Kazhnuz
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7eec984344
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feat(cbs): add basis for the 3-hit combo
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2019-08-14 20:44:20 +02:00 |
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Kazhnuz
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721b0ff04d
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feat(cbs): use the sprite code from baseactor
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2019-08-14 20:24:32 +02:00 |
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Kazhnuz
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7d182bd3a1
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chore(cbs): refactor parent a bit
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2019-08-14 20:11:35 +02:00 |
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Kazhnuz
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d1070b36cc
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chore(cbs): hero's refactor
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2019-08-14 17:32:33 +02:00 |
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Kazhnuz
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eec6214305
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improvement(cbs): translate battle system menu
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2019-08-14 17:07:42 +02:00 |
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Kazhnuz
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72c33b46d6
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improvement: use a circle move position instead of a square
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2019-08-14 16:27:45 +02:00 |
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Kazhnuz
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3a51758483
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chore(cbs): refactor entirely the code to be more gamecore-like
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2019-08-14 16:26:23 +02:00 |
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Kazhnuz
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da647237a7
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chore: simplify hud handling
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2019-08-14 13:56:25 +02:00 |
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Kazhnuz
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a8bd55a2c2
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improvement(cbs): improve debugging
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2019-08-13 22:28:05 +02:00 |
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Kazhnuz
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3a037e827d
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improvement(cbs): move menu to a better position
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2019-08-13 21:25:18 +02:00 |
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Kazhnuz
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3b63516d3a
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chore: remove old unused controller object
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2019-08-13 21:11:49 +02:00 |
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Kazhnuz
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84bd3fa277
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improvement: use gamecore integrated asset system as much as possible
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2019-08-13 21:08:37 +02:00 |
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Kazhnuz
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b95f899c75
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chore: remove unused stuff
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2019-08-13 19:20:10 +02:00 |
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Kazhnuz
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83e8a68d03
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improvement: adapt oldcbs to new shadow shoot style
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2019-08-13 19:13:17 +02:00 |
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Kazhnuz
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6c91fbe9ef
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fix: fix crashed in old cbs system
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2019-08-12 12:37:00 +02:00 |
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Kazhnuz
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641e344663
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battlesystem: initial draft of a statusbar system
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2019-04-01 08:55:59 +02:00 |
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Kazhnuz
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d7136cdb6a
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battlesystem/menu: remove unused functions
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2019-04-01 08:30:08 +02:00 |
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Kazhnuz
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cf38b3c326
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battlesystem: flush keys when exiting menu
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2019-04-01 08:20:29 +02:00 |
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Kazhnuz
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b25a1e380c
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battlesystem: add special back button to get back in cursor mode
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2019-03-31 17:35:55 +02:00 |
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Kazhnuz
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4b2a59b413
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battlesystem: add the objectmenu structure
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2019-03-31 17:21:27 +02:00 |
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Kazhnuz
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085701efc0
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battlesystem: make skillmenu navigable
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2019-03-31 17:15:27 +02:00 |
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Kazhnuz
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a45a109c8d
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battlesystem: build skill menu
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2019-03-31 17:12:48 +02:00 |
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Kazhnuz
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a23e38fe31
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battlesystem: stop using a list to generate the main menu
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2019-03-31 17:11:32 +02:00 |
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Kazhnuz
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6b57d4ccce
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battlesystem: fix SubMenuWidget not being initalized
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2019-03-31 17:08:02 +02:00 |
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Kazhnuz
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5ab143e5f4
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battlesystem: create builder for skill menu
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2019-03-31 17:07:45 +02:00 |
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Kazhnuz
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d77dc0057c
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battlesystem: kill entirely old menu system
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2019-03-31 17:02:02 +02:00 |
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Kazhnuz
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5aa8b2da36
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battlesystem: initial signal sending use in widgets
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2019-03-31 16:57:57 +02:00 |
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Kazhnuz
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67ef04bcc8
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battlesystem: font name doesn't need to be modifiable in menu system
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2019-03-31 16:53:21 +02:00 |
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Kazhnuz
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99feaf2be5
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battlesystem: add relative cursor to new menu object
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2019-03-31 16:51:58 +02:00 |
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Kazhnuz
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8f10c0dce8
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battlesystem: create objet for handling menus and widgets
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2019-03-31 16:43:04 +02:00 |
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Kazhnuz
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eb033c319f
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battlesystem: rename menu constructor
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2019-03-31 12:05:17 +02:00 |
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Kazhnuz
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8a09110ac8
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battlesystem: add mask system
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2019-03-31 11:52:04 +02:00 |
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Kazhnuz
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f155414c9d
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battlesystem: rework UI
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2019-03-31 10:15:27 +02:00 |
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Kazhnuz
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b86be58481
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battlesystem: remove old unused background file
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2019-03-31 09:49:54 +02:00 |
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Kazhnuz
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2bff01ab8a
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battlesystem: fix asset being updated twice
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2019-03-31 09:46:34 +02:00 |
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Kazhnuz
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b14e62dabc
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scenes/battlesystem: don't overwrite the scene menusystem
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2019-03-23 11:51:47 +01:00 |
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Kazhnuz
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2b074943ec
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scenes/battlesystem: use right name for a loveutils
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2019-03-23 11:45:47 +01:00 |
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Kazhnuz
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173efc2bab
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scenes/battlesystem: get inputs from right source
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2019-03-23 11:45:20 +01:00 |
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Kazhnuz
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f486d73409
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assets: add needed assets for the battle system (2)
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2019-03-10 13:56:49 +01:00 |
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Kazhnuz
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824fcb866b
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assets: add needed assets for the battle system
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2019-03-10 13:35:35 +01:00 |
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Kazhnuz
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f43f4e81b5
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scenes/battlesystem: correctly register the scene
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2019-03-10 13:33:38 +01:00 |
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Kazhnuz
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b3bbde1232
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scenes/battlesystem: merge battlesystem controller with scene object
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2019-03-10 13:26:20 +01:00 |
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Kazhnuz
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cb92a8fb3b
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scenes: add battlesystem from previous code version
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2019-03-10 13:11:26 +01:00 |
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