Kazhnuz
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c586fb733d
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fix: replace drawAnimation by draw
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2021-08-21 17:05:49 +02:00 |
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Kazhnuz
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7ec3bfa065
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chore: general cleanup
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2021-08-15 20:45:15 +02:00 |
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Kazhnuz
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39507951b8
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feat: add a way to override GFX by character
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2021-08-15 15:25:44 +02:00 |
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Kazhnuz
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603d61a1fc
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gfx: autoload gfxes when they are created
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2021-08-15 14:49:03 +02:00 |
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Kazhnuz
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9321eb411f
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fix : some jump fixes
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2021-08-07 18:48:01 +02:00 |
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Kazhnuz
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5d157e5251
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feat: index gfx according to their tagged action
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2021-08-07 12:02:28 +02:00 |
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Kazhnuz
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e30ab97e96
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feat: add an index in the battlesystem world
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2021-08-07 11:57:01 +02:00 |
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Kazhnuz
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c9644b2e86
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improvement: make GFX movable
It'll be usefull to make everything movable
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2021-08-07 11:47:26 +02:00 |
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Kazhnuz
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44cda944f5
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fix: make landing work
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2021-08-07 11:39:34 +02:00 |
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Kazhnuz
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28a869a42e
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feat: make that any actor can block choregraphy
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2021-08-07 11:28:27 +02:00 |
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Kazhnuz
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bccc71ec58
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chore: make movable less tied to battler
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2021-08-07 11:14:08 +02:00 |
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Kazhnuz
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a418ecfb21
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chore: refactor Movable
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2021-08-07 11:09:49 +02:00 |
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Kazhnuz
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062070faae
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chore: remove tweener-based movement
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2021-08-07 10:40:07 +02:00 |
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Kazhnuz
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80d18a2825
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improvement: port goTo3D to motion
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2021-08-07 10:36:44 +02:00 |
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Kazhnuz
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ee1995b91b
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improvement: add vertical motion to motion
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2021-08-07 10:26:29 +02:00 |
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Kazhnuz
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0c4e960ec9
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improvement: use target and motion for goTo
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2021-08-07 10:07:11 +02:00 |
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Kazhnuz
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58e68f0191
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feat: add target-base movement
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2021-08-07 00:05:07 +02:00 |
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Kazhnuz
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0d33d8b9c8
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chore: merge speed and gspeed
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2021-08-07 00:04:49 +02:00 |
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Kazhnuz
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8dd4e7ba62
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improvement: use a 360 motion system
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2021-08-06 23:47:20 +02:00 |
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Kazhnuz
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4379f55f27
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chore: extract movable from Battler
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2021-08-06 20:18:48 +02:00 |
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Kazhnuz
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d5dec73e7e
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fix: add setAnimSpeed to Parent entity in cbs
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2021-07-19 12:12:45 +02:00 |
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Kazhnuz
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11503feac5
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feat: receive frame signal from the actor
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2021-07-18 19:17:45 +02:00 |
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Kazhnuz
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99380cc74e
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fix(cbs): add z coordinate to cbs entity
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2021-07-18 14:05:41 +02:00 |
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Kazhnuz
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bc9215fae8
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improvement(battler): rework 3D actions
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2021-07-18 14:04:24 +02:00 |
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Kazhnuz
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0f327d1de2
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fix: initialize z value for the ennemy
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2021-07-18 14:03:58 +02:00 |
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Kazhnuz
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f60e56bf2e
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feat(battler):add ways to stop moving
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2021-07-18 09:34:05 +02:00 |
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Kazhnuz
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5b0dde30e0
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improvement: refactor jumping
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2021-07-18 08:47:37 +02:00 |
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Kazhnuz
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09ac826f34
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feat: add API to report finished tag actions
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2021-07-17 21:23:08 +02:00 |
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Kazhnuz
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a22871dcbc
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improvement: transform aerial badnic in protectype
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2021-05-15 14:50:12 +02:00 |
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Kazhnuz
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eab1b4b456
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fix: make aerial ennemies lower
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2021-05-15 13:09:35 +02:00 |
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Kazhnuz
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30cdda0970
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fix: take z coordinate in account in gfx
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2021-05-09 15:07:54 +02:00 |
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Kazhnuz
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034fb9cee6
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feat: improve damage output drawing
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2021-05-09 15:07:38 +02:00 |
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Kazhnuz
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61a3206a95
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chore: put tweenmanager into the class folder
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2021-05-05 11:41:25 +02:00 |
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Kazhnuz
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c83eb7ee61
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feat: add flee system
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2021-03-13 18:00:39 +01:00 |
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Kazhnuz
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db1c3005cb
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feat: add defend action
Fixes #51
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2021-03-13 15:49:21 +01:00 |
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Kazhnuz
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b7a0ec7c7b
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feat: add revival support
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2021-03-12 21:50:27 +01:00 |
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Kazhnuz
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3353ae7d37
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improvement: add blue-colored damage nbr for pp
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2021-03-12 20:12:20 +01:00 |
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Kazhnuz
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ef788afd70
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feat: add boss hp bar
Fixes #25
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2021-03-11 23:47:32 +01:00 |
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Kazhnuz
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877de98f67
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fix: remove some call to non-existing variables
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2020-09-13 16:49:50 +02:00 |
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Kazhnuz
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858df09143
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fix: show upper half of the cursor on characters
Fix #43
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2020-08-23 09:53:10 +02:00 |
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Kazhnuz
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5139d9727d
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fix: add damage number system
Fix #39
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2020-08-22 23:53:13 +02:00 |
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Kazhnuz
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4ff4c989d4
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fix: correctly apply death at start of battle
Fix #28
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2020-08-22 23:28:05 +02:00 |
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Kazhnuz
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04ae4ef657
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feat: add cheapEffect
Fix #26
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2020-08-07 13:15:04 +02:00 |
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Kazhnuz
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a2d0975cde
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feat: add damage and ko
Fix #27
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2020-08-05 11:40:29 +02:00 |
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Kazhnuz
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ed70bb6550
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feat: add basic ennemy attack system
Fix #8
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2020-08-05 09:25:38 +02:00 |
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Kazhnuz
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b1a7bdc2af
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feat: make ennemies able to be choregraphied
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2020-08-04 23:21:45 +02:00 |
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Kazhnuz
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a686baf089
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fix: don't hardcode directions
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2020-08-04 22:40:58 +02:00 |
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Kazhnuz
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fb9d86999f
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feat: add sprites to ennemies
Fix #24
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2020-08-04 22:19:11 +02:00 |
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Kazhnuz
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d6b62a41e2
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fix: improve bevel
Fix #23
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2020-08-04 19:53:11 +02:00 |
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Kazhnuz
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f867cba68d
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fix: some clean-up to help the choregraphy viewer
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2020-08-03 17:38:30 +02:00 |
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