Kazhnuz
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eb1113064d
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fix: faster placeholder waiting time
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2020-07-19 21:46:17 +02:00 |
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Kazhnuz
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649bb561da
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feat: simple selection system
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2020-07-19 21:41:14 +02:00 |
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Kazhnuz
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f3cfaf9ac2
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fix: adapt the menu system to the new concept
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2020-07-19 18:09:53 +02:00 |
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Kazhnuz
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6bca41d794
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chore: first round of actor cleanup
There is still a lot of work though
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2020-07-19 17:06:17 +02:00 |
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Kazhnuz
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a41aabbd7d
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chore: drop the grid/cursor system
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2020-07-19 17:02:00 +02:00 |
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Kazhnuz
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5e1ee752ac
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fix: readd fighter removal
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2020-07-19 16:57:58 +02:00 |
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Kazhnuz
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8512ab3c26
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chore: adapt the world to the new turnSystem
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2020-07-19 16:57:38 +02:00 |
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Kazhnuz
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d8dafdfe48
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improvement(cbs): precalculate the map
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2020-07-19 16:49:14 +02:00 |
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Kazhnuz
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1f3d07c223
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improvement(cbs): let the turn controller handle the hud
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2020-07-19 16:20:57 +02:00 |
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Kazhnuz
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977d4bac16
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fix(game/abstractmobs): use right var for pp
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2020-07-19 16:06:35 +02:00 |
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Kazhnuz
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99ce270a48
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improvement(cbs): refonte du système de tour
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2020-07-19 15:07:35 +02:00 |
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Kazhnuz
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a63b4ddeb3
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improvement(game/character): create an AbstractCharacter object
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2020-07-19 14:02:22 +02:00 |
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Kazhnuz
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cd9b9f37e4
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chore(game/characters): more utils extraction
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2020-07-19 13:41:20 +02:00 |
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Kazhnuz
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00396522fb
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chore: prepare for AbstractCharacter extraction
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2020-07-19 13:20:24 +02:00 |
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Kazhnuz
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698d6697fb
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chore: add a basic abstractmob system
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2020-07-19 13:13:54 +02:00 |
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Kazhnuz
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6c409cc1ba
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chore: extract level calculation in an utils
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2020-07-19 10:50:43 +02:00 |
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Kazhnuz
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fa6e6c2bc4
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chore: more code extraction
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2020-07-18 09:51:02 +02:00 |
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Kazhnuz
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b413946368
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chore: completely extract the choregraphy system from actor
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2020-05-02 13:01:43 +02:00 |
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Kazhnuz
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08ff743754
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chore: separate statusbar handling from heroes
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2020-05-01 17:04:17 +02:00 |
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Kazhnuz
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84cab7c92a
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fix: adapt HUD to new turn system
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2020-05-01 16:15:39 +02:00 |
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Kazhnuz
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34eb8e5ba5
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chore: separate turns from world
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2020-05-01 14:50:21 +02:00 |
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Kazhnuz
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873cf12140
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chore: separate HUD from world logic
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2020-05-01 14:19:00 +02:00 |
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Kazhnuz
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9bf6be1364
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chore: prepare for new map propositions
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2019-10-20 20:50:37 +02:00 |
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Kazhnuz
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132819ea23
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improvement: rename Sunlit Island in Moonstone Island
And start abandonning the "paradisiaque Island" theme.
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2019-10-20 19:03:52 +02:00 |
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Kazhnuz
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db9602fd4d
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feat(gd): make everyone angry by reminding them that wisps will be there
plz dont kill me
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2019-10-18 18:54:49 +02:00 |
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Kazhnuz
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09d7d1a760
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chore(gamedesign): make clear that there are two story projects atm.
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2019-10-18 18:53:55 +02:00 |
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Kazhnuz
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8ad2aff281
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improvement(world): new stat system
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2019-10-18 18:44:42 +02:00 |
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Kazhnuz
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3b3ae3e690
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improvement(game/world): remove non-supported actions
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2019-10-13 17:49:44 +02:00 |
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Kazhnuz
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b8d188be34
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improvement(zones): added new list of zones
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2019-09-21 11:47:49 +02:00 |
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Kazhnuz
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328966bbbc
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chore(gamedesign): rework entirely the organisation of the folder
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2019-09-19 10:52:23 +02:00 |
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Kazhnuz
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9ed44ecabe
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chore(cbs): add another motobug for test purpose
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2019-08-31 21:28:34 +02:00 |
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Kazhnuz
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4abfe43a50
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feat(game/gui): prepare adding textbox support
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2019-08-31 21:03:17 +02:00 |
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Kazhnuz
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d097552298
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improvement(cbs): handle better when the character haven't moved
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2019-08-31 17:39:22 +02:00 |
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Kazhnuz
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daac217c6c
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improvement(cbs): make cleaner jumps
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2019-08-31 17:30:56 +02:00 |
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Kazhnuz
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ae47502dbf
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improvement(cbs): moar sfx
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2019-08-31 15:44:34 +02:00 |
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Kazhnuz
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2d462dc7f7
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improvement(cbs): make skills' name fit into the list
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2019-08-31 15:04:44 +02:00 |
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Kazhnuz
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d39440fa29
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chore(cbs/menu): refactor the menu system to make adding widget simpler
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2019-08-31 14:09:48 +02:00 |
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Kazhnuz
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7927146864
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fix(cbs/cursor): only accept input when cursor stand still
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2019-08-31 11:25:26 +02:00 |
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Kazhnuz
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b38d478d5a
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fix(hero): round position at turn start
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2019-08-31 11:18:56 +02:00 |
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Kazhnuz
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da3ab42f32
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fix(cbs): fix an hiccup
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2019-08-25 16:01:09 +02:00 |
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Kazhnuz
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737d0e5a69
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fix(cbs): add a minimal duration to moving
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2019-08-25 16:00:21 +02:00 |
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Kazhnuz
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86b5ad1cae
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improvement(cbs): rework the choregraphy system
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2019-08-25 15:54:26 +02:00 |
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Kazhnuz
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c59486dbcb
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feat(skillmanager): add an named argument system
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2019-08-25 15:53:56 +02:00 |
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Kazhnuz
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7f99e01afd
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feat(skills): add spinjump
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2019-08-25 10:40:34 +02:00 |
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Kazhnuz
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325964a47b
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feat(cbs): add targeting support to skills
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2019-08-25 10:38:06 +02:00 |
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Kazhnuz
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be4504ff2b
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feat(cbs): new damage functions for choregraphies
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2019-08-24 22:21:07 +02:00 |
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Kazhnuz
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163e122b97
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fix(cbs): fix a crash when the character try to go to its position
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2019-08-24 21:49:16 +02:00 |
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Kazhnuz
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3d269dca4a
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feat(cbs): add jumpBack and dashForward choregraphy actions
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2019-08-24 21:46:59 +02:00 |
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Kazhnuz
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04817f1e51
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improvement(cbs): rework effect grid
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2019-08-24 21:10:41 +02:00 |
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Kazhnuz
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27876928ab
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improvement(cbs): improve character moving functions
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2019-08-24 21:06:05 +02:00 |
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