Kazhnuz
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1991b5005f
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improvement: use the new attack structure
Replace accuracy and isAerial by attacktype and element
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2021-05-15 15:01:02 +02:00 |
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Kazhnuz
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a22871dcbc
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improvement: transform aerial badnic in protectype
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2021-05-15 14:50:12 +02:00 |
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Kazhnuz
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eab1b4b456
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fix: make aerial ennemies lower
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2021-05-15 13:09:35 +02:00 |
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Kazhnuz
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487d14dece
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feat: make aerial ennemies able to avoir attacks
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2021-05-09 15:08:46 +02:00 |
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Kazhnuz
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b9d324fa57
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feat: add back step conditions
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2021-05-09 15:08:36 +02:00 |
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Kazhnuz
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30cdda0970
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fix: take z coordinate in account in gfx
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2021-05-09 15:07:54 +02:00 |
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Kazhnuz
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034fb9cee6
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feat: improve damage output drawing
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2021-05-09 15:07:38 +02:00 |
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Kazhnuz
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cc66f86bd1
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fix: take the ennemy z into account for qte
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2021-05-09 15:06:29 +02:00 |
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Kazhnuz
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f94e6ca2f9
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fix: fix btn
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2021-05-08 19:10:30 +02:00 |
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Kazhnuz
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e3ebe05dec
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Merge branch 'master' of https://git.kobold.cafe/sonic/sonic-radiance
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2021-05-08 18:42:49 +02:00 |
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Kazhnuz
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dd9f3cb6e3
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feat: add simple prompts
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2021-05-08 18:39:40 +02:00 |
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Kazhnuz
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ff8cd856fd
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chore: port actors to rect and box
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2021-05-07 19:23:34 +02:00 |
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Kazhnuz
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040240492e
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chore: pack and unpack the coordinates
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2021-05-07 11:56:44 +02:00 |
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Kazhnuz
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33427077a0
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chore: refactor the actor system
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2021-05-06 16:08:08 +02:00 |
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Kazhnuz
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61a3206a95
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chore: put tweenmanager into the class folder
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2021-05-05 11:41:25 +02:00 |
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Kazhnuz
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91c214ac15
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fix: rename core to "birb"
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2021-05-05 08:30:32 +02:00 |
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Kazhnuz
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ba7b4ce977
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feat: add prompt system
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2021-04-25 16:28:31 +02:00 |
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Kazhnuz
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2d1ea4c2a0
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feat: add QTE drawing
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2021-04-25 12:21:17 +02:00 |
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Kazhnuz
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6156837705
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fix: use the right signal for QTE end
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2021-04-25 12:20:12 +02:00 |
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Kazhnuz
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4f26969a4d
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fix: adapt to the new QTE functions
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2021-04-25 12:19:46 +02:00 |
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Kazhnuz
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e3acafc824
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feat: initial qte parent
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2021-04-25 12:18:53 +02:00 |
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Kazhnuz
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9ea2e659d3
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fix: fixes menus sounds
Fixes #96
Fixes #95
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2021-04-23 11:10:52 +02:00 |
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Kazhnuz
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8abd42b020
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feat: add sfx when entering/leaving menu
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2021-04-23 11:00:09 +02:00 |
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Kazhnuz
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29eb2b5eb1
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fix(debug): mention debug mode
Fixes #97
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2021-04-23 10:58:04 +02:00 |
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Kazhnuz
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e172285410
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fix: place correctly rings sparkles
Fixes #94
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2021-04-23 10:26:03 +02:00 |
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Kazhnuz
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e5d8a7f874
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feat: add the char page structure
Fixes #61
Fixes #62
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2021-04-23 10:21:54 +02:00 |
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Kazhnuz
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6c451e7aee
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feat : add equip dialogs
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2021-04-22 23:41:20 +02:00 |
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Kazhnuz
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19432b3663
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fix: more steep stats
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2021-04-22 18:57:03 +02:00 |
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Kazhnuz
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040f67d32c
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fix: use the origin for ysorting tiles
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2021-04-21 21:17:34 +02:00 |
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Kazhnuz
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dd4d212721
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feat: add GFX on the overworld
Fixes #91
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2021-04-21 21:14:45 +02:00 |
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Kazhnuz
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2c2bee9409
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feat: add confirmation dialog for item dropping
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2021-04-21 19:11:52 +02:00 |
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Kazhnuz
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3b28c5b776
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feat: add teleportation from leaving the map
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2021-04-21 19:06:38 +02:00 |
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Kazhnuz
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d7b47933b3
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feat(events): add direction option to teleporting
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2021-04-21 18:46:30 +02:00 |
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Kazhnuz
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e50c9f6e54
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feat: add interaction prompts
Fixes : #92
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2021-04-21 18:36:20 +02:00 |
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Kazhnuz
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15bc5ae874
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fix: dont walk when sliding
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2021-04-21 17:20:09 +02:00 |
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Kazhnuz
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28ca276bf5
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fix: better sfx
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2021-04-21 17:12:56 +02:00 |
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Kazhnuz
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9a9615b120
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improvement: improve the run/dash action
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2021-04-21 16:54:42 +02:00 |
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Kazhnuz
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38c197a9fb
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feat: add sfx for terrains
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2021-04-21 16:46:41 +02:00 |
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Kazhnuz
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e7878c1efa
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feat: add damage system
Fixes: #90
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2021-04-19 18:04:29 +02:00 |
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Kazhnuz
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36e30be245
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feat: handle ko characters on overworld
Preparation for full damage support
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2021-04-18 19:59:03 +02:00 |
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Kazhnuz
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cd174e3153
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feat: greyscale emblem for ko characters
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2021-04-18 19:30:57 +02:00 |
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Kazhnuz
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706468dad6
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feat: add initial difficulty system
Fixes #87
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2021-04-18 19:09:01 +02:00 |
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Kazhnuz
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2bce318b96
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feat: show health on overworld
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2021-04-18 18:23:52 +02:00 |
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Kazhnuz
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a1d81b9170
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feat: add a common message queue
Fixes #89
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2021-04-18 17:44:00 +02:00 |
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Kazhnuz
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9523edb555
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feat: add confirmation dialogs
Fixes #86
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2021-04-18 16:36:40 +02:00 |
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Kazhnuz
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32c72c18e9
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feat: initial terrain collision system
Fixes #79
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2021-04-18 12:34:30 +02:00 |
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Kazhnuz
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b16665a2b0
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feat: scissor player when under the ground height
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2021-04-18 11:03:34 +02:00 |
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Kazhnuz
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15973e491a
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feat: initial terrain data loading
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2021-04-18 10:53:35 +02:00 |
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Kazhnuz
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a88b30dd9f
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feat: add a way to get the terrain at a point
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2021-04-18 10:09:50 +02:00 |
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Kazhnuz
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45fc9005b5
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feat: make ground level configurable
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2021-04-18 10:09:17 +02:00 |
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