Kazhnuz
|
db4116f330
|
fix: replace wrong function
|
2021-08-08 14:49:22 +02:00 |
|
Kazhnuz
|
3e2eafb63d
|
feat: add subchoregraphies
|
2021-08-08 13:11:36 +02:00 |
|
Kazhnuz
|
47a9353471
|
fix: delete timer before calling the response
|
2021-08-08 13:01:58 +02:00 |
|
Kazhnuz
|
8b785eb0a3
|
feat: support multiple target for skills
|
2021-08-08 11:34:54 +02:00 |
|
Kazhnuz
|
91dda9fa87
|
fix: remove forgotten unused function
|
2021-08-08 09:53:48 +02:00 |
|
Kazhnuz
|
01b450fef7
|
chore: divide choregraphy into mixins
|
2021-08-08 09:49:43 +02:00 |
|
Kazhnuz
|
9321eb411f
|
fix : some jump fixes
|
2021-08-07 18:48:01 +02:00 |
|
Kazhnuz
|
daae72dd8a
|
feat: add ysorting to battlesystem
|
2021-08-07 17:21:26 +02:00 |
|
Kazhnuz
|
a67d1f0824
|
feat: add actor targeting for choregraphy movement
|
2021-08-07 13:36:13 +02:00 |
|
Kazhnuz
|
dac38cb49e
|
feat: show the table we can't parse
|
2021-08-07 12:13:30 +02:00 |
|
Kazhnuz
|
5d157e5251
|
feat: index gfx according to their tagged action
|
2021-08-07 12:02:28 +02:00 |
|
Kazhnuz
|
e30ab97e96
|
feat: add an index in the battlesystem world
|
2021-08-07 11:57:01 +02:00 |
|
Kazhnuz
|
c9644b2e86
|
improvement: make GFX movable
It'll be usefull to make everything movable
|
2021-08-07 11:47:26 +02:00 |
|
Kazhnuz
|
44cda944f5
|
fix: make landing work
|
2021-08-07 11:39:34 +02:00 |
|
Kazhnuz
|
28a869a42e
|
feat: make that any actor can block choregraphy
|
2021-08-07 11:28:27 +02:00 |
|
Kazhnuz
|
bccc71ec58
|
chore: make movable less tied to battler
|
2021-08-07 11:14:08 +02:00 |
|
Kazhnuz
|
a418ecfb21
|
chore: refactor Movable
|
2021-08-07 11:09:49 +02:00 |
|
Kazhnuz
|
062070faae
|
chore: remove tweener-based movement
|
2021-08-07 10:40:07 +02:00 |
|
Kazhnuz
|
80d18a2825
|
improvement: port goTo3D to motion
|
2021-08-07 10:36:44 +02:00 |
|
Kazhnuz
|
ee1995b91b
|
improvement: add vertical motion to motion
|
2021-08-07 10:26:29 +02:00 |
|
Kazhnuz
|
0c4e960ec9
|
improvement: use target and motion for goTo
|
2021-08-07 10:07:11 +02:00 |
|
Kazhnuz
|
58e68f0191
|
feat: add target-base movement
|
2021-08-07 00:05:07 +02:00 |
|
Kazhnuz
|
0d33d8b9c8
|
chore: merge speed and gspeed
|
2021-08-07 00:04:49 +02:00 |
|
Kazhnuz
|
8dd4e7ba62
|
improvement: use a 360 motion system
|
2021-08-06 23:47:20 +02:00 |
|
Kazhnuz
|
4379f55f27
|
chore: extract movable from Battler
|
2021-08-06 20:18:48 +02:00 |
|
Kazhnuz
|
b5bfc30d0b
|
chore: start improving doc
|
2021-07-28 13:42:23 +02:00 |
|
Kazhnuz
|
406055d35e
|
fix: better requiring of utils
|
2021-07-28 10:16:27 +02:00 |
|
Kazhnuz
|
6302d80182
|
fix: handle depreciations
|
2021-07-28 10:14:12 +02:00 |
|
Kazhnuz
|
85ffa8c735
|
feat: add an homming attack GFX
|
2021-07-27 13:09:20 +02:00 |
|
Kazhnuz
|
47301e3bb3
|
improvement: support 3D positionning for gfx
|
2021-07-27 12:45:41 +02:00 |
|
Kazhnuz
|
8bb5501a0b
|
qtebtn : add directions buttons
|
2021-07-22 13:38:01 +02:00 |
|
Kazhnuz
|
e01ad1605c
|
improvement: add a last hit to hitcombo
|
2021-07-19 12:28:22 +02:00 |
|
Kazhnuz
|
37c922dd10
|
improvement: add frame signals to upper anim
|
2021-07-19 12:28:10 +02:00 |
|
Kazhnuz
|
bd6a877c5a
|
feat: improve homming attack damages
|
2021-07-19 12:27:39 +02:00 |
|
Kazhnuz
|
800a025318
|
feat: remove stray print
|
2021-07-19 12:16:34 +02:00 |
|
Kazhnuz
|
10fbc7be6f
|
fix: fix missing function in qteFailure
|
2021-07-19 12:13:24 +02:00 |
|
Kazhnuz
|
d5dec73e7e
|
fix: add setAnimSpeed to Parent entity in cbs
|
2021-07-19 12:12:45 +02:00 |
|
Kazhnuz
|
a61b2e1453
|
feat: add an action to change anim speed inbattle
|
2021-07-19 12:09:21 +02:00 |
|
Kazhnuz
|
07fc1efc8a
|
feat: handle changing animations speed
|
2021-07-19 12:08:53 +02:00 |
|
Kazhnuz
|
3b53d62ca1
|
feat: add direction button to qte
|
2021-07-18 19:17:56 +02:00 |
|
Kazhnuz
|
11503feac5
|
feat: receive frame signal from the actor
|
2021-07-18 19:17:45 +02:00 |
|
Kazhnuz
|
eabd1a3a8c
|
feat: add signal on some frames
|
2021-07-18 19:16:35 +02:00 |
|
Kazhnuz
|
cf7be0cb55
|
feat: add stopMov step action
|
2021-07-18 18:57:54 +02:00 |
|
Kazhnuz
|
26ba64218b
|
fix: remove input lag from QTE
|
2021-07-18 18:26:15 +02:00 |
|
Kazhnuz
|
6626dbebdf
|
improvement: port skills to latest API
|
2021-07-18 14:09:39 +02:00 |
|
Kazhnuz
|
cd59f8d74e
|
feat: add homming attack
|
2021-07-18 14:09:24 +02:00 |
|
Kazhnuz
|
3a3c864037
|
feat(choregraphy): test latest qte by default
|
2021-07-18 14:09:09 +02:00 |
|
Kazhnuz
|
a286124703
|
fix: switch step immediatly after the previous one
Will solve potential input lag issues
|
2021-07-18 14:08:45 +02:00 |
|
Kazhnuz
|
c121a35f90
|
feat(choregraphy): add new 3D-based steps
|
2021-07-18 14:08:07 +02:00 |
|
Kazhnuz
|
99380cc74e
|
fix(cbs): add z coordinate to cbs entity
|
2021-07-18 14:05:41 +02:00 |
|