Kazhnuz
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d40112ba31
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improvement: handle better defeated fighter turns
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2020-07-25 12:03:14 +02:00 |
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Kazhnuz
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4ab2e72231
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fix: make nil action and choregraphy when they are finished
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2020-07-25 11:38:59 +02:00 |
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Kazhnuz
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b9816706e5
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fix: don't print input
It's not really useless for debut for now
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2020-07-25 11:22:41 +02:00 |
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Kazhnuz
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08c5724e96
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fix: remove calling of deleted old choregraphy system
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2020-07-25 11:20:18 +02:00 |
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Kazhnuz
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808108c3f3
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chore: remove the old choregraphy system
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2020-07-25 11:18:00 +02:00 |
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Kazhnuz
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6a64126db3
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fix: improve skills choregraphy
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2020-07-25 10:25:14 +02:00 |
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Kazhnuz
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6e012ba46c
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fix: replace actor after choregraphy
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2020-07-25 10:25:00 +02:00 |
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Kazhnuz
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df6e283013
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fix: last missing step currently done
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2020-07-25 10:24:32 +02:00 |
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Kazhnuz
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8fe8f61821
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fix: start simplification of the movement system
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2020-07-25 10:24:07 +02:00 |
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Kazhnuz
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75914d694d
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chore: hook up the damage system to the choregraphy system
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2020-07-25 08:44:59 +02:00 |
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Kazhnuz
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d69255ead0
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chore: put the damage handling system inside fighters and not actors
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2020-07-25 08:44:03 +02:00 |
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Kazhnuz
|
4f024dbb39
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chore: remove old choregraphy system from heroes' actors
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2020-07-25 08:43:15 +02:00 |
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Kazhnuz
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eec4ef060b
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feat(cbs/choregraphy): add some basic steps
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2020-07-24 21:54:12 +02:00 |
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Kazhnuz
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bb3d823404
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chore(cbs/heroactor): first round of dead code cleanup
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2020-07-24 20:04:12 +02:00 |
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Kazhnuz
|
799a532523
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chore: extract voice system from actor
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2020-07-24 19:55:11 +02:00 |
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Kazhnuz
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bf23dd2056
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chore: extract hp management from actor
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2020-07-24 19:49:24 +02:00 |
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Kazhnuz
|
2e38b31dea
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feat: hook up the choregraphy system to the actions
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2020-07-24 19:20:48 +02:00 |
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Kazhnuz
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a5ec563480
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feat: initial version of the new choregraphy system
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2020-07-24 19:16:33 +02:00 |
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Kazhnuz
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2085b9df2c
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feat: add some doc to the steps
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2020-07-24 19:13:46 +02:00 |
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Kazhnuz
|
070d23076b
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feat: adapt skill to the new Choregraphy System
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2020-07-24 19:13:08 +02:00 |
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Kazhnuz
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55d66eef85
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feat: add bases for the new choregraphy system
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2020-07-24 19:12:37 +02:00 |
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Kazhnuz
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fcdd10484f
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feat: add basic skill actions
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2020-07-20 12:24:26 +02:00 |
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Kazhnuz
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9ece46fbb5
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feat: add the basic action selection system
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2020-07-19 22:38:59 +02:00 |
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Kazhnuz
|
eb1113064d
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fix: faster placeholder waiting time
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2020-07-19 21:46:17 +02:00 |
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Kazhnuz
|
649bb561da
|
feat: simple selection system
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2020-07-19 21:41:14 +02:00 |
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Kazhnuz
|
f3cfaf9ac2
|
fix: adapt the menu system to the new concept
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2020-07-19 18:09:53 +02:00 |
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Kazhnuz
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6bca41d794
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chore: first round of actor cleanup
There is still a lot of work though
|
2020-07-19 17:06:17 +02:00 |
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Kazhnuz
|
a41aabbd7d
|
chore: drop the grid/cursor system
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2020-07-19 17:02:00 +02:00 |
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Kazhnuz
|
5e1ee752ac
|
fix: readd fighter removal
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2020-07-19 16:57:58 +02:00 |
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Kazhnuz
|
8512ab3c26
|
chore: adapt the world to the new turnSystem
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2020-07-19 16:57:38 +02:00 |
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Kazhnuz
|
d8dafdfe48
|
improvement(cbs): precalculate the map
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2020-07-19 16:49:14 +02:00 |
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Kazhnuz
|
1f3d07c223
|
improvement(cbs): let the turn controller handle the hud
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2020-07-19 16:20:57 +02:00 |
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Kazhnuz
|
977d4bac16
|
fix(game/abstractmobs): use right var for pp
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2020-07-19 16:06:35 +02:00 |
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Kazhnuz
|
99ce270a48
|
improvement(cbs): refonte du système de tour
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2020-07-19 15:07:35 +02:00 |
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Kazhnuz
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a63b4ddeb3
|
improvement(game/character): create an AbstractCharacter object
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2020-07-19 14:02:22 +02:00 |
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Kazhnuz
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cd9b9f37e4
|
chore(game/characters): more utils extraction
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2020-07-19 13:41:20 +02:00 |
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Kazhnuz
|
00396522fb
|
chore: prepare for AbstractCharacter extraction
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2020-07-19 13:20:24 +02:00 |
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Kazhnuz
|
698d6697fb
|
chore: add a basic abstractmob system
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2020-07-19 13:13:54 +02:00 |
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Kazhnuz
|
6c409cc1ba
|
chore: extract level calculation in an utils
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2020-07-19 10:50:43 +02:00 |
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Kazhnuz
|
fa6e6c2bc4
|
chore: more code extraction
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2020-07-18 09:51:02 +02:00 |
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Kazhnuz
|
b413946368
|
chore: completely extract the choregraphy system from actor
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2020-05-02 13:01:43 +02:00 |
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Kazhnuz
|
08ff743754
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chore: separate statusbar handling from heroes
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2020-05-01 17:04:17 +02:00 |
|
Kazhnuz
|
84cab7c92a
|
fix: adapt HUD to new turn system
|
2020-05-01 16:15:39 +02:00 |
|
Kazhnuz
|
34eb8e5ba5
|
chore: separate turns from world
|
2020-05-01 14:50:21 +02:00 |
|
Kazhnuz
|
873cf12140
|
chore: separate HUD from world logic
|
2020-05-01 14:19:00 +02:00 |
|
Kazhnuz
|
9bf6be1364
|
chore: prepare for new map propositions
|
2019-10-20 20:50:37 +02:00 |
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Kazhnuz
|
132819ea23
|
improvement: rename Sunlit Island in Moonstone Island
And start abandonning the "paradisiaque Island" theme.
|
2019-10-20 19:03:52 +02:00 |
|
Kazhnuz
|
db9602fd4d
|
feat(gd): make everyone angry by reminding them that wisps will be there
plz dont kill me
|
2019-10-18 18:54:49 +02:00 |
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Kazhnuz
|
09d7d1a760
|
chore(gamedesign): make clear that there are two story projects atm.
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2019-10-18 18:53:55 +02:00 |
|
Kazhnuz
|
8ad2aff281
|
improvement(world): new stat system
|
2019-10-18 18:44:42 +02:00 |
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