Commit Graph

9 Commits

Author SHA1 Message Date
Kazhnuz c7d530cf35 fix(mainmenu): draw the options menus over the main menu. 2019-06-17 16:39:11 +02:00
Kazhnuz 017ae1a49c chore(levels): rename Actor.level to Actor.scene 2019-06-16 18:10:39 +02:00
Kazhnuz 042a2397a1 refactor(levels): port world to gamecore World2D 2019-06-16 18:07:10 +02:00
Kazhnuz 65a7ffd437 refactor(levels): load assets from an asset file 2019-06-16 18:01:03 +02:00
Kazhnuz 7557a1da19 refactor(main): remove every function already provided by gamecore 2019-06-16 17:56:55 +02:00
Kazhnuz ce14314ebd fix(levels): use the asset function to draw its texture.
Fixes a crash, as now texture aren't a drawable type anymore, but an 
asset object
2019-06-16 17:52:24 +02:00
Kazhnuz 0566eb4041 fix(levels): use the new reference for key handling 2019-06-16 17:49:45 +02:00
Kazhnuz 7d3de10a97 fix(worldmap): use the new reference for key handling
Since gamecore 0.5.0, keys are available in Scene.sources[sourceid].keys 
instead of Scene.keys.
2019-06-16 17:46:57 +02:00
Kazhnuz 0b8fafb556 meta: add a changelog 2019-06-16 17:44:24 +02:00