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core: update core to latest version from imperium-porcorum
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2019-03-10 12:55:16 +01:00 |
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Kazhnuz
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195e4d2110
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core: add character handling files from older version
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2019-02-03 11:04:25 +01:00 |
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Kazhnuz
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eb6fffb571
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src/scenemanager: update the scene's assets before the scene
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2019-01-28 14:01:08 +01:00 |
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Kazhnuz
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2efe98b407
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src/core: add comments to the assets manager sources
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2019-01-28 14:00:00 +01:00 |
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Kazhnuz
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cc0f5973ce
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src/scene: add an initial titlescreen scene to test assets
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2019-01-28 13:46:57 +01:00 |
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Kazhnuz
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7df5f0bdf6
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src/game: add a gui module with a border generator
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2019-01-28 13:13:17 +01:00 |
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Kazhnuz
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6a28069680
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src/core: improve style in the assets module
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2019-01-28 10:00:36 +01:00 |
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Kazhnuz
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21659cedb7
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src/core: add an asset manager to the scene object
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2019-01-28 09:58:42 +01:00 |
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Kazhnuz
|
a14d31f527
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src/core: add Assets module from Imperium Porcorum
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2019-01-28 09:58:12 +01:00 |
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Kazhnuz
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fd566ab26a
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src/core: send keys input to scenes
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2019-01-28 09:48:19 +01:00 |
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Kazhnuz
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706565eb5d
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src/core: add mouse support to scenes
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2019-01-28 09:44:07 +01:00 |
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Kazhnuz
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ecf32133e8
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src/scenes: fix a potential crash
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2019-01-28 09:43:42 +01:00 |
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Kazhnuz
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4bf78e9c01
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src/core: fix a bug in windows size
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2019-01-28 09:22:23 +01:00 |
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Kazhnuz
|
6fb2f92f49
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src/conf.lua: correct the name of the game
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2019-01-28 09:20:12 +01:00 |
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Kazhnuz
|
73e748fc82
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src: add conf.lua
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2019-01-28 09:19:45 +01:00 |
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Kazhnuz
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586409bf5b
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src: add a basic scene system
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2019-01-28 09:15:42 +01:00 |
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Kazhnuz
|
e45cfca2bb
|
src/game: add basic save system
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2019-01-28 08:35:10 +01:00 |
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Kazhnuz
|
a822f0c2a3
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src/core: another fix for langs
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2019-01-28 08:01:15 +01:00 |
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Kazhnuz
|
9101a5ce4f
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src/core: remove unused var in lang
|
2019-01-28 08:00:56 +01:00 |
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Kazhnuz
|
bb752e6b3f
|
src/core: use new naming convention for available_langs
|
2019-01-28 07:59:55 +01:00 |
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Kazhnuz
|
caf067c8bb
|
src/lang: fix a crash
|
2019-01-28 07:57:58 +01:00 |
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Kazhnuz
|
01e114ddf5
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src/core: fix typo in the option file
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2019-01-28 07:40:39 +01:00 |
|
Kazhnuz
|
dbaf2614bd
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src/core: add initial lang system
|
2019-01-27 21:59:33 +01:00 |
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Kazhnuz
|
2fb7c4252d
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src/core: add screen system as a cscreen wrapper
|
2019-01-27 21:45:57 +01:00 |
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Kazhnuz
|
99ad6704c2
|
src/core: add the input system
|
2019-01-27 21:41:08 +01:00 |
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Kazhnuz
|
48cde0d947
|
src/core: add an option system with core options that'll be used
|
2019-01-27 21:37:42 +01:00 |
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Kazhnuz
|
f1031ec363
|
src: update core on love update
|
2019-01-27 21:32:12 +01:00 |
|
Kazhnuz
|
9ae207647f
|
src: fix a glitch in loveutils
|
2019-01-27 21:31:01 +01:00 |
|
Kazhnuz
|
9585cb4893
|
src: load core system at startup
|
2019-01-27 21:29:33 +01:00 |
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Kazhnuz
|
134651e730
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src/core: add the core with a basic debug system
|
2019-01-27 21:28:00 +01:00 |
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Kazhnuz
|
1b284cd4f7
|
src: load classic at startup
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2019-01-27 20:32:31 +01:00 |
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Kazhnuz
|
89b94d6a96
|
src: add classic as a library
|
2019-01-27 20:32:02 +01:00 |
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Kazhnuz
|
dba0bbcbae
|
switch to MIT licence
|
2019-01-27 20:30:31 +01:00 |
|
Kazhnuz
|
479ffe94ea
|
src: add loveutils as a lib
|
2019-01-27 20:27:47 +01:00 |
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Kazhnuz
|
90c4c94916
|
add basic main.lua file
|
2019-01-27 20:21:06 +01:00 |
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