project-witchy/CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[Unreleased]

Changed

  • gamecore: updated to 0.5.0

Fixed

  • worldmap: use gamecore 0.5.0-style key handling

  • levels: use gamecore 0.5.0-style key handling

  • levels: use the right drawing method for debris' texture

  • mainmenu: draw the options menus over the main menu and not under.

Changed

  • levels: assets are now loaded from an asset file

  • levels: World is now a gamecore World2D derivative

  • levels: Actors use now gamecore naming scheme

Removed

  • main: All functions already provided by gamecore have been removed.

  • libs: All librairies provided by gamecore have been removed from the old libs/ path.

Imperium-Porcorum 0.0.1

  • Initial pre-alpha released based on source status before starting port to gamecore 0.5.0