Kazhnuz
|
b2c9c1d79a
|
feat: more available items
|
2020-09-13 09:59:14 +02:00 |
|
Kazhnuz
|
b28d9bf624
|
feat: basic item menu
Fix #48
|
2020-08-29 11:36:59 +02:00 |
|
Kazhnuz
|
717d7c57c0
|
feat: initial version of the character screen
|
2020-08-26 18:38:40 +02:00 |
|
Kazhnuz
|
e6cf6b5761
|
fix: always use fullname
Fix #50
|
2020-08-23 08:53:44 +02:00 |
|
Kazhnuz
|
4ff4c989d4
|
fix: correctly apply death at start of battle
Fix #28
|
2020-08-22 23:28:05 +02:00 |
|
Kazhnuz
|
5d90ead710
|
feat: add basis for item handling
|
2020-08-22 23:10:22 +02:00 |
|
Kazhnuz
|
70ed18202d
|
feat: backport code from bluestreak
It'll give us the following features
- Support for autorun in shoot-style maps
- Pause menu in subgames
- Chunk in shoot maps
- Rings
|
2020-08-16 10:52:00 +02:00 |
|
Kazhnuz
|
abc415c7f3
|
feat: initial work on inventory system
|
2020-08-15 22:43:46 +02:00 |
|
Kazhnuz
|
8421b8ae97
|
fix: some slight balancing work
|
2020-08-05 12:03:31 +02:00 |
|
Kazhnuz
|
a2d0975cde
|
feat: add damage and ko
Fix #27
|
2020-08-05 11:40:29 +02:00 |
|
Kazhnuz
|
7be7f6205d
|
chore: put the character level 10
|
2020-08-05 09:28:22 +02:00 |
|
Kazhnuz
|
ed70bb6550
|
feat: add basic ennemy attack system
Fix #8
|
2020-08-05 09:25:38 +02:00 |
|
Kazhnuz
|
b1a7bdc2af
|
feat: make ennemies able to be choregraphied
|
2020-08-04 23:21:45 +02:00 |
|
Kazhnuz
|
fb9d86999f
|
feat: add sprites to ennemies
Fix #24
|
2020-08-04 22:19:11 +02:00 |
|
Kazhnuz
|
58264e2a19
|
feat: add battle definition files
Fix #9
|
2020-08-04 17:50:03 +02:00 |
|
Kazhnuz
|
b8e8473fba
|
fix: use the right name for classic ennemies' category
|
2020-08-04 16:54:39 +02:00 |
|
Kazhnuz
|
216a047d3a
|
fix: add subfolder for ennemies
|
2020-08-04 13:32:23 +02:00 |
|
Kazhnuz
|
4bb4c14198
|
feat: add leader change to overworld
Fix #18
|
2020-08-03 08:59:04 +02:00 |
|
Kazhnuz
|
b2fe9e62cd
|
feat: add Tails and Amy
Fix #7
|
2020-08-02 21:32:45 +02:00 |
|
Kazhnuz
|
65cde3c42b
|
feat: handle stat a bit differently
|
2020-08-02 21:26:49 +02:00 |
|
Kazhnuz
|
242e90c803
|
fix: make emblem and icon character-dependent
|
2020-08-02 16:43:15 +02:00 |
|
Kazhnuz
|
cf377f15b8
|
feat: make possible to load all Battle maps
|
2020-08-02 10:18:40 +02:00 |
|
Kazhnuz
|
5d83f2ba12
|
fix: fix club rouge name
|
2020-08-02 10:18:14 +02:00 |
|
Kazhnuz
|
b95ad72dcb
|
feat: add basic qte framework
|
2020-07-31 20:06:35 +02:00 |
|
Kazhnuz
|
b247e9cc96
|
feat: improve a bit the choregraphies
|
2020-07-25 17:07:53 +02:00 |
|
Kazhnuz
|
e72fa0cc7f
|
fix: drop spin jump and revamp a bit the spindash
|
2020-07-25 16:47:58 +02:00 |
|
Kazhnuz
|
6a64126db3
|
fix: improve skills choregraphy
|
2020-07-25 10:25:14 +02:00 |
|
Kazhnuz
|
070d23076b
|
feat: adapt skill to the new Choregraphy System
|
2020-07-24 19:13:08 +02:00 |
|
Kazhnuz
|
fcdd10484f
|
feat: add basic skill actions
|
2020-07-20 12:24:26 +02:00 |
|
Kazhnuz
|
ae47502dbf
|
improvement(cbs): moar sfx
|
2019-08-31 15:44:34 +02:00 |
|
Kazhnuz
|
86b5ad1cae
|
improvement(cbs): rework the choregraphy system
|
2019-08-25 15:54:26 +02:00 |
|
Kazhnuz
|
c59486dbcb
|
feat(skillmanager): add an named argument system
|
2019-08-25 15:53:56 +02:00 |
|
Kazhnuz
|
7f99e01afd
|
feat(skills): add spinjump
|
2019-08-25 10:40:34 +02:00 |
|
Kazhnuz
|
be4504ff2b
|
feat(cbs): new damage functions for choregraphies
|
2019-08-24 22:21:07 +02:00 |
|
Kazhnuz
|
163e122b97
|
fix(cbs): fix a crash when the character try to go to its position
|
2019-08-24 21:49:16 +02:00 |
|
Kazhnuz
|
3d269dca4a
|
feat(cbs): add jumpBack and dashForward choregraphy actions
|
2019-08-24 21:46:59 +02:00 |
|
Kazhnuz
|
c3451807ce
|
fix(skills): use the right datas
|
2019-08-22 21:32:52 +02:00 |
|
Kazhnuz
|
42837c6fbd
|
feat(sonic): add spinning animations
|
2019-08-22 17:32:05 +02:00 |
|
Kazhnuz
|
5c7f429fa4
|
improvement(sonic): improve Sonic attakc speed animation
|
2019-08-19 16:47:47 +02:00 |
|
Kazhnuz
|
2658a6b54f
|
feat(cbs): add sfx playing to choregraphies
|
2019-08-19 16:46:30 +02:00 |
|
Kazhnuz
|
851a3d9804
|
improvement: make sure that the hit gfx appear *when* the attack connect
|
2019-08-19 16:39:23 +02:00 |
|
Kazhnuz
|
d84001c150
|
feat(cbs): start adding character voices
|
2019-08-19 15:34:52 +02:00 |
|
Kazhnuz
|
a60f6ade6c
|
feat(cbs): add condition to choregraphy system
|
2019-08-19 11:54:06 +02:00 |
|
Kazhnuz
|
56e9af6ac3
|
feat(cbs): add a skill system, and adapt the basic attack to use it
|
2019-08-18 19:02:14 +02:00 |
|
Kazhnuz
|
7f214577a4
|
chore: some improvement to motobug stats
|
2019-08-15 18:59:42 +02:00 |
|
Kazhnuz
|
c7a24a2bf3
|
improvement(sonic): make Sonic default move to 4
|
2019-08-15 14:32:09 +02:00 |
|
Kazhnuz
|
8787eb99e6
|
feat(cbs): initial ennemy implementation
|
2019-08-15 09:35:37 +02:00 |
|
Kazhnuz
|
04fab227f8
|
improvement(sonic): add move value to Sonic
|
2019-08-15 09:16:24 +02:00 |
|
Kazhnuz
|
e2d788e012
|
improvement(cbs): improve animation speed
|
2019-08-15 08:57:47 +02:00 |
|
Kazhnuz
|
02c81c29f6
|
debug: make Sonic level 50 as a test
|
2019-08-14 16:46:59 +02:00 |
|