Kazhnuz
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603d61a1fc
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gfx: autoload gfxes when they are created
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2021-08-15 14:49:03 +02:00 |
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Kazhnuz
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a67d1f0824
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feat: add actor targeting for choregraphy movement
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2021-08-07 13:36:13 +02:00 |
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Kazhnuz
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47301e3bb3
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improvement: support 3D positionning for gfx
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2021-07-27 12:45:41 +02:00 |
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Kazhnuz
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6626dbebdf
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improvement: port skills to latest API
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2021-07-18 14:09:39 +02:00 |
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Kazhnuz
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627a7ea1e6
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feat: add a waitFor qte Step
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2021-07-17 21:55:14 +02:00 |
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Kazhnuz
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0377077ca9
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feat:detect tagged actions and handle tags
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2021-07-17 21:19:33 +02:00 |
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Kazhnuz
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d00148c44e
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improvement: make spin attack the default attack
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2021-06-06 13:19:25 +02:00 |
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Kazhnuz
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1991b5005f
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improvement: use the new attack structure
Replace accuracy and isAerial by attacktype and element
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2021-05-15 15:01:02 +02:00 |
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Kazhnuz
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a0c14e0690
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fix: fix attack choregraphy
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2021-05-08 18:42:46 +02:00 |
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Kazhnuz
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b95ad72dcb
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feat: add basic qte framework
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2020-07-31 20:06:35 +02:00 |
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Kazhnuz
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b247e9cc96
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feat: improve a bit the choregraphies
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2020-07-25 17:07:53 +02:00 |
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Kazhnuz
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e72fa0cc7f
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fix: drop spin jump and revamp a bit the spindash
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2020-07-25 16:47:58 +02:00 |
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Kazhnuz
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070d23076b
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feat: adapt skill to the new Choregraphy System
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2020-07-24 19:13:08 +02:00 |
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Kazhnuz
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fcdd10484f
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feat: add basic skill actions
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2020-07-20 12:24:26 +02:00 |
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Kazhnuz
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be4504ff2b
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feat(cbs): new damage functions for choregraphies
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2019-08-24 22:21:07 +02:00 |
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Kazhnuz
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3d269dca4a
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feat(cbs): add jumpBack and dashForward choregraphy actions
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2019-08-24 21:46:59 +02:00 |
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Kazhnuz
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c3451807ce
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fix(skills): use the right datas
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2019-08-22 21:32:52 +02:00 |
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Kazhnuz
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2658a6b54f
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feat(cbs): add sfx playing to choregraphies
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2019-08-19 16:46:30 +02:00 |
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Kazhnuz
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851a3d9804
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improvement: make sure that the hit gfx appear *when* the attack connect
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2019-08-19 16:39:23 +02:00 |
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Kazhnuz
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a60f6ade6c
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feat(cbs): add condition to choregraphy system
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2019-08-19 11:54:06 +02:00 |
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Kazhnuz
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56e9af6ac3
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feat(cbs): add a skill system, and adapt the basic attack to use it
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2019-08-18 19:02:14 +02:00 |
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